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The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…

Software Engineering · Computer Science 2025-01-10 Breno Bernard Nicolau de França , Dietmar Pfahl , Valdemar Vicente Graciano Neto , Nauman bin Ali

Recent Language Models (LMs) achieve breakthrough performance in code generation when trained on human-authored problems, even solving some competitive-programming problems. Self-play has proven useful in games such as Go, and thus it is…

Machine Learning · Computer Science 2023-04-13 Patrick Haluptzok , Matthew Bowers , Adam Tauman Kalai

Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine…

Human-Computer Interaction · Computer Science 2022-01-21 Prerna Mishra , Urmila Shrawankar

This paper reports the use of Tracker as a pedagogical tool in the effective learning and teaching of projectile motion in physics. When computer model building learning processes is supported and driven by video analysis data, this free…

Physics Education · Physics 2015-12-25 Loo Kang Wee , Charles Chew , Giam Hwee Goh , Samuel Tan , Tat Leong Lee

Human perception inherently operates in a multimodal manner. Similarly, as machines interpret the empirical world, their learning processes ought to be multimodal. The recent, remarkable successes in empirical multimodal learning underscore…

Machine Learning · Computer Science 2023-12-19 Zhou Lu

Introducing inner-city high school students to program design presents unique challenges. The typical assumptions of an introductory programming course, like students understand what variables and functions are, may not be safe. Therefore,…

Computers and Society · Computer Science 2020-08-28 Marco T. Morazán

Recent releases of open-source research codes and solvers for numerically solving partial differential equations in Python present a great opportunity for educators to integrate these codes into the classroom in a variety of ways. The ease…

Physics Education · Physics 2020-08-27 Pavan Inguva , Vijesh J. Bhute , Thomas N. H. Cheng , Pierre J. Walker

The functional programming paradigm has a long and storied history, with its beginnings in the Lambda Calculus. In recent decades, pure functional languages such as Haskell have been shown to be highly effective in producing robust software…

Computers and Society · Computer Science 2025-12-04 Rajshekhar Sunderraman

This study discusses the opportunity to integrate tinkering, a constructionist practice, into formal education, highlighting its potential and challenges. We propose a model through which teachers can blend the open exploratory nature of…

Physics Education · Physics 2026-02-26 S. Rini , S. Ricciardi

This article describes an exemplary robot exercise which was conducted in a class for mechatronics students. The goal of this exercise was to engage students in scientific thinking and reasoning, activities which do not always play an…

Physics Education · Physics 2012-05-18 Juan Pablo Carbajal , Dorit Assaf , Emanuel Benker

Discrete mathematics is the foundation of computer science. It focuses on concepts and reasoning methods that are studied using math notations. It has long been argued that discrete math is better taught with programming, which takes…

Computers and Society · Computer Science 2021-10-07 Yanhong A. Liu , Matthew Castelllana

Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to increase engagement of proven learning systems by integrating them within games, or adding in game like…

Computer Science and Game Theory · Computer Science 2010-09-14 Kyle B Dempsey , G. Tanner Jackson , Justin F. Brunelle , Michael Rowe , Danielle S. McNamara

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

Human-Computer Interaction · Computer Science 2019-03-06 Michalis Xenos , Vasiliki Velli

As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional soft skills. This paper reports on a pedagogical experience in…

Computers and Society · Computer Science 2026-03-20 Santiago Berrezueta-Guzman , Vanesa Metaj , Stefan Wagner

Background: Programming skills are advantageous to navigate today's society, so it is important to teach them to students. However, failure rates for programming courses are high, and especially students who fall behind early in…

Computers and Society · Computer Science 2024-02-06 Belinda Schantong , Dominik Gorgosch , Janet Siegmund

The physics learning is very important to techniques teaching and the engineers upbringing. However, there is evidence that science classes from elementary school through to university are generally failing to provide most students with an…

Physics Education · Physics 2016-06-02 Jose Enrique Martinez-Perez

There are different manners of teaching a spreadsheet program. In any case, it is intended that the teacher settles the objectives of the course and adapts them to the particular audience he/she has to deal with. This paper aims at…

Human-Computer Interaction · Computer Science 2009-08-11 Etienne Vandeput

Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed MissionMotion, a physical-computational videogame where…

As an interdisciplinary discipline, data mining (DM) is popular in education area especially when examining students' learning performances. It focuses on analyzing educational related data to develop models for improving learners' learning…

Other Statistics · Statistics 2017-10-26 Jiechao Cheng
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