Related papers: Strong XOR Lemma for Communication with Bounded Ro…
In this paper we study interactive "one-shot" analogues of the classical Slepian-Wolf theorem. Alice receives a value of a random variable $X$, Bob receives a value of another random variable $Y$ that is jointly distributed with $X$.…
In this work we revisit the Boolean Hidden Matching communication problem, which was the first communication problem in the one-way model to demonstrate an exponential classical-quantum communication separation. In this problem, Alice's…
In a $k$-party communication problem, the $k$ players with inputs $x_1, x_2, \ldots, x_k$, respectively, want to evaluate a function $f(x_1, x_2, \ldots, x_k)$ using as little communication as possible. We consider the message-passing…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We propose a family of non-locality unique games for 2 parties based on a square lattice on an arbitrary surface. We show that, due to structural similarities with error correction codes of Kitaev for fault tolerant quantum computation, the…
A sender holds a word x consisting of n blocks x_i, each of t bits, and wishes to broadcast a codeword to m receivers, R_1,...,R_m. Each receiver R_i is interested in one block, and has prior side information consisting of some subset of…
Suppose that $Y^n$ is obtained by observing a uniform Bernoulli random vector $X^n$ through a binary symmetric channel with crossover probability $\alpha$. The "most informative Boolean function" conjecture postulates that the maximal…
This paper initiates the study of the impact of failures on the fundamental problem of \emph{information spreading} in the Vertex-Congest model, in which in every round, each of the $n$ nodes sends the same $O(\log{n})$-bit message to all…
Since the seminal work of Paturi and Simon \cite[FOCS'84 & JCSS'86]{PS86}, the unbounded-error classical communication complexity of a Boolean function has been studied based on the arrangement of points and hyperplanes. Recently,…
We analyze a task in which classical and quantum messages are simultaneously communicated via a noisy quantum channel, assisted with a limited amount of shared entanglement. We derive direct and converse bounds for the one-shot capacity…
We study an extension of the standard two-party communication model in which Alice and Bob hold probability distributions $p$ and $q$ over domains $X$ and $Y$, respectively. Their goal is to estimate \[ \mathbb{E}_{x \sim p,\, y \sim…
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main…
We study the multiparty communication complexity of high dimensional permutations, in the Number On the Forehead (NOF) model. This model is due to Chandra, Furst and Lipton (CFL) who also gave a nontrivial protocol for the Exactly-n problem…
We consider the problem of bounded-error quantum state identification: given either state \alpha_0 or state \alpha_1, we are required to output `0', `1' or `?' ("don't know"), such that conditioned on outputting `0' or `1', our guess is…
We consider the problem of zero-error function computation with side information. Alice and Bob have correlated sources $X,Y$ with joint p.m.f. $p_{XY}(\cdot, \cdot)$. Bob wants to calculate $f(X,Y)$ with zero error. Alice encodes…
We consider the problem of communicating over a channel that breaks the message block into fragments of random lengths, shuffles them out of order, and deletes a random fraction of the fragments. Such a channel is motivated by applications…
By prior work, it is known that any distributed graph algorithm that finds a maximal matching requires $\Omega(\log^* n)$ communication rounds, while it is possible to find a maximal fractional matching in $O(1)$ rounds in bounded-degree…
Pointer-chasing is a central problem in two-party communication complexity: given input size $n$ and a parameter $k$, the two players Alice and Bob are given functions $N_A, N_B: [n] \rightarrow [n]$, respectively, and their goal is to…
We consider a coded distributed computing problem in a ring-based communication network, where $N$ computing nodes are arranged in a ring topology and each node can only communicate with its neighbors within a constant distance $d$. To…
We show that any classical two-way communication protocol with shared randomness that can approximately simulate the result of applying an arbitrary measurement (held by one party) to a quantum state of $n$ qubits (held by another), up to…