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Recent progress on physics-based character animation has shown impressive breakthroughs on human motion synthesis, through imitating motion capture data via deep reinforcement learning. However, results have mostly been demonstrated on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Yu-Wei Chao , Jimei Yang , Weifeng Chen , Jia Deng

We cast real-world humanoid control as a next token prediction problem, akin to predicting the next word in language. Our model is a causal transformer trained via autoregressive prediction of sensorimotor trajectories. To account for the…

Human motion generation is essential for fields such as animation, robotics, and virtual reality, requiring models that effectively capture motion dynamics from text descriptions. Existing approaches often rely on Contrastive Language-Image…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Gabriel Maldonado , Armin Danesh Pazho , Ghazal Alinezhad Noghre , Vinit Katariya , Hamed Tabkhi

The kinematic features of a centaur-type humanoid platform, combined with a powerful actuation, enable the experimentation of a variety of agile and dynamic motions. However, the higher number of degrees-of-freedom and the increased weight…

Assessing gross motor development in toddlers is crucial for understanding their physical development and identifying potential developmental delays or disorders. However, existing datasets for action recognition primarily focus on adults,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Hsiang-Wei Huang , Jiacheng Sun , Cheng-Yen Yang , Zhongyu Jiang , Li-Yu Huang , Jenq-Neng Hwang , Yu-Ching Yeh

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Zhe Li , Zerong Zheng , Hongwen Zhang , Chaonan Ji , Yebin Liu

Imitation learning has been actively studied in recent years. In particular, skill acquisition by a robot with a fixed body, whose root link position and posture and camera angle of view do not change, has been realized in many cases. On…

Robotics · Computer Science 2023-12-19 Yutaro Matsuura , Kento Kawaharazuka , Naoki Hiraoka , Kunio Kojima , Kei Okada , Masayuki Inaba

Quadrupedal robots have demonstrated impressive locomotion capabilities in complex environments, but equipping them with autonomous versatile manipulation skills in a scalable way remains a significant challenge. In this work, we introduce…

In many specific scenarios, accurate and effective system identification is a commonly encountered challenge in the model predictive control (MPC) formulation. As a consequence, the overall system performance could be significantly weakened…

Multiagent Systems · Computer Science 2023-03-21 Jun Ma , Zilong Cheng , Wenxin Wang , Abdullah Al Mamun , Clarence W. de Silva , Tong Heng Lee

Marker-based optical motion capture (mocap) is the "gold standard" method for acquiring accurate 3D human motion in computer vision, medicine, and graphics. The raw output of these systems are noisy and incomplete 3D points or short…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Nima Ghorbani , Michael J. Black

Motion retargeting from humans to human-like artificial agents is becoming increasingly important as humanoid robots grow more capable. However, most existing approaches focus only on reproducing kinematics and ignore the rich sensorimotor…

The tendon-driven musculoskeletal humanoid has many benefits that human beings have, but the modeling of its complex muscle and bone structures is difficult and conventional model-based controls cannot realize intended movements. Therefore,…

A smart vehicle should be able to monitor the actions and behaviors of the human driver to provide critical warnings or intervene when necessary. Recent advancements in deep learning and computer vision have shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-15 Sumit Jha , Mohamed F. Marzban , Tiancheng Hu , Mohamed H. Mahmoud , Naofal Al-Dhahir , Carlos Busso

The design of gaits for robot locomotion can be a daunting process which requires significant expert knowledge and engineering. This process is even more challenging for robots that do not have an accurate physical model, such as compliant…

Robotics · Computer Science 2018-03-02 Brian Yang , Grant Wang , Roberto Calandra , Daniel Contreras , Sergey Levine , Kristofer Pister

Learning-based robotics research driven by data demands a new approach to robot hardware design-one that serves as both a platform for policy execution and a tool for embodied data collection to train policies. We introduce ToddlerBot, a…

Robotics · Computer Science 2025-10-07 Haochen Shi , Weizhuo Wang , Shuran Song , C. Karen Liu

Balancing and push-recovery are essential capabilities enabling humanoid robots to solve complex locomotion tasks. In this context, classical control systems tend to be based on simplified physical models and hard-coded strategies. Although…

The simulation-to-real gap problem and the high computational burden of whole-body Model Predictive Control (whole-body MPC) continue to present challenges in generating a wide variety of movements using whole-body MPC for real humanoid…

Robotics · Computer Science 2024-09-16 Koji Ishihara , Hiroaki Gomi , Jun Morimoto

Constraint-based control approaches offer a flexible way to specify robotic manipulation tasks and execute them on robots with many degrees of freedom. However, the specification of task constraints and their associated priorities usually…

Robotics · Computer Science 2021-04-14 Dennis Mronga , Frank Kirchner

We introduce SigmaCollab, a dataset enabling research on physically situated human-AI collaboration. The dataset consists of a set of 85 sessions in which untrained participants were guided by a mixed-reality assistive AI agent in…

Human-Computer Interaction · Computer Science 2025-11-05 Dan Bohus , Sean Andrist , Ann Paradiso , Nick Saw , Tim Schoonbeek , Maia Stiber
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