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Multi-Robot Coverage problems have been extensively studied in robotics, planning and multi-agent systems. In this work, we consider the coverage problem when there are constraints on the proximity (e.g., maximum distance between the…

Multiagent Systems · Computer Science 2024-12-18 Dolev Mutzari , Yonatan Aumann , Sarit Kraus

Many recent approximation algorithms for different variants of the traveling salesman problem (asymmetric TSP, graph TSP, s-t-path TSP) exploit the well-known fact that a solution of the natural linear programming relaxation can be written…

Discrete Mathematics · Computer Science 2016-01-06 Jens Vygen

In this paper, we propose an approach for solving an energy-optimal goal assignment problem to generate the desired formation in multi-agent systems. Each agent solves a decentralized optimization problem with only local information about…

Multiagent Systems · Computer Science 2022-05-19 Heeseung Bang , Logan Beaver , Andreas A. Malikopoulos

In this work we consider the multi-agent motion planning (MAMP) problem with the constraint that agents arrive at their respective goals at the same time. For the special case where all agents are initially at rest we propose a two-step…

Optimization and Control · Mathematics 2026-05-05 Anja Hellander , Daniel Axehill

Nonconvexity induced by the nonlinear AC power flow equations challenges solution algorithms for AC optimal power flow (OPF) problems. While significant research efforts have focused on reliably computing high-quality OPF solutions, it is…

Optimization and Control · Mathematics 2020-02-18 Dongchan Lee , Konstantin Turitsyn , Daniel K. Molzahn , Line A. Roald

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

Data Structures and Algorithms · Computer Science 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang

The classical setting of optimal control theory assumes full knowledge of the process dynamics and the costs associated with every control strategy. The problem becomes much harder if the controller only knows a finite set of possible…

Optimization and Control · Mathematics 2019-08-27 Marc Aurèle Gilles , Alexander Vladimirsky

The (axis-parallel) stabbing number of a given set of line segments is the maximum number of segments that can be intersected by any one (axis-parallel) line. This paper deals with finding perfect matchings, spanning trees, or…

Computational Geometry · Computer Science 2008-09-05 Sandor P. Fekete , Marco Luebbecke , Henk Meijer

Given a metric space on n points, an {\alpha}-approximate universal algorithm for the Steiner tree problem outputs a distribution over rooted spanning trees such that for any subset X of vertices containing the root, the expected cost of…

Data Structures and Algorithms · Computer Science 2010-11-18 Anand Bhalgat , Deeparnab Chakrabarty , Sanjeev Khanna

In this study, we explore a collaborative multi-agent stochastic linear bandit setting involving a network of $N$ agents that communicate locally to minimize their collective regret while keeping their expected cost under a specified…

Machine Learning · Computer Science 2024-10-24 Amirhossein Afsharrad , Parisa Oftadeh , Ahmadreza Moradipari , Sanjay Lall

The Traveling Thief Problem (TTP) is a multi-component optimization problem that captures the interplay between routing and packing decisions by combining the classical Traveling Salesperson Problem (TSP) and the Knapsack Problem (KP). The…

Data Structures and Algorithms · Computer Science 2026-04-22 Jan Eube , Kelin Luo , Aneta Neumann , Frank Neumann , Heiko Röglin

We demonstrate an iterative scheme to approximate the optimal transportation problem with a discrete target measure under certain standard conditions on the cost function. Additionally, we give a finite upper bound on the number of…

Optimization and Control · Mathematics 2012-10-10 Jun Kitagawa

Triangle counting and sampling are two fundamental problems for streaming algorithms. Arguably, designing sampling algorithms is more challenging than their counting variants. It may be noted that triangle counting has received far greater…

Data Structures and Algorithms · Computer Science 2024-05-17 Arijit Bishnu , Arijit Ghosh , Gopinath Mishra , Sayantan Sen

We present an exact formulation of the symmetric Traveling Salesman Problem (TSP) that replaces the classical edge-selection view with a surface-building approach. Instead of selecting edges to form a cycle, the model selects a set of…

General Mathematics · Mathematics 2026-03-03 Yılmaz Arslanoğlu

We address the problem of finding the shortest path between two points in an unknown real physical environment, where a traveling agent must move around in the environment to explore unknown territory. We introduce the Physical-A* algorithm…

Artificial Intelligence · Computer Science 2011-07-04 A. Ben-Yair , A. Felner , S. Kraus , N. Netanyahu , R. Stern

The study of extremal problems on triangle areas was initiated in a series of papers by Erd\H{o}s and Purdy in the early 1970s. In this paper we present new results on such problems, concerning the number of triangles of the same area that…

Combinatorics · Mathematics 2013-12-17 Adrian Dumitrescu , Micha Sharir , Csaba D. Toth

Using the 20 questions estimation framework with query-dependent noise, we study non-adaptive search strategies for a moving target over the unit cube with unknown initial location and velocities under a piecewise constant velocity model.…

Information Theory · Computer Science 2023-06-02 Lin Zhou , Alfred Hero

We introduce a two-agent problem which is inspired by price asymmetry arising from funding difference. When two parties have different funding rates, the two parties deduce different fair prices for derivative contracts even under the same…

Mathematical Finance · Quantitative Finance 2020-01-01 Junbeom Lee , Stephan Sturm , Chao Zhou

Suppose an escaping player ("human") moves continuously at maximum speed $1$ in the interior of a region, while a pursuing player ("zombie") moves continuously at maximum speed $r$ outside the region. For what $r$ can the first player…

Computational Geometry · Computer Science 2025-10-21 Zachary Abel , Hugo Akitaya , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Jason S. Ku , Jayson Lynch

We study the problem of multi-agent online graph exploration, in which a team of k agents has to explore a given graph, starting and ending on the same node. The graph is initially unknown. Whenever a node is visited by an agent, its…

Data Structures and Algorithms · Computer Science 2024-03-26 Erik van den Akker , Kevin Buchin , Klaus-Tycho Foerster
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