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Emotions lie on a continuum, but current models treat emotions as a finite valued discrete variable. This representation does not capture the diversity in the expression of emotion. To better represent emotions we propose the use of natural…

Sound · Computer Science 2023-12-08 Hira Dhamyal , Benjamin Elizalde , Soham Deshmukh , Huaming Wang , Bhiksha Raj , Rita Singh

Collecting everyday speech data for prosodic analysis is challenging due to the confounding of prosody and semantics, privacy constraints, and participant compliance. We introduce and empirically evaluate a content-controlled, privacy-first…

Human-Computer Interaction · Computer Science 2026-03-19 Timo K. Koch , Florian Bemmann , Ramona Schoedel , Markus Buehner , Clemens Stachl

Given a piece of text, a video clip and a reference audio, the movie dubbing (also known as visual voice clone V2C) task aims to generate speeches that match the speaker's emotion presented in the video using the desired speaker voice as…

Computation and Language · Computer Science 2023-04-05 Gaoxiang Cong , Liang Li , Yuankai Qi , Zhengjun Zha , Qi Wu , Wenyu Wang , Bin Jiang , Ming-Hsuan Yang , Qingming Huang

In this paper, we present a methodology for the development of embodied conversational agents for social virtual worlds. The agents provide multimodal communication with their users in which speech interaction is included. Our proposal…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-29 D. Griol , A. Sanchis , J. M. Molina , Z. Callejas

Human face-to-face conversation is an ideal model for human-computer dialogue. One of the major features of face-to-face communication is its multiplicity of communication channels that act on multiple modalities. To realize a natural…

cmp-lg · Computer Science 2008-02-03 Katashi Nagao , Akikazu Takeuchi

Voice assistants (VAs) are typically evaluated through task performance metrics and self-report questionnaires, but people's voices themselves carry rich paralinguistic cues that reveal affect, effort, and interaction breakdowns. We present…

Human-Computer Interaction · Computer Science 2026-03-23 Yong Ma , Xuesong Zhang , Xuedong Zhang , Natalia Bartłomiejczyk , Seungwoo Je , Adrian Holzer , Morten Fjeld , Andreas Butz

This article describes the development of a platform designed to visualize the 3D motion of the tongue using ultrasound image sequences. An overview of the system design is given and promising results are presented. Compared to the analysis…

Computer Vision and Pattern Recognition · Computer Science 2016-05-20 Kele Xu , Yin Yang , Aurore Jaumard-Hakoun , Clemence Leboullenger , Gerard Dreyfus , Pierre Roussel , Maureen Stone , Bruce Denby

One of the many tasks facing the typically-developing child language learner is learning to discriminate between the distinctive sounds that make up words in their native language. Here we investigate whether multimodal…

Computation and Language · Computer Science 2024-07-24 Sophia Zhi , Roger P. Levy , Stephan C. Meylan

We introduce Audio Personas, enabling users to "decorate" themselves with body-anchored sounds in audio augmented reality. Like outfits, makeup, and fragrances, audio personas offer an alternative yet dynamic channel to augment face-to-face…

Human-Computer Interaction · Computer Science 2025-08-08 Yujie Tao , Libby Ye , Jeremy N. Bailenson , Sean Follmer

The development of virtual agents has enabled human-avatar interactions to become increasingly rich and varied. Moreover, an expressive virtual agent i.e. that mimics the natural expression of emotions, enhances social interaction between a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Hugo Bohy , Ahmad Hammoudeh , Antoine Maiorca , Stéphane Dupont , Thierry Dutoit

The prosodic aspects of speech signals produced by current text-to-speech systems are typically averaged over training material, and as such lack the variety and liveliness found in natural speech. To avoid monotony and averaged prosody…

Computation and Language · Computer Science 2019-06-05 Vincent Wan , Chun-an Chan , Tom Kenter , Jakub Vit , Rob Clark

We propose a method for learning de-identified prosody representations from raw audio using a contrastive self-supervised signal. Whereas prior work has relied on conditioning models on bottlenecks, we introduce a set of inductive biases…

Computation and Language · Computer Science 2021-07-20 Jack Weston , Raphael Lenain , Udeepa Meepegama , Emil Fristed

Haptics in virtual reality is the emerging dimension after audiovisual experiences. Researchers designed several handheld VR controllers to simulate haptic experiences in virtual reality environments. Some of these devices, equipped to…

Human-Computer Interaction · Computer Science 2025-03-24 Takeru Hashimoto , Shigeo Yoshida , Takuji Narumi

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task co-speech gesture or text-to-motion that maps a fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Juze Zhang , Changan Chen , Xin Chen , Heng Yu , Tiange Xiang , Ali Sartaz Khan , Shrinidhi K. Lakshmikanth , Ehsan Adeli

This paper proposes a system capable of recognizing a speaker's utterance-level emotion through multimodal cues in a video. The system seamlessly integrates multiple AI models to first extract and pre-process multimodal information from the…

Human-Computer Interaction · Computer Science 2023-08-29 Sun-Kyung Lee , Jong-Hwan Kim

Human speech can be characterized by different components, including semantic content, speaker identity and prosodic information. Significant progress has been made in disentangling representations for semantic content and speaker identity…

Sound · Computer Science 2023-09-27 Leyuan Qu , Taihao Li , Cornelius Weber , Theresa Pekarek-Rosin , Fuji Ren , Stefan Wermter

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

Human-Computer Interaction · Computer Science 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

Multi-modal learning, particularly among imaging and linguistic modalities, has made amazing strides in many high-level fundamental visual understanding problems, ranging from language grounding to dense event captioning. However, much of…

Computer Vision and Pattern Recognition · Computer Science 2019-10-28 Tanzila Rahman , Bicheng Xu , Leonid Sigal

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

Human-Computer Interaction · Computer Science 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

Vocal entrainment is a social adaptation mechanism in human interaction, knowledge of which can offer useful insights to an individual's cognitive-behavioral characteristics. We propose a context-aware approach for measuring vocal…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-08 Rimita Lahiri , Md Nasir , Catherine Lord , So Hyun Kim , Shrikanth Narayanan