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We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

The Web Geometry Laboratory, (WGL), is a blended-learning, collaborative and adaptive, Web environment for geometry. It integrates a well known dynamic geometry system. In a collaborative session, exchange of geometrical and textual…

Computers and Society · Computer Science 2015-06-02 Pedro Quaresma , Vanda Santos , Milena Marić

Virtual meetings have long been the outcast of scientific interaction. For many of us, the COVID-19 pandemic has only strengthened that sentiment as countless Zoom meetings have left us bored and exhausted. But remote conferences do not…

Computers and Society · Computer Science 2025-05-13 Cameron Hummels , Benjamin Oppenheimer , G. Mark Voit , Jessica Werk

The virtual meeting was a success. Several people told us that this was "the best virtual meeting they had seen so far", which, a year into the pandemic and without a commercial provider in the back, is a great success. The biggest point of…

Instrumentation and Methods for Astrophysics · Physics 2021-05-20 Hans Moritz Günther , James R. A. Davenport , Scott Wolk , Shaun Gallagher

With increasing demands for flexible work models, many IT organizations have adapted to hybrid work that promises enhanced team productivity as well as work satisfaction. To achieve productive engineering practice, collaborative product…

Software Engineering · Computer Science 2023-05-01 Zhendong Wang , Yi-Hung Chou , Kayla Fathi , Tobias Schimmer , Peter Colligan , David Redmiles , Rafael Prikladnicki

This work-in-progress paper presents the current development of a new collaborative remote laboratory platform. The results are intended to serve as a foundation for future research on collaborative work in remote laboratories. Our…

Computers and Society · Computer Science 2024-07-16 Sven Jacobs , Timo Hardebusch , Esther Franke , Henning Peters , Rashed Al Amin , Veit Wiese , Steffen Jaschke

COVID-19 has significantly affected universities, forcing many courses to be delivered entirely online. As countries bring the pandemic under control, a potential way to safely resume some face-to-face teaching is the synchronous hybrid…

Computers and Society · Computer Science 2022-01-19 Christopher M. Poskitt , Kyong Jin Shim , Yi Meng Lau , Hong Seng Ong

How can instructors facilitate spreading out the work in a software engineering or computer science capstone course across time and among team members? Currently teams often compromise the quality of their learning experience by frantically…

Software Engineering · Computer Science 2024-10-17 Spencer Smith , Christopher William Schankula , Lucas Dutton , Christopher Kumar Anand

In this paper we present the report on the design and development of a platform for the inter-generational exchange of favors. This platform was designed using participatory design approach during a 24-hour hackathon by a team consisting of…

Social and Information Networks · Computer Science 2017-07-03 Bartłomiej Balcerzak , Wiesław Kopeć , Radosław Nielek , Sebastian Kruk , Kamil Warpechowski , Mateusz Wasik , Marek Węgrzyn

Delivering personalised, formative feedback to multiple problem-based learning groups in a short time period can be almost impossible. We employed ChatGPT to provide personalised formative feedback in a one-hour Zoom break-out room activity…

Human-Computer Interaction · Computer Science 2023-11-06 Cory Dal Ponte , Sathana Dushyanthen , Kayley Lyons

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

Conferences are a key place for training and education. Attendees learn about the state of the art of their field, about relevant methods, and acquire networking skills that can support their work. In the world that was changed by the…

Human-Computer Interaction · Computer Science 2023-06-28 Andrew L. Kun , Orit Shaer

Flipped classrooms promote active learning by having students engage with materials independently before class, allowing in-class time for collaborative problem-solving. During this pre-class phase, asynchronous online discussions help…

Human-Computer Interaction · Computer Science 2025-09-03 Weirui Peng , Yinuo Yang , Zheng Zhang , Toby Jia-Jun Li

The aim of this study is to understand what are the collective actions of architecture practitioners when grouping floor plan designs. The understanding of how professionals and students solve this complex problem may help to develop…

We describe a case study that uses grid computing techniques to support the collaborative learning of high school students investigating cosmic rays. Students gather and upload science data to our e-Lab portal. They explore those data using…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-04-20 M. Bardeen , E. Gilbert , T. Jordan , P. Neywoda , E. Quigg , M. Wilde , Y. Zhao

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

Classroom dashboards are designed to help instructors effectively orchestrate classrooms by providing summary statistics, activity tracking, and other information. Existing dashboards are generally specific to an LMS or platform and they…

Computers and Society · Computer Science 2021-12-09 Niki Gitinabard , Sarah Heckman , Tiffany Barnes , Collin F. Lynch

Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel reduction. Recent advances, such as more open and widely available platforms, create new…

Human-Computer Interaction · Computer Science 2021-01-15 Julie Williamson , Jie Li , Vinoba Vinayagamoorthy , David A. Shamma , Pablo Cesar

Cybersecurity educators have widely introduced hackathons to facilitate practical knowledge gaining in cybersecurity education. Introducing such events into cybersecurity courses can provide valuable learning experiences for students. The…

Human-Computer Interaction · Computer Science 2022-02-15 Abasi-amefon Obot Affia , Alexander Nolte , Raimundas Matulevičius

As large language models (LLMs) like ChatGPT become increasingly integrated into our everyday lives--from customer service and education to creative work and personal productivity--understanding how people interact with these AI systems has…

Human-Computer Interaction · Computer Science 2025-03-25 Jin Kim