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Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

We give an algorithm to morph planar graph drawings that achieves small grid size at the expense of allowing a constant number of bends on each edge. The input is an $n$-vertex planar graph and two planar straight-line drawings of the graph…

Computational Geometry · Computer Science 2024-09-09 Therese Biedl , Anna Lubiw , Jack Spalding-Jamieson

Graph Edit Distance (GED) is defined as the minimum cost transformation of one graph into another and is a widely adopted metric for measuring the dissimilarity between graphs. The major problem of GED is that its computation is NP-hard,…

Machine Learning · Computer Science 2026-02-24 Francesco Leonardi , Markus Orsi , Jean-Louis Reymond , Kaspar Riesen

Triangular meshes are a widely used representation in the field of 3D modeling. In this paper, we present a novel approach for edge length-based linear subdivision on triangular meshes, along with two auxiliary techniques. We conduct a…

Graphics · Computer Science 2023-10-04 Junyi Shen

Graph Edit Distance (GED) measures the (dis-)similarity between two given graphs, in terms of the minimum-cost edit sequence that transforms one graph to the other. However, the exact computation of GED is NP-Hard, which has recently…

Machine Learning · Computer Science 2024-11-05 Eeshaan Jain , Indradyumna Roy , Saswat Meher , Soumen Chakrabarti , Abir De

Graph edit distance (GED) is a powerful and flexible graph matching paradigm that can be used to address different tasks in structural pattern recognition, machine learning, and data mining. In this paper, some new binary linear programming…

Data Structures and Algorithms · Computer Science 2015-05-22 Julien Lerouge , Zeina Abu-Aisheh , Romain Raveaux , Pierre Héroux , Sébastien Adam

Edit Distance is a classic family of dynamic programming problems, among which Time Warp Edit Distance refines the problem with the notion of a metric and temporal elasticity. A novel Improved Time Warp Edit Distance algorithm that is both…

Computational Geometry · Computer Science 2020-08-03 Garrett Wright

A temporal graph is a dynamic graph where every edge is assigned a set of integer time labels that indicate at which discrete time step the edge is available. In this paper, we study how changes of the time labels, corresponding to delays…

Data Structures and Algorithms · Computer Science 2020-11-13 Argyrios Deligkas , Igor Potapov

Bundling crossings is a strategy which can enhance the readability of drawings. In this paper we consider good drawings, i.e., we require that any two edges have at most one common point which can be a common vertex or a crossing. Our main…

Computational Geometry · Computer Science 2021-10-01 Alan Arroyo , Stefan Felsner

We study spreading processes in temporal graphs, i. e., graphs whose connections change over time. These processes naturally model real-world phenomena such as infectious diseases or information flows. More precisely, we investigate how…

Data Structures and Algorithms · Computer Science 2021-07-21 Hendrik Molter , Malte Renken , Philipp Zschoche

Many real world networks are considered temporal networks, in which the chronological ordering of the edges has importance to the meaning of the data. Performing temporal subgraph matching on such graphs requires the edges in the subgraphs…

Data Structures and Algorithms · Computer Science 2018-01-25 Patrick Mackey , Katherine Porterfield , Erin Fitzhenry , Sutanay Choudhury , George Chin

A monitoring edge-geodetic set (or meg-set for short) of a graph is a set of vertices $M$ such that if any edge is removed, then the distance between some two vertices of $M$ increases. This notion was introduced by Foucaud et al. in 2023…

Discrete Mathematics · Computer Science 2026-04-09 Clara Marcille , Nacim Oijid

Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…

Data Structures and Algorithms · Computer Science 2024-05-29 Erik D. Demaine , Yael Kirkpatrick , Rebecca Lin

We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…

Computational Geometry · Computer Science 2012-06-05 Taylor Gordon

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

We study crossing-free grid morphs for planar tree drawings using 3D. A morph consists of morphing steps, where vertices move simultaneously along straight-line trajectories at constant speeds. A crossing-free morph is known between two…

Computational Geometry · Computer Science 2021-10-07 Elena Arseneva , Rahul Gangopadhyay , Aleksandra Istomina

In cellular federated edge learning (FEEL), multiple edge devices holding local data jointly train a neural network by communicating learning updates with an access point without exchanging their data samples. With very limited…

Information Theory · Computer Science 2020-06-24 Jinke Ren , Yinghui He , Dingzhu Wen , Guanding Yu , Kaibin Huang , Dongning Guo

The method presented extends a given regression neural network to make its performance improve. The modification affects the learning procedure only, hence the extension may be easily omitted during evaluation without any change in…

Machine Learning · Computer Science 2016-12-07 Konrad Zolna

In scientific visualization, scalar fields are often compared through edit distances between their merge trees. Typical tasks include ensemble analysis, feature tracking and symmetry or periodicity detection. Tree edit distances represent…

Computational Geometry · Computer Science 2024-02-20 Florian Wetzels , Christoph Garth

This paper aims for set-to-hypergraph prediction, where the goal is to infer the set of relations for a given set of entities. This is a common abstraction for applications in particle physics, biological systems, and combinatorial…

Machine Learning · Computer Science 2023-01-18 David W. Zhang , Gertjan J. Burghouts , Cees G. M. Snoek