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We propose an extension to the transformer neural network architecture for general-purpose graph learning by adding a dedicated pathway for pairwise structural information, called edge channels. The resultant framework - which we call…

Machine Learning · Computer Science 2022-06-06 Md Shamim Hussain , Mohammed J. Zaki , Dharmashankar Subramanian

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

The current methods of video-based 3D human pose estimation have achieved significant progress.However, they still face pressing challenges, such as the underutilization of spatiotemporal bodystructure features in transformers and the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Yang Liu , Zhiyong Zhang

The Transformer architecture has recently gained considerable attention in the field of graph representation learning, as it naturally overcomes several limitations of Graph Neural Networks (GNNs) with customized attention mechanisms or…

Machine Learning · Computer Science 2025-04-01 Jianqing Liang , Min Chen , Jiye Liang

Graph Transformers (GTs) show considerable potential in graph representation learning. The architecture of GTs typically integrates Graph Neural Networks (GNNs) with global attention mechanisms either in parallel or as a precursor to…

Machine Learning · Computer Science 2026-02-04 Gang Wu , Zhengwei Wang

Human gesture recognition has drawn much attention in the area of computer vision. However, the performance of gesture recognition is always influenced by some gesture-irrelevant factors like the background and the clothes of performers.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Benjia Zhou , Yunan Li , Jun Wan

Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed Tawfik Aboukhadra , Jameel Malik , Ahmed Elhayek , Nadia Robertini , Didier Stricker

Human intention detection with hand motion prediction is critical to drive the upper-extremity assistive robots in neurorehabilitation applications. However, the traditional methods relying on physiological signal measurement are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yufei He , Xucong Zhang , Arno H. A. Stienen

Recent works on pose-based gait recognition have demonstrated the potential of using such simple information to achieve results comparable to silhouette-based methods. However, the generalization ability of pose-based methods on different…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Yang Fu , Shibei Meng , Saihui Hou , Xuecai Hu , Yongzhen Huang

This paper presents a novel Kinematics and Trajectory Prior Knowledge-Enhanced Transformer (KTPFormer), which overcomes the weakness in existing transformer-based methods for 3D human pose estimation that the derivation of Q, K, V vectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Jihua Peng , Yanghong Zhou , P. Y. Mok

As demand for robotics manipulation application increases, accurate vision-based 6D pose estimation becomes essential for autonomous operations. Convolutional Neural Networks (CNNs) based approaches for pose estimation have been previously…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Mahmoud Abdulsalam , Nabil Aouf

2D-to-3D human pose lifting is a fundamental challenge for 3D human pose estimation in monocular video, where graph convolutional networks (GCNs) and attention mechanisms have proven to be inherently suitable for encoding the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Kai Zhai , Ziyan Huang , Qiang Nie , Xiang Li , Bo Ouyang

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Liuhao Ge , Zhou Ren , Yuncheng Li , Zehao Xue , Yingying Wang , Jianfei Cai , Junsong Yuan

Graph learning architectures based on the k-dimensional Weisfeiler-Leman (k-WL) hierarchy offer a theoretically well-understood expressive power. However, such architectures often fail to deliver solid predictive performance on real-world…

Machine Learning · Computer Science 2024-11-11 Luis Müller , Daniel Kusuma , Blai Bonet , Christopher Morris

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Recent transformer-based approaches have demonstrated excellent performance in 3D human pose estimation. However, they have a holistic view and by encoding global relationships between all the joints, they do not capture the local…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Soroush Mehraban , Vida Adeli , Babak Taati

In recent years, 2D human pose estimation has made significant progress on public benchmarks. However, many of these approaches face challenges of less applicability in the industrial community due to the large number of parametric…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Haonan Wang , Jie Liu , Jie Tang , Gangshan Wu , Bo Xu , Yanbing Chou , Yong Wang

3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jiawen Duan , Jian Xiang , Zhiqiang Li , Linlin Xue , Wan Xiang

This paper presents a novel transformer architecture for graph representation learning. The core insight of our method is to fully consider the information propagation among nodes and edges in a graph when building the attention module in…

Machine Learning · Computer Science 2024-10-10 Zhe Chen , Hao Tan , Tao Wang , Tianrun Shen , Tong Lu , Qiuying Peng , Cheng Cheng , Yue Qi

Movement synchrony reflects the coordination of body movements between interacting dyads. The estimation of movement synchrony has been automated by powerful deep learning models such as transformer networks. However, instead of designing a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Jicheng Li , Anjana Bhat , Roghayeh Barmaki