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High-quality human motion data is becoming increasingly important for applications in robotics, simulation, and entertainment. Recent generative models offer a potential data source, enabling human motion synthesis through intuitive inputs…

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have…

Robotics · Computer Science 2023-12-15 Ilija Radosavovic , Tete Xiao , Bike Zhang , Trevor Darrell , Jitendra Malik , Koushil Sreenath

This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Guowei Xu , Yuxuan Bian , Ailing Zeng , Mingyi Shi , Shaoli Huang , Wen Li , Lixin Duan , Qiang Xu

Gait recognition from motion capture data, as a pattern classification discipline, can be improved by the use of machine learning. This paper contributes to the state-of-the-art with a statistical approach for extracting robust gait…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Michal Balazia , Petr Sojka

Automated animal behavior analysis relies on long-term, interpretable individual trajectories; however, multi-animal tracking in space science experimental videos remains highly challenging due to weak appearance cues, low-quality imaging,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Jianing You , Han Wang , Kang Liu , Jiale Ding , Fengjie Chu , Zihan Guo , Shengyang Li

Automatically describing video, or video captioning, has been widely studied in the multimedia field. This paper proposes a new task of sensor-augmented egocentric-video captioning, a newly constructed dataset for it called MMAC Captions,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Katsuyuki Nakamura , Hiroki Ohashi , Mitsuhiro Okada

Reconstructing 3D human bodies from realistic motion sequences remains a challenge due to pervasive and complex occlusions. Current methods struggle to capture the dynamics of occluded body parts, leading to model penetration and distorted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hongsheng Wang , Lizao Zhang , Zhangnan Zhong , Shuolin Xu , Xinrui Zhou , Shengyu Zhang , Huahao Xu , Fei Wu , Feng Lin

Pneumatically-actuated anthropomorphic robots with high degrees of freedom (DOF) offer significant potential for physical human-robot interaction. However, precise control of pneumatic actuators is challenging due to their inherent…

Robotics · Computer Science 2026-05-11 Hiroshi Atsuta , Hisashi Ishihara , Minoru Asada

Imitation learning from human demonstrations offers a promising approach for robot skill acquisition, but egocentric human data introduces fundamental challenges due to the embodiment gap. During manipulation, humans actively coordinate…

Robotics · Computer Science 2026-03-11 Justin Yu , Yide Shentu , Di Wu , Pieter Abbeel , Ken Goldberg , Philipp Wu

Motion capture (MoCap) data from wearable Inertial Measurement Units (IMUs) is vital for applications in sports science, but its utility is often compromised by missing data. Despite numerous imputation techniques, a systematic performance…

Machine Learning · Computer Science 2025-07-15 Mahmoud Bekhit , Ahmad Salah , Ahmed Salim Alrawahi , Tarek Attia , Ahmed Ali , Esraa Eldesokey , Ahmed Fathalla

This work aims to discuss the current landscape of kinematic analysis tools, ranging from the state-of-the-art in sports biomechanics such as inertial measurement units (IMUs) and retroreflective marker-based optical motion capture (MoCap)…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Kai Armstrong , Alexander Rodrigues , Alexander P. Willmott , Lei Zhang , Xujiong Ye

Extracting the rules of real-world multi-agent behaviors is a current challenge in various scientific and engineering fields. Biological agents independently have limited observation and mechanical constraints; however, most of the…

Machine Learning · Computer Science 2023-12-04 Keisuke Fujii , Naoya Takeishi , Yoshinobu Kawahara , Kazuya Takeda

Humanoid robots deployed in industrial environments are required to perform load-carrying transportation tasks that tightly couple locomotion and manipulation. However, achieving stable and robust locomotion under varying payloads and…

Robotics · Computer Science 2026-03-17 Lequn Fu , Yijun Zhong , Xiao Li , Yibin Liu , Zhiyuan Xu , Jian Tang , Shiqi Li

Learned visuomotor policies have shown considerable success as an alternative to traditional, hand-crafted frameworks for robotic manipulation. Surprisingly, an extension of these methods to the multiview domain is relatively unexplored. A…

Robotics · Computer Science 2022-07-11 Trevor Ablett , Yifan Zhai , Jonathan Kelly

Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the…

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

Computer Vision and Pattern Recognition · Computer Science 2016-10-31 Grégory Rogez , Cordelia Schmid

Gripper-in-hand data collection decouples demonstration acquisition from robot hardware, but whether a trajectory is executable on the target robot remains unknown until a separate replay-and-validate stage. Failed demonstrations therefore…

Robotics · Computer Science 2026-03-10 Zi Yin , Fanhong Li , Yun Gui , Jia Liu

We present MaskAdapt, a framework for flexible motion adaptation in physics-based humanoid control. The framework follows a two-stage residual learning paradigm. In the first stage, we train a mask-invariant base policy using stochastic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Soomin Park , Eunseong Lee , Kwang Bin Lee , Sung-Hee Lee

In this work, we present MoConVQ, a novel unified framework for physics-based motion control leveraging scalable discrete representations. Building upon vector quantized variational autoencoders (VQ-VAE) and model-based reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Heyuan Yao , Zhenhua Song , Yuyang Zhou , Tenglong Ao , Baoquan Chen , Libin Liu

Simulators of animal movements play a valuable role in studying behavior. Advances in imitation learning for robotics have expanded possibilities for reproducing human and animal movements. A key challenge for realistic multi-animal…