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"Foley" refers to sound effects that are added to multimedia during post-production to enhance its perceived acoustic properties, e.g., by simulating the sounds of footsteps, ambient environmental sounds, or visible objects on the screen.…
Nowadays, the use of synthetic data has gained popularity as a cost-efficient strategy for enhancing data augmentation for improving machine learning models performance as well as addressing concerns related to sensitive data privacy.…
This paper presents Task 7 at the DCASE 2024 Challenge: sound scene synthesis. Recent advances in sound synthesis and generative models have enabled the creation of realistic and diverse audio content. We introduce a standardized evaluation…
When people try to influence others to do something, they subconsciously adjust their speech to include appropriate emotional information. In order for a robot to influence people in the same way, the robot should be able to imitate the…
Sentiment or mood can express themselves on various levels in music. In automatic analysis, the actual audio data is usually analyzed, but the lyrics can also play a crucial role in the perception of moods. We first evaluate various models…
Detection and Classification Acoustic Scene and Events Challenge 2021 Task 4 uses a heterogeneous dataset that includes both recorded and synthetic soundscapes. Until recently only target sound events were considered when synthesizing the…
Audio signal processing algorithms are frequently assessed through subjective listening tests in which participants directly score degraded signals on a unidimensional numerical scale. However, this approach is susceptible to…
Text-to-speech systems are typically evaluated on single sentences. When long-form content, such as data consisting of full paragraphs or dialogues is considered, evaluating sentences in isolation is not always appropriate as the context in…
Research on generative systems in music has seen considerable attention and growth in recent years. A variety of attempts have been made to systematically evaluate such systems. We present an interdisciplinary review of the common…
While automatic subjective speech quality assessment has witnessed much progress, an open question is whether an automatic quality assessment at frame resolution is possible. This would be highly desirable, as it adds explainability to the…
Objective metrics for emotional expressiveness are vital for speech generation, particularly in expressive synthesis and voice conversion requiring emotional prosody transfer. To quantify this, the field widely relies on emotion similarity…
Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…
In recent years, text-to-audio models have revolutionized the field of automatic audio generation. This paper investigates their application in generating synthetic datasets for training data-driven models. Specifically, this study analyzes…
Singing voice synthesis (SVS) has advanced significantly, enabling models to generate vocals with accurate pitch and consistent style. As these capabilities improve, the need for reliable evaluation and optimization becomes increasingly…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…
The machine learning community has mainly relied on real data to benchmark algorithms as it provides compelling evidence of model applicability. Evaluation on synthetic datasets can be a powerful tool to provide a better understanding of a…
Analysis tools used in research laboratories, for sound synthesis, by musicians or sound engineers can be rather different. Discussion of the assumptions and of the limitations of these tools permits to propose a first tool as relevant and…
The INTERSPEECH 2020 Deep Noise Suppression Challenge is intended to promote collaborative research in real-time single-channel Speech Enhancement aimed to maximize the subjective (perceptual) quality of the enhanced speech. A typical…
In this study, we investigate the feasibility of utilizing state-of-the-art image perceptual metrics for evaluating audio signals by representing them as spectrograms. The encouraging outcome of the proposed approach is based on the…