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Climbing, crouching, bridging gaps, and walking up stairs are just a few of the advantages that quadruped robots have over wheeled robots, making them more suitable for navigating rough and unstructured terrain. However, executing such…

Robotics · Computer Science 2025-09-16 Guillaume Gagné-Labelle , Vassil Atanassov , Ioannis Havoutis

Simultaneous locomotion and manipulation enables robots to interact with their environment beyond the constraints of a fixed base. However, coordinating legged locomotion with arm manipulation, while considering safety and compliance during…

Robotics · Computer Science 2026-03-04 Alexander Schperberg , Yeping Wang , Stefano Di Cairano

This paper addresses the challenge of terrain-adaptive dynamic locomotion in humanoid robots, a problem traditionally tackled by optimization-based methods or reinforcement learning (RL). Optimization-based methods, such as model-predictive…

Robotics · Computer Science 2024-07-30 Shangqun Yu , Nisal Perera , Daniel Marew , Donghyun Kim

This paper presents a method for achieving high-speed running of a quadruped robot by considering the actuator torque-speed operating region in reinforcement learning. The physical properties and constraints of the actuator are included in…

Robotics · Computer Science 2024-01-01 Young-Ha Shin , Tae-Gyu Song , Gwanghyeon Ji , Hae-Won Park

This paper presents a control framework that combines model-based optimal control and reinforcement learning (RL) to achieve versatile and robust legged locomotion. Our approach enhances the RL training process by incorporating on-demand…

Robotics · Computer Science 2024-10-01 Dongho Kang , Jin Cheng , Miguel Zamora , Fatemeh Zargarbashi , Stelian Coros

Central Pattern Generators (CPGs) have several properties desirable for locomotion: they generate smooth trajectories, are robust to perturbations and are simple to implement. Although conceptually promising, we argue that the full…

This paper presents a bio-inspired central pattern generator (CPG)-type architecture for learning optimal maneuvering control of periodic locomotory gaits. The architecture is presented here with the aid of a snake robot model problem…

Systems and Control · Electrical Eng. & Systems 2019-10-08 Tixian Wang , Amirhossein Taghvaei , Prashant G. Mehta

We present a minimal phase oscillator model for learning quadrupedal locomotion. Each of the four oscillators is coupled only to itself and its corresponding leg through local feedback of the ground reaction force, which can be interpreted…

Robotics · Computer Science 2024-02-20 Jenny Zhang , Steve Heim , Se Hwan Jeon , Sangbae Kim

Nature suggests that exploiting the elasticities and natural dynamics of robotic systems could increase their locomotion efficiency. Prior work on elastic snake robots supports this hypothesis, but has not fully exploited the nonlinear…

Robotics · Computer Science 2026-05-14 Tristan Ehlert , Arne Sachtler , Annika Schmidt , Davide Calzolari , Alin Albu-Schäffer

Controlling contact forces during interactions is critical for locomotion and manipulation tasks. While sim-to-real reinforcement learning (RL) has succeeded in many contact-rich problems, current RL methods achieve forceful interactions…

Robotics · Computer Science 2024-05-21 Tifanny Portela , Gabriel B. Margolis , Yandong Ji , Pulkit Agrawal

In this work, we introduce a control framework that combines model-based footstep planning with Reinforcement Learning (RL), leveraging desired footstep patterns derived from the Linear Inverted Pendulum (LIP) dynamics. Utilizing the LIP…

Robotics · Computer Science 2024-08-06 Ho Jae Lee , Seungwoo Hong , Sangbae Kim

Developing controllers for agile locomotion is a long-standing challenge for legged robots. Reinforcement learning (RL) and Evolution Strategy (ES) hold the promise of automating the design process of such controllers. However, dedicated…

Robotics · Computer Science 2020-08-04 Yujin Tang , Jie Tan , Tatsuya Harada

Biological studies reveal that neural circuits located at the spinal cord called central pattern generator (CPG) oscillates and generates rhythmic signals, which are the underlying mechanism responsible for rhythmic locomotion behaviors of…

Robotics · Computer Science 2023-05-15 Chuanyu Yang , Can Pu , Tianqi Wei , Cong Wang , Zhibin Li

Humans and animals are believed to use a very minimal set of trajectories to perform a wide variety of tasks including walking. Our main objective in this paper is two fold 1) Obtain an effective tool to realize these basic motion patterns…

Learning locomotion skills is a challenging problem. To generate realistic and smooth locomotion, existing methods use motion capture, finite state machines or morphology-specific knowledge to guide the motion generation algorithms. Deep…

Machine Learning · Computer Science 2018-05-15 Wenhao Yu , Greg Turk , C. Karen Liu

In this letter, we formulate a novel Markov Decision Process (MDP) for safe and data-efficient learning for humanoid locomotion aided by a dynamic balancing model. In our previous studies of biped locomotion, we relied on a low-dimensional…

Robotics · Computer Science 2020-04-29 Junhyeok Ahn , Jaemin Lee , Luis Sentis

Learning to walk -- i.e., learning locomotion under performance and energy constraints continues to be a challenge in legged robotics. Methods such as stochastic gradient, deep reinforcement learning (RL) have been explored for bipeds,…

Neural and Evolutionary Computing · Computer Science 2020-03-24 Ashwin Sanjay Lele , Yan Fang , Justin Ting , Arijit Raychowdhury

Deep reinforcement learning produces robust locomotion policies for legged robots over challenging terrains. To date, few studies have leveraged model-based methods to combine these locomotion skills with the precise control of…

Robotics · Computer Science 2022-01-12 Yuntao Ma , Farbod Farshidian , Takahiro Miki , Joonho Lee , Marco Hutter

The current state-of-the-art in quadruped locomotion is able to produce a variety of complex motions. These methods either rely on switching between a discrete set of skills or learn a distribution across gaits using complex black-box…

For a robot to be both autonomous and collaborative requires the ability to adapt its movement to a variety of external stimuli, whether these come from humans or other robots. Typically, legged robots have oscillation periods explicitly…

Robotics · Computer Science 2023-07-03 Alex Szorkovszky , Frank Veenstra , Kyrre Glette
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