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Satisfying the stringent 5G Quality of Service (QoS) requirements necessitates efficient resource utilization by the mobile networks. Consequently, we argue that Multi-Connectivity (MC) is an effective solution to leverage the limited radio…
Cloud virtual reality (VR) has emerged as a promising technology, offering users a highly immersive and easily accessible experience. However, the current 5G radio access network faces challenges in accommodating the bursty traffic…
The proliferation of smartphones/mobile devices that support a wide range of broadband applications and services has driven the volume of mobile data traffic to an unprecedented high level, requiring a next generation mobile communication…
We propose a hybrid architecture that integrates RF (i.e., sub-6 GHz) and millimeter wave (mmWave) technologies for 5G cellular systems. In particular, communications in the mmWave band faces significant challenges due to variable channels,…
Edge Computing in 5G and Beyond is a promising solution for ultra-low latency applications (e.g. Autonomous Vehicle, Augmented Reality, and Remote Surgery), which have an extraordinarily low tolerance for the delay and require fast data…
Millimeter-wave (mmWave) communication is a promising solution to the high data rate demands in the upcoming 5G and beyond communication networks. When it comes to supporting seamless connectivity in mobile scenarios, resource and handover…
Millimeter wave (mmWave) communication systems can provide high data rates but the system performance may degrade significantly due to mobile blockers and the user's own body. A high frequency of interruptions and long duration of blockage…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
Augmented reality applications are bitrate intensive, delay-sensitive, and computationally demanding. To support them, mobile edge computing systems need to carefully manage both their networking and computing resources. To this end, we…
Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…
Millimeter wave (mmWave) communication systems can provide high data rates but the system performance may degrade significantly due to mobile blockers and the user's own body. A high frequency of interruptions and long duration of blockage…
Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…
Wireless Virtual Reality (VR) is increasingly in demand in Wireless LANs (WLANs). In this paper, a utility function for resource management in wireless VR is proposed. Maximizing the sum rate metric in transmitting VR audio or videos is an…
Connected and Autonomous Vehicles (CAVs) require continuous access to sensory data to perform complex high-speed maneuvers and advanced trajectory planning. High priority CAVs are particularly reliant on extended perception horizon…
The reliability of current virtual reality (VR) delivery is low due to the limited resources on VR head-mounted displays (HMDs) and the transmission rate bottleneck of sub-6 GHz networks. In this paper, we propose a dual-connectivity sub-6…
Fifth generation mobile communication systems (5G) have to accommodate both Ultra-Reliable Low-Latency Communication (URLLC) and enhanced Mobile Broadband (eMBB) services. While, eMBB applications support high data rates, URLLC services aim…
Load balancing is an effective approach to address the spatial-temporal fluctuation problem of mobile data traffic for cellular networks. The existing schemes that focus on channel borrowing from neighboring cells cannot be directly applied…
Communications at frequencies above 10 GHz (the mmWave band) are expected to play a major role for the next generation of cellular networks (5G), because of the potential multi-gigabit, ultra-low latency performance of this technology.…
The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…
To optimally cover users in millimeter-Wave (mmWave) networks, clustering is needed to identify the number and direction of beams. The mobility of users motivates the need for an online clustering scheme to maintain up-to-date beams towards…