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Exploration and mapping of unknown environments is a fundamental task in applications for autonomous robots. In this article, we present a complete framework for deploying MAVs in autonomous exploration missions in unknown subterranean…

Although automated test generation is common in many programming domains, games still challenge test generators due to their heavy randomisation and hard-to-reach program states. Neuroevolution combined with search-based software testing…

Software Engineering · Computer Science 2023-04-14 Patric Feldmeier , Gordon Fraser

We introduce Autoverse, an evolvable, domain-specific language for single-player 2D grid-based games, and demonstrate its use as a scalable training ground for Open-Ended Learning (OEL) algorithms. Autoverse uses cellular-automaton-like…

Artificial Intelligence · Computer Science 2024-08-07 Sam Earle , Julian Togelius

The Go programming language has gained significant traction for developing software, especially in various infrastructure systems. Nonetheless, concurrency bugs have become a prevalent issue within Go, presenting a unique challenge due to…

Software Engineering · Computer Science 2024-12-12 Foivos Tsimpourlas , Chao Peng , Carlos Rosuero , Ping Yang , Ajitha Rajan

Autonomous exploration of unknown environments is a key capability for mobile robots, but it is largely unsolved for robots equipped with only a single monocular camera and no dense range sensors. In this paper, we present a novel approach…

Robotics · Computer Science 2026-05-15 Tomáš Musil , Matěj Petrlík , Martin Saska

In this paper, a novel approach is introduced which utilizes a Rapidly-exploring Random Graph to improve sampling-based autonomous exploration of unknown environments with unmanned ground vehicles compared to the current state of the art.…

Robotics · Computer Science 2021-09-15 Marco Steinbrink , Philipp Koch , Bernhard Jung , Stefan May

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

Analyzing high-dimensional data and finding hidden patterns is a difficult problem and has attracted numerous research efforts. Automated methods can be useful to some extent but bringing the data analyst into the loop via interactive…

Human-Computer Interaction · Computer Science 2017-12-04 Bing Wang , Klaus Mueller

Reinforcement learning allows solving complex tasks, however, the learning tends to be task-specific and the sample efficiency remains a challenge. We present Plan2Explore, a self-supervised reinforcement learning agent that tackles both…

Machine Learning · Computer Science 2020-07-02 Ramanan Sekar , Oleh Rybkin , Kostas Daniilidis , Pieter Abbeel , Danijar Hafner , Deepak Pathak

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

Human-Computer Interaction · Computer Science 2026-01-13 Charles Javerliat , Guillaume Lavoué

Video games are increasingly accessible to blind and low vision (BLV) players, yet many aspects remain inaccessible. One aspect is the joy players feel when they explore environments and make new discoveries, which is integral to many…

Human-Computer Interaction · Computer Science 2024-03-18 Vishnu Nair , Hanxiu 'Hazel' Zhu , Peize Song , Jizhong Wang , Brian A. Smith

Graphically-rich applications such as games are ubiquitous with attractive visual effects of Graphical User Interface (GUI) that offers a bridge between software applications and end-users. However, various types of graphical glitches may…

Software Engineering · Computer Science 2021-09-24 Ke Chen , Yufei Li , Yingfeng Chen , Changjie Fan , Zhipeng Hu , Wei Yang

Safe autonomous exploration of unknown environments is an essential skill for mobile robots to effectively and adaptively perform environmental mapping for diverse critical tasks. Due to its simplicity, most existing exploration methods…

Robotics · Computer Science 2025-03-13 Aykut İşleyen , René van de Molengraft , Ömür Arslan

As part of an effort to apply the rigorous guarantees of formal verification to multi-agent systems, the field of equilibrium analysis, also called rational verification, studies equilibria in multiplayer games to reason about system-level…

Computer Science and Game Theory · Computer Science 2026-04-28 Senthil Rajasekaran , Jean-François Raskin , Moshe Y. Vardi

This work presents a modular and hierarchical approach to learn policies for exploring 3D environments, called `Active Neural SLAM'. Our approach leverages the strengths of both classical and learning-based methods, by using analytical path…

Computer Vision and Pattern Recognition · Computer Science 2020-04-13 Devendra Singh Chaplot , Dhiraj Gandhi , Saurabh Gupta , Abhinav Gupta , Ruslan Salakhutdinov

Given that Large Language Models (LLMs) are increasingly applied to automate software development, comprehensive software assurance spans three distinct goals: regression prevention, reactive reproduction, and proactive discovery. Current…

Software Engineering · Computer Science 2026-02-24 Steven Liu , Jane Luo , Xin Zhang , Aofan Liu , Hao Liu , Jie Wu , Ziyang Huang , Yangyu Huang , Yu Kang , Scarlett Li

Designing agents, capable of learning autonomously a wide range of skills is critical in order to increase the scope of reinforcement learning. It will both increase the diversity of learned skills and reduce the burden of manually…

Machine Learning · Computer Science 2022-11-08 Grgur Kovač , Adrien Laversanne-Finot , Pierre-Yves Oudeyer

Detecting and fixing compatibility issues is critical for mobile game development. The rapid evolution of mobile operating systems and device fragmentation make it challenging for developers to timely address these issues across diverse…

Software Engineering · Computer Science 2025-04-30 Zihe Song , Yingfeng Chen , Lei Ma , Shangjie Lu , Honglei Lin , Changjie Fan , Wei Yang

Text-based games -- in which an agent interacts with the world through textual natural language -- present us with the problem of combinatorially-sized action-spaces. Most current reinforcement learning algorithms are not capable of…

Machine Learning · Computer Science 2020-02-21 Prithviraj Ammanabrolu , Ethan Tien , Zhaochen Luo , Mark O. Riedl

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci
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