Related papers: Talking Head from Speech Audio using a Pre-trained…
Speechreading is the task of inferring phonetic information from visually observed articulatory facial movements, and is a notoriously difficult task for humans to perform. In this paper we present an end-to-end model based on a…
Advances in technology have led to the development of methods that can create desired visual multimedia. In particular, image generation using deep learning has been extensively studied across diverse fields. In comparison, video…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
Audio-Driven Talking Face Generation aims at generating realistic videos of talking faces, focusing on accurate audio-lip synchronization without deteriorating any identity-related visual details. Recent state-of-the-art methods are based…
Speech is a rich biometric signal that contains information about the identity, gender and emotional state of the speaker. In this work, we explore its potential to generate face images of a speaker by conditioning a Generative Adversarial…
The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…
While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…
Building a voice conversion system for noisy target speakers, such as users providing noisy samples or Internet found data, is a challenging task since the use of contaminated speech in model training will apparently degrade the conversion…
We introduce a new method to efficiently create text-to-image models from a pre-trained CLIP and StyleGAN. It enables text driven sampling with an existing generative model without any external data or fine-tuning. This is achieved by…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
High-fidelity and efficient audio-driven talking head generation has been a key research topic in computer graphics and computer vision. In this work, we study vector image based audio-driven talking head generation. Compared with directly…
Given an audio clip and a reference face image, the goal of the talking head generation is to generate a high-fidelity talking head video. Although some audio-driven methods of generating talking head videos have made some achievements in…
Current audio-driven 3D head generation methods mainly focus on single-speaker scenarios, lacking natural, bidirectional listen-and-speak interaction. Achieving seamless conversational behavior, where speaking and listening states…
Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces…
We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…
Talking face generation aims to synthesize realistic speaking portraits from a single image, yet existing methods often rely on explicit optical flow and local warping, which fail to model complex global motions and cause identity drift. We…
Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…
Many recent works have been proposed for face image editing by leveraging the latent space of pretrained GANs. However, few attempts have been made to directly apply them to videos, because 1) they do not guarantee temporal consistency, 2)…
We present a method for generating a video of a talking face. The method takes as inputs: (i) still images of the target face, and (ii) an audio speech segment; and outputs a video of the target face lip synched with the audio. The method…