Related papers: Deep Live Video Ad Placement on the 5G Edge
Video advertisement content structuring aims to segment a given video advertisement and label each segment on various dimensions, such as presentation form, scene, and style. Different from real-life videos, video advertisements contain…
Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…
Edge computing is one of the key driving forces to enable Beyond 5G (B5G) and 6G networks. Due to the unprecedented increase in traffic volumes and computation demands of future networks, multi-access (or mobile) edge computing (MEC) is…
The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…
The surge of mobile data traffic forces network operators to cope with capacity shortage. The deployment of small cells in 5G networks is meant to reduce latency, backhaul traffic and increase radio access capacity. In this context, mobile…
Wireless edge networks are promising to provide better video streaming services to mobile users by provisioning computing and storage resources at the edge of wireless network. However, due to the diversity of user interests, user devices,…
The growth of 5G and edge computing has enabled the emergence of Internet of Vehicles. It supports different types of services with different resource and service requirements. However, limited resources at the edge, high mobility of…
As the rapid progress of the media streaming applications such as video streaming can be classified into two types of streaming, Live video streaming, Video on Demand (VoD). Live video streaming is a service which allows the clients to…
Edge networking is a complex and dynamic computing paradigm that aims to push cloud resources closer to the end user improving responsiveness and reducing backhaul traffic. User mobility, preferences, and content popularity are the dominant…
The proliferation of video-on-demand (VOD) services has led to a paradox of choice, overwhelming users with vast content libraries and revealing limitations in current recommender systems. This research introduces a novel approach by…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
Recent advances in software-defined mobile networks (SDMNs), in-network caching, and mobile edge computing (MEC) can have great effects on video services in next generation mobile networks. In this paper, we jointly consider SDMNs,…
The Internet of Things (IoT) and edge computing applications aim to support a variety of societal needs, including the global pandemic situation that the entire world is currently experiencing and responses to natural disasters. The need…
Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360-degree videos to video-conferencing and live streaming. However, robustly delivering visual content under…
Vehicular users are emerging as a prime market for targeted advertisement, where advertisements (ads) are sent from network points of access to vehicles, and displayed to passengers only if they are relevant to them. In this study, we take…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…
To date, group-oriented communications have been mainly exploited for delivering multimedia services in human-oriented communications while, in future fifth generation (5G) cellular networks, objects will be the main target. Internet of…
The automotive and telco industries have taken an investment bet on the connected car market, pushing for the digital transformation of the sector by exploiting recent Information and Communication Technology (ICT) progress. As ICT…
Caching and rate allocation are two promising approaches to support video streaming over wireless network. However, existing rate allocation designs do not fully exploit the advantages of the two approaches. This paper investigates the…
Future scenarios, such as AR/VR, pose challenging latency and bandwidth requirements in 5G. This need is complemented by the adoption of cloud principles for providing services, particularly for virtualizing service components with which…