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We describe an efficient and scalable spherical graph embedding method. The method uses a generalization of the Euclidean stress function for Multi-Dimensional Scaling adapted to spherical space, where geodesic pairwise distances are…
An n-simplex is called circumscriptible (or edge-incentric) if there is a sphere tangent to all its n(n + 1)/2 edges. We obtain a closed formula for the radius of the circumscribed sphere of the circumscriptible n-simplex, and also prove a…
Based on the geometric {\it Triangle Algorithm} for testing membership of a point in a convex set, we present a novel iterative algorithm for testing the solvability of a real linear system $Ax=b$, where $A$ is an $m \times n$ matrix of…
The authors present SHarmonic, a new implementation of the spherical harmonics targeted for electronic-structure calculations. Their approach is to use explicit formulas for the harmonics written in terms of normalized Cartesian…
Edge-to-edge tilings of the sphere by congruent quadrilaterals are completely classified in a series of three papers. This second one applies the powerful tool of trigonometric Diophantine equations to classify the case of…
We prove that if a topological sphere smoothly embedded into $\mathbb{R}^3$ with normal curvatures absolutely bounded by $1$ is contained in an open ball of radius $2$, then the region it bounds must contain a unit ball. This result…
Spherical harmonics provide a smooth, orthogonal, and symmetry-adapted basis to expand functions on a sphere, and they are used routinely in physical and theoretical chemistry as well as in different fields of science and technology, from…
A new gridding technique for the solution of partial differential equations in cubical geometry is presented. The method is based on volume penalization, allowing for the imposition of a cubical geometry inside of its circumscribing sphere.…
The work develops further the theory of the following inversion problem, which plays the central role in the rapidly developing area of thermoacoustic tomography and has intimate connections with PDEs and integral geometry: {\it Reconstruct…
Listing and counting triangles in graphs is a key algorithmic kernel for network analyses, including community detection, clustering coefficients, k-trusses, and triangle centrality. In this paper, we propose the novel concept of a…
Sphere eversions have been described so far by either pictures with minimal topological complexity, numerical evolution or complex equations. We write down relatively simple explicit formulas for the whole eversion, both analytic and…
We show that a closed piecewise-linear hypersurface immersed in $R^n$ ($n\ge 3$) is the boundary of a convex body if and only if every point in the interior of each $(n-3)$-face has a neighborhood that lies on the boundary of some convex…
We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…
In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…
This work introduces E3x, a software package for building neural networks that are equivariant with respect to the Euclidean group $\mathrm{E}(3)$, consisting of translations, rotations, and reflections of three-dimensional space. Compared…
We present a new numerical method for the isometric embedding of 2-geometries specified by their 2-metrics in three dimensional Euclidean space. Our approach is to directly solve the fundamental embedding equation supplemented by six…
In this paper, we study the problem of computing a minimum-width axis-aligned cubic shell that encloses a given set of $n$ points in a three-dimensional space. A cubic shell is a closed volume between two concentric and face-parallel cubes.…
Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that…
A numerical scheme for computing arc-length parametrized curves of low bending energy that are confined to convex domains is devised. The convergence of the discrete formulations to a continuous model and the unconditional stability of an…
In this paper we present methods for triangulation of infinite cylinders from image line silhouettes. We show numerically that linear estimation of a general quadric surface is inherently a badly posed problem. Instead we propose to…