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Related papers: Strategyproof Scheduling with Predictions

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An important challenge in robust machine learning is when training data is provided by strategic sources who may intentionally report erroneous data for their own benefit. A line of work at the intersection of machine learning and mechanism…

Computer Science and Game Theory · Computer Science 2024-12-24 Eric Balkanski , Cherlin Zhu

In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…

Computer Science and Game Theory · Computer Science 2022-04-05 Priyank Agrawal , Eric Balkanski , Vasilis Gkatzelis , Tingting Ou , Xizhi Tan

Aiming to overcome some of the limitations of worst-case analysis, the recently proposed framework of "algorithms with predictions" allows algorithms to be augmented with a (possibly erroneous) machine-learned prediction that they can use…

Computer Science and Game Theory · Computer Science 2024-03-28 Eric Balkanski , Vasilis Gkatzelis , Xizhi Tan , Cherlin Zhu

The problem of scheduling unrelated machines has been studied since the inception of algorithmic mechanism design \cite{NR99}. It is a resource allocation problem that entails assigning $m$ tasks to $n$ machines for execution. Machines are…

Computer Science and Game Theory · Computer Science 2022-04-21 Yansong Gao , Jie Zhang

Catering to the incentives of people with limited rationality is a challenging research direction that requires novel paradigms to design mechanisms and approximation algorithms. Obviously strategyproof (OSP) mechanisms have recently…

Computer Science and Game Theory · Computer Science 2018-10-10 Diodato Ferraioli , Adrian Meier , Paolo Penna , Carmine Ventre

We study the mechanism design problem of facility location on a metric space in the learning-augmented framework, where mechanisms have access to imperfect predictions of the optimal facility locations. Our objective is to design…

Computer Science and Game Theory · Computer Science 2026-05-05 Hau Chan , Jianan Lin , Chenhao Wang

Our work revisits the design of mechanisms via the learning-augmented framework. In this model, the algorithm is enhanced with imperfect (machine-learned) information concerning the input, usually referred to as prediction. The goal is to…

Computer Science and Game Theory · Computer Science 2024-10-29 George Christodoulou , Alkmini Sgouritsa , Ioannis Vlachos

Algorithms with predictions is a recent framework that has been used to overcome pessimistic worst-case bounds in incomplete information settings. In the context of scheduling, very recent work has leveraged machine-learned predictions to…

Data Structures and Algorithms · Computer Science 2022-12-08 Eric Balkanski , Tingting Ou , Clifford Stein , Hao-Ting Wei

Learning-augmented algorithms have emerged as a powerful paradigm to surpass traditional worst-case lower bounds by integrating potentially noisy predictions. While this framework has seen success in online scheduling, existing work…

Machine Learning · Computer Science 2026-05-25 Mugen Blue , Sungjin Im , Alexander Lindermayr

We study the design of one-to-one matching mechanisms that are strategy-proof for both sides and as stable as possible. Motivated by the impossibility result of Roth (1982), we formulate the mechanism design problem as a linear program that…

Theoretical Economics · Economics 2026-02-04 Tohya Sugano

We investigate the problem of designing randomized obviously strategy-proof (OSP) mechanisms in several canonical auction settings. Obvious strategy-proofness, introduced by Li [American Economic Review, 2017], strengthens the well-known…

Computer Science and Game Theory · Computer Science 2025-02-18 Shiri Ron , Daniel Schoepflin

We study a theoretical and algorithmic framework for structured prediction in the online learning setting. The problem of structured prediction, i.e. estimating function where the output space lacks a vectorial structure, is well studied in…

Machine Learning · Computer Science 2024-06-19 Pierre Boudart , Alessandro Rudi , Pierre Gaillard

Apart from the principles and methodologies inherited from Economics and Game Theory, the studies in Algorithmic Mechanism Design typically employ the worst-case analysis and approximation schemes of Theoretical Computer Science. For…

Computer Science and Game Theory · Computer Science 2017-12-15 Jie Zhang

Improving algorithms via predictions is a very active research topic in recent years. This paper initiates the systematic study of mechanism design in this model. In a number of well-studied mechanism design settings, we make use of…

Computer Science and Game Theory · Computer Science 2023-01-13 Chenyang Xu , Pinyan Lu

Parallel machine scheduling has been extensively studied in the past decades, with applications ranging from production planning to job processing in large computing clusters. In this work we study some of these fundamental optimization…

Data Structures and Algorithms · Computer Science 2015-09-08 Yael Mordechai

In the current work we introduce a novel estimation of distribution algorithm to tackle a hard combinatorial optimization problem, namely the single-machine scheduling problem, with uncertain delivery times. The majority of the existing…

Data Structures and Algorithms · Computer Science 2013-12-05 Boris Mitavskiy , Jun He

We formulate and study a fundamental search and detection problem, Schedule Optimization, motivated by a variety of real-world applications, ranging from monitoring content changes on the web, social networks, and user activities to…

Data Structures and Algorithms · Computer Science 2015-09-11 Ahmad Mahmoody , Evgenios M. Kornaropoulos , Eli Upfal

Given a hierarchical plan (or schedule) with uncertain task times, we propose a deterministic polynomial (time and memory) algorithm for estimating the probability that its meets a deadline, or, alternately, that its {\em makespan} is less…

Artificial Intelligence · Computer Science 2017-12-27 Liat Cohen , Solomon Eyal Shimony , Gera Weiss

When a computer system schedules jobs there is typically a significant cost associated with preempting a job during execution. This cost can be from the expensive task of saving the memory's state and loading data into and out of memory. It…

Data Structures and Algorithms · Computer Science 2018-03-01 Giorgio Lucarelli , Benjamin Moseley , Nguyen Kim Thang , Abhinav Srivastav , Denis Trystram

We study online interval scheduling in the irrevocable setting, where each interval must be immediately accepted or rejected upon arrival. The objective is to maximize the total length of accepted intervals while ensuring that no two…

Machine Learning · Computer Science 2025-11-21 Antonios Antoniadis , Ali Shahheidar , Golnoosh Shahkarami , Abolfazl Soltani
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