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We consider the problem of 3D object pose estimation. While much recent work has focused on the RGB domain, the reliance on accurately annotated images limits their generalizability and scalability. On the other hand, the easily available…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Georgios Georgakis , Srikrishna Karanam , Ziyan Wu , Jana Kosecka

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Diminished reality is a technology that aims to remove objects from video images and fills in the missing region with plausible pixels. Most conventional methods utilize the different cameras that capture the same scene from different…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Ryo Fujii , Ryo Hachiuma , Hideo Saito

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

Graphics · Computer Science 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

Object pose estimation from a single RGB image is a challenging problem due to variable lighting conditions and viewpoint changes. The most accurate pose estimation networks implement pose refinement via reprojection of a known, textured 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Gerard Kennedy , Zheyu Zhuang , Xin Yu , Robert Mahony

Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhijing Wu , Longguang Wang

Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Chunyu Li , Taisuke Hashimoto , Eiichi Matsumoto , Hiroharu Kato

Traditional novel view synthesis methods heavily rely on external camera pose estimation tools such as COLMAP, which often introduce computational bottlenecks and propagate errors. To address these challenges, we propose a unified framework…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Xianben Yang , Yuxuan Li , Tao Wang , Tao Wang , Yi Jin , Yidong Li , Haibin Ling

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Junfeng Ni , Yu Liu , Ruijie Lu , Zirui Zhou , Song-Chun Zhu , Yixin Chen , Siyuan Huang

We consider the problem of optimizing neural implicit surfaces for 3D reconstruction using acoustic images collected with drifting sensor poses. The accuracy of current state-of-the-art 3D acoustic modeling algorithms is highly dependent on…

Signal Processing · Electrical Eng. & Systems 2026-01-21 Tianxiang Lin , Mohamad Qadri , Kevin Zhang , Adithya Pediredla , Christopher A. Metzler , Michael Kaess

Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…

Robotics · Computer Science 2026-03-04 Siyan Dong , Zijun Wang , Lulu Cai , Yi Ma , Yanchao Yang

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

Magnetic Resonance Imaging (MRI) is a widely used imaging technique, however it has the limitation of long scanning time. Though previous model-based and learning-based MRI reconstruction methods have shown promising performance, most of…

Image and Video Processing · Electrical Eng. & Systems 2024-05-10 Yue Cai , Yu Luo , Jie Ling , Shun Yao

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model.…

Graphics · Computer Science 2017-02-09 Angela Dai , Matthias Nießner , Michael Zollhöfer , Shahram Izadi , Christian Theobalt

Representing scenes from multi-view images is a crucial task in computer vision with extensive applications. However, inherent photometric distortions in the camera imaging can significantly degrade image quality. Without accounting for…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Weichen Dai , Kangcheng Ma , Jiaxin Wang , Kecen Pan , Yuhang Ming , Hua Zhang , Wanzeng Kong

Depth map fusion is an essential part in both stereo and RGB-D based 3-D reconstruction pipelines. Whether produced with a passive stereo reconstruction or using an active depth sensor, such as Microsoft Kinect, the depth maps have noise…

Computer Vision and Pattern Recognition · Computer Science 2018-04-25 Markus Ylimäki , Juho Kannala , Janne Heikkilä

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods,…

Graphics · Computer Science 2020-09-22 Jiahui Lyu , Bojian Wu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

We introduce Diff-DOPE, a 6-DoF pose refiner that takes as input an image, a 3D textured model of an object, and an initial pose of the object. The method uses differentiable rendering to update the object pose to minimize the visual error…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Jonathan Tremblay , Bowen Wen , Valts Blukis , Balakumar Sundaralingam , Stephen Tyree , Stan Birchfield