Related papers: How Should We Evaluate Synthesized Environmental S…
We discuss the problem of experimentally evaluating linear-time temporal logic (LTL) synthesis tools for reactive systems. We first survey previous such work for the currently publicly available synthesis tools, and then draw conclusions by…
Singing voice synthesis (SVS) is a task that aims to generate audio signals according to musical scores and lyrics. With its multifaceted nature concerning music and language, producing singing voices indistinguishable from that of human…
Many recently published Text-to-Speech (TTS) systems produce audio close to real speech. However, TTS evaluation needs to be revisited to make sense of the results obtained with the new architectures, approaches and datasets. We propose…
Multi-document summarization entails producing concise synopses of collections of inputs. For some applications, the synopsis should accurately synthesize inputs with respect to a key aspect, e.g., a synopsis of film reviews written about a…
The increased interest in reactive synthesis over the last decade has led to many improved solutions but also to many new questions. In this paper, we discuss the question of how to deal with assumptions on environment behavior. We present…
Mean Opinion Score (MOS) is a popular measure for evaluating synthesized speech. However, the scores obtained in MOS tests are heavily dependent upon many contextual factors. One such factor is the overall range of quality of the samples…
Despite growing interest in generating high-fidelity accents, evaluating accent similarity in speech synthesis has been underexplored. We aim to enhance both subjective and objective evaluation methods for accent similarity. Subjectively,…
We have been working on speech synthesis for rakugo (a traditional Japanese form of verbal entertainment similar to one-person stand-up comedy) toward speech synthesis that authentically entertains audiences. In this paper, we propose a…
Eliminating the negative effect of non-stationary environmental noise is a long-standing research topic for automatic speech recognition that stills remains an important challenge. Data-driven supervised approaches, including ones based on…
Footsteps are among the most ubiquitous sound effects in multimedia applications. There is substantial research into understanding the acoustic features and developing synthesis models for footstep sound effects. In this paper, we present a…
Environmental sound classification (ESC) is an important and challenging problem. In contrast to speech, sound events have noise-like nature and may be produced by a wide variety of sources. In this paper, we propose to use a novel deep…
Conversational information access is an emerging research area. Currently, human evaluation is used for end-to-end system evaluation, which is both very time and resource intensive at scale, and thus becomes a bottleneck of progress. As an…
While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…
This paper introduces a model of environmental acoustic scenes which adopts a morphological approach by ab-stracting temporal structures of acoustic scenes. To demonstrate its potential, this model is employed to evaluate the performance of…
Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…
Generative models of expressive piano performance are usually assessed by comparing their predictions to a reference human performance. A generative algorithm is taken to be better than competing ones if it produces performances that are…
Efficient audio quality assessment is vital for streamlining audio codec development. Objective assessment tools have been developed over time to algorithmically predict quality ratings from subjective assessments, the gold standard for…
Training a sound event detection algorithm on a heterogeneous dataset including both recorded and synthetic soundscapes that can have various labeling granularity is a non-trivial task that can lead to systems requiring several technical…
Recent progress in audio generation has made it increasingly easy to create highly realistic environmental soundscapes, which can be misused to produce deceptive content, such as fake alarms, gunshots, and crowd sounds, raising concerns for…
Performing an adequate evaluation of sound event detection (SED) systems is far from trivial and is still subject to ongoing research. The recently proposed polyphonic sound detection (PSD)-receiver operating characteristic (ROC) and PSD…