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We propose the algorithm that solves the symmetric cone programs (SCPs) by iteratively calling the projection and rescaling methods the algorithms for solving exceptional cases of SCP. Although our algorithm can solve SCPs by itself, we…
We introduce generalized spatially coupled parallel concatenated codes (GSC-PCCs), a class of spatially coupled turbo-like codes obtained by coupling parallel concatenated codes (PCCs) with a fraction of information bits repeated before the…
Lossy image and video compression algorithms yield visually annoying artifacts including blocking, blurring, and ringing, especially at low bit-rates. To reduce these artifacts, post-processing techniques have been extensively studied.…
Point clouds captured by scanning devices are often incomplete due to occlusion. To overcome this limitation, point cloud completion methods have been developed to predict the complete shape of an object based on its partial input. These…
3D sensing and content capture have made significant progress in recent years and the MPEG standardization organization is launching a new project on immersive media with point cloud compression (PCC) as one key corner stone. In this work,…
Point clouds arising from structured data, mainly as a result of CT scans, provides special properties on the distribution of points and the distances between those. Yet often, the amount of data provided can not compare to unstructured…
Point cloud based 3D visual representation is becoming popular due to its ability to exhibit the real world in a more comprehensive and immersive way. However, under a limited network bandwidth, it is very challenging to communicate this…
In healthcare, accurately classifying medical images is vital, but conventional methods often hinge on medical data with a consistent grid structure, which may restrict their overall performance. Recent medical research has been focused on…
While deep learning-based methods have demonstrated outstanding results in numerous domains, some important functionalities are missing. Resolution scalability is one of them. In this work, we introduce a novel architecture, dubbed…
Point cloud filtering is a fundamental problem in geometry modeling and processing. Despite of significant advancement in recent years, the existing methods still suffer from two issues: 1) they are either designed without preserving sharp…
We describe a simple pre-training approach for point clouds. It works in three steps: 1. Mask all points occluded in a camera view; 2. Learn an encoder-decoder model to reconstruct the occluded points; 3. Use the encoder weights as…
Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…
We propose a practical deep generative approach for lossless point cloud geometry compression, called MSVoxelDNN, and show that it significantly reduces the rate compared to the MPEG G-PCC codec. Our previous work based on autoregressive…
Nowadays, the number of emerging embedded systems rapidly grows in many application domains, due to recent advances in artificial intelligence and internet of things. The main inherent specification of these application-specific systems is…
Geometry and color information provided by the point clouds are both crucial for 3D scene understanding. Two pieces of information characterize the different aspects of point clouds, but existing methods lack an elaborate design for the…
Octree-based point cloud representation and compression have been adopted by the MPEG G-PCC standard. However, it only uses handcrafted methods to predict the probability that a leaf node is non-empty, which is then used for entropy coding.…
This paper presents a view-guided solution for the task of point cloud completion. Unlike most existing methods directly inferring the missing points using shape priors, we address this task by introducing ViPC (view-guided point cloud…
The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…
The evolution of 3D visualization techniques has fundamentally transformed how we interact with digital content. At the forefront of this change is point cloud technology, offering an immersive experience that surpasses traditional 2D…
The processing, storage and transmission of large-scale point clouds is an ongoing challenge in the computer vision community which hinders progress in the application of 3D models to real-world settings, such as autonomous driving, virtual…