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With increasing applications of 3D hand pose estimation in various human-computer interaction applications, convolution neural networks (CNNs) based estimation models have been actively explored. However, the existing models require complex…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Wencan Cheng , Jae Hyun Park , Jong Hwan Ko

In this paper, we focus on category-level 6D pose and size estimation from monocular RGB-D image. Previous methods suffer from inefficient category-level pose feature extraction which leads to low accuracy and inference speed. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Wei Chen , Xi Jia , Hyung Jin Chang , Jinming Duan , Linlin Shen , Ales Leonardis

Estimating a 3D human pose has proven to be a challenging task, primarily because of the complexity of the human body joints, occlusions, and variability in lighting conditions. In this paper, we introduce a higher-order graph convolutional…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Jianning Quan , A. Ben Hamza

Spatio-temporal information is key to resolve occlusion and depth ambiguity in 3D pose estimation. Previous methods have focused on either temporal contexts or local-to-global architectures that embed fixed-length spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Junfa Liu , Juan Rojas , Zhijun Liang , Yihui Li , Yisheng Guan

Dynamic graph learning plays a pivotal role in modeling evolving relationships over time, especially for temporal link prediction tasks in domains such as traffic systems, social networks, and recommendation platforms. While…

Machine Learning · Computer Science 2025-11-18 Tao Zou , Chengfeng Wu , Tianxi Liao , Junchen Ye , Bowen Du

In this paper, we propose a new architecture named Rotation-invariant Mixed Graphical Model Network (R-MGMN) to solve the problem of 2D hand pose estimation from a monocular RGB image. By integrating a rotation net, the R-MGMN is invariant…

Computer Vision and Pattern Recognition · Computer Science 2020-02-07 Deying Kong , Haoyu Ma , Yifei Chen , Xiaohui Xie

In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are connections between neighboring joints. However, most of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Tanvir Hassan , A. Ben Hamza

Session-based recommendation systems suggest relevant items to users by modeling user behavior and preferences using short-term anonymous sessions. Existing methods leverage Graph Neural Networks (GNNs) that propagate and aggregate…

Information Retrieval · Computer Science 2022-01-10 Sai Mitheran , Abhinav Java , Surya Kant Sahu , Arshad Shaikh

We present an attention-based spatial graph convolution (AGC) for graph neural networks (GNNs). Existing AGCs focus on only using node-wise features and utilizing one type of attention function when calculating attention weights. Instead,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Yang Li , Yuichi Tanaka

Graph Transformers (GTs) have demonstrated their advantages across a wide range of tasks. However, the self-attention mechanism in GTs overlooks the graph's inductive biases, particularly biases related to structure, which are crucial for…

Machine Learning · Computer Science 2024-04-25 Chuang Liu , Zelin Yao , Yibing Zhan , Xueqi Ma , Shirui Pan , Wenbin Hu

Accurate segmentation of multiple organs and the differentiation of pathological tissues in medical imaging are crucial but challenging, especially for nuanced classifications and ambiguous organ boundaries. To tackle these challenges, we…

Image and Video Processing · Electrical Eng. & Systems 2024-09-23 Chengkun Sun , Russell Stevens Terry , Jiang Bian , Jie Xu

Polygonal meshes have become the standard for discretely approximating 3D shapes, thanks to their efficiency and high flexibility in capturing non-uniform shapes. This non-uniformity, however, leads to irregularity in the mesh structure,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Giuseppe Vecchio , Luca Prezzavento , Carmelo Pino , Francesco Rundo , Simone Palazzo , Concetto Spampinato

6D pose estimation refers to object recognition and estimation of 3D rotation and 3D translation. The key technology for estimating 6D pose is to estimate pose by extracting enough features to find pose in any environment. Previous methods…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Myoungha Song , Jeongho Lee , Donghwan Kim

We devise a graph attention network-based approach for learning a scene triangle mesh representation in order to estimate an image camera position in a dynamic environment. Previous approaches built a scene-dependent model that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Mohamed Amine Ouali , Mohamed Bouguessa , Riadh Ksantini

This paper proposes a Graph Neural Network(GNN)-based method for exploiting semantics and local geometry to guide the identification of reliable pointcloud registration candidates. Semantic and morphological features of the environment…

Robotics · Computer Science 2023-10-24 Efimia Panagiotaki , Daniele De Martini , Georgi Pramatarov , Matthew Gadd , Lars Kunze

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to…

Graphics · Computer Science 2025-07-09 Saqib Nazir , Olivier Lézoray , Sébastien Bougleux

Significant advancements have been achieved in the realm of understanding poses and interactions of two hands manipulating an object. The emergence of augmented reality (AR) and virtual reality (VR) technologies has heightened the demand…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Elkhan Ismayilzada , MD Khalequzzaman Chowdhury Sayem , Yihalem Yimolal Tiruneh , Mubarrat Tajoar Chowdhury , Muhammadjon Boboev , Seungryul Baek

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Graph neural networks are powerful architectures for structured datasets. However, current methods struggle to represent long-range dependencies. Scaling the depth or width of GNNs is insufficient to broaden receptive fields as larger GNNs…

Machine Learning · Computer Science 2022-01-24 Zhanghao Wu , Paras Jain , Matthew A. Wright , Azalia Mirhoseini , Joseph E. Gonzalez , Ion Stoica

We present EgoTAP, a heatmap-to-3D pose lifting method for highly accurate stereo egocentric 3D pose estimation. Severe self-occlusion and out-of-view limbs in egocentric camera views make accurate pose estimation a challenging problem. To…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Taeho Kang , Youngki Lee