English
Related papers

Related papers: Reasoning about Dependence, Preference and Coaliti…

200 papers

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives so that a desirable equilibrium is obtained, for instance,…

Computer Science and Game Theory · Computer Science 2021-06-21 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

Federated Learning (FL) is critical for edge and High Performance Computing (HPC) where data is not centralized and privacy is crucial. We present OmniFed, a modular framework designed around decoupling and clear separation of concerns for…

Machine Learning · Computer Science 2025-09-25 Sahil Tyagi , Andrei Cozma , Olivera Kotevska , Feiyi Wang

We study probabilistic team semantics which is a semantical framework allowing the study of logical and probabilistic dependencies simultaneously. We examine and classify the expressive power of logical formalisms arising by different…

Logic in Computer Science · Computer Science 2019-02-26 Miika Hannula , Åsa Hirvonen , Juha Kontinen , Vadim Kulikov , Jonni Virtema

We give an overview of some developments in dependence and independence logic. This is a tiny selection, intended for a newcomer, from a rapidly growing literature on the topic. Furthermore, we discuss conditional independence atoms and we…

Logic · Mathematics 2013-05-28 Pietro Galliani , Jouko Väänänen

In real life, data are often of poor quality as a result, for instance, of uncertainty, mismeasurements, missing values or bad inputs. This issue hampers an implicit yet crucial operation of every database management system: equality…

Logic in Computer Science · Computer Science 2024-04-30 Lhouari Nourine , Jean Marc Petit , Simon Vilmin

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

Hybrid logic extends modal logic with support for reasoning about individual states, designated by so-called nominals. We study hybrid logic in the broad context of coalgebraic semantics, where Kripke frames are replaced with coalgebras for…

Logic in Computer Science · Computer Science 2010-02-03 Lutz Schroeder , Dirk Pattinson

Logical relations are one of the most powerful techniques in the theory of programming languages, and have been used extensively for proving properties of a variety of higher-order calculi. However, there are properties that cannot be…

Programming Languages · Computer Science 2020-02-21 Gilles Barthe , Raphaëlle Crubillé , Ugo Dal Lago , Francesco Gavazzo

Large language models demonstrate strong problem-solving abilities through reasoning techniques such as chain-of-thought prompting and reflection. However, it remains unclear whether these reasoning capabilities extend to a form of social…

Computation and Language · Computer Science 2025-10-30 Yuxuan Li , Hirokazu Shirado

We consider the platoon matching problem for a set of trucks with the same origin, but different destinations. It is assumed that the vehicles benefit from traveling in a platoon for instance through reduced fuel consumption. The vehicles…

Systems and Control · Electrical Eng. & Systems 2022-02-18 Alexander Johansson , Ehsan Nekouei , Karl Henrik Johansson , Jonas Mårtensson

Recent advances in large reasoning models (LRMs) demonstrate that sophisticated behaviors such as multi-step reasoning and self-reflection can emerge via reinforcement learning with verifiable rewards~(\textit{RLVR}). However, existing…

Machine Learning · Computer Science 2025-06-24 Jianhao Yan , Yafu Li , Zican Hu , Zhi Wang , Ganqu Cui , Xiaoye Qu , Yu Cheng , Yue Zhang

This paper provides a unifying view of a wide range of problems of interest in machine learning by framing them as the minimization of functionals defined on the space of probability measures. In particular, we show that generative…

Machine Learning · Computer Science 2019-05-21 Casey Chu , Jose Blanchet , Peter Glynn

Contains various tools for preferential and related logics

Logic · Mathematics 2008-11-21 Karl Schlechta

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous…

Systems and Control · Computer Science 2011-07-26 Tatsuhiko Goto , Takeshi Hatanaka , Masayuki Fujita

We consider coalition formation games in which each player has preferences over the other players and his preferences over coalitions are based on the best player ($\mathcal{B}$-/B-hedonic games) or the worst player ($\mathcal{W}$/W-hedonic…

Computer Science and Game Theory · Computer Science 2011-12-06 Haris Aziz , Paul Harrenstein , Evangelia Pyrga

We discuss a non linear extension of a model of alliances in politics, recently proposed by one of us. The model is constructed in terms of operators, describing the \emph{interest} of three parties to form, or not, some political alliance…

Physics and Society · Physics 2016-03-23 Fabio Bagarello , Emmanuel Haven

In this paper, we study non-obvious manipulability (NOM), a relaxed form of strategyproofness, in the context of Hedonic Games (HGs) with Friends Appreciation (FA) preferences. In HGs, the aim is to partition agents into coalitions…

Computer Science and Game Theory · Computer Science 2025-01-03 Michele Flammini , Maria Fomenko , Giovanna Varricchio

The article introduces a ceteris paribus modal logic interpreted on the equivalence classes induced by sets of propositional atoms. This logic is used to embed two logics of agency and games, namely atemporal STIT and the coalition logic of…

Computer Science and Game Theory · Computer Science 2013-10-28 Davide Grossi , Emiliano Lorini , Francois Schwarzentruber

In networked communications nodes choose among available actions and benefit from exchanging information through edges, while continuous technological progress fosters system functionings that increasingly often rely on cooperation. Growing…

Computer Science and Game Theory · Computer Science 2018-09-10 Giovanni Rossi

The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage…

Computation and Language · Computer Science 2024-06-18 Rui Zheng , Hongyi Guo , Zhihan Liu , Xiaoying Zhang , Yuanshun Yao , Xiaojun Xu , Zhaoran Wang , Zhiheng Xi , Tao Gui , Qi Zhang , Xuanjing Huang , Hang Li , Yang Liu
‹ Prev 1 8 9 10 Next ›