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We present a new, simple, fast algorithm to numerically evolve disks of inelastically colliding particles surrounding a central star. Our algorithm adds negligible computational cost to the fastest existing collisionless N-body codes, and…

Astrophysics · Physics 2008-11-26 Yoram Lithwick , Eugene Chiang

In this paper, we present an InSphereNet method for the problem of 3D object classification. Unlike previous methods that use points, voxels, or multi-view images as inputs of deep neural network (DNN), the proposed method constructs a…

Computer Vision and Pattern Recognition · Computer Science 2020-01-06 Hui Cao , Haikuan Du , Siyu Zhang , Shen Cai

We present a general method for accelerating by more than an order of magnitude the convolution of pixelated function on the sphere with a radially-symmetric kernel. Our method splits the kernel into a compact real-space, and a compact…

Instrumentation and Methods for Astrophysics · Physics 2012-11-16 P. M. Sutter , Benjamin D. Wandelt , Franz Elsner

A unified method for three-dimensional reconstruction of objects from transmission images collected at multiple illumination directions is described. The method may be applicable to experimental conditions relevant to absorption-based,…

Medical Physics · Physics 2022-12-07 Timur E. Gureyev , Hamish G. Brown , Harry M. Quiney , Leslie J. Allen

We present a new method for visualizing implicit real algebraic curves inside a bounding box in the $2$-D or $3$-D ambient space based on numerical continuation and critical point methods. The underlying techniques work also for tracing…

Symbolic Computation · Computer Science 2019-12-17 Changbo Chen , Wenyuan Wu , Yong Feng

Collision between rigid three-dimensional objects is a very common modelling problem in a wide spectrum of scientific disciplines, including Computer Science and Physics. It spans from realistic animation of polyhedral shapes for computer…

Computational Physics · Physics 2020-06-23 Luca Tonti , Alessandro Patti

Based on the characterization of the polyconvex envelope of isotropic functions by their signed singular value representations, we propose a simple algorithm for the numerical approximation of the polyconvex envelope. Instead of operating…

Numerical Analysis · Mathematics 2023-07-31 Timo Neumeier , Malte A. Peter , Daniel Peterseim , David Wiedemann

Triangles are everywhere in the virtual world. The surface of nearly every graphical object is saved as a triangular mesh on a computer. Light effects and movements of virtual objects are computed on the basis of triangulations. Besides…

History and Overview · Mathematics 2023-07-27 Dimitris Vartziotis , Doris Bohnet

The interest in matching non-rigidly deformed shapes represented as raw point clouds is rising due to the proliferation of low-cost 3D sensors. Yet, the task is challenging since point clouds are irregular and there is a lack of intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huajian Zeng , Maolin Gao , Daniel Cremers

Scene graphs have been proven to be useful for various scene understanding tasks due to their compact and explicit nature. However, existing approaches often neglect the importance of maintaining the symmetry-preserving property when…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Quang P. M. Pham , Khoi T. N. Nguyen , Lan C. Ngo , Truong Do , Truong Son Hy

Listing and counting triangles in graphs is a key algorithmic kernel for network analyses including community detection, clustering coefficients, k-trusses, and triangle centrality. We design and implement a new serial algorithm for…

Data Structures and Algorithms · Computer Science 2023-09-21 David A. Bader

A problem that is simple to state in the context of spherical geometry, and that seems rather interesting, appears to have been unexamined to date in the mathematical literature. The problem can also be recast as a problem in the real…

Metric Geometry · Mathematics 2023-07-18 Michael Q. Rieck

The Circle Packing Theorem states that every planar graph can be represented as the tangency graph of a family of internally-disjoint circles. A well-known generalization is the Primal-Dual Circle Packing Theorem for 3-connected planar…

Computational Geometry · Computer Science 2019-11-05 Sally Dong , Yin Tat Lee , Kent Quanrud

Sphere fitting is a common problem in almost all science and engineering disciplines. Most of methods available are iterative in behavior. This involves fitting of the parameters in a least square sense or in a geometric sense. Here we…

Computer Vision and Pattern Recognition · Computer Science 2015-06-10 Sumith YD

We present a unified treatment of the abstract problem of finding the best approximation between a cone and spheres in the image of affine transformations. Prominent instances of this problem are phase retrieval and source localization. The…

Optimization and Control · Mathematics 2020-03-26 D. Russell Luke , Shoham Sabach , Marc Teboulle

Convolution is an efficient technique to obtain abstract feature representations using hierarchical layers in deep networks. Although performing convolution in Euclidean geometries is fairly straightforward, its extension to other…

Machine Learning · Computer Science 2019-01-04 Sameera Ramasinghe , Salman Khan , Nick Barnes

We develop an all-hex meshing strategy for the interstitial space in beds of densely packed spheres that is tailored to turbulent flow simulations based on the spectral element method (SEM). The SEM achieves resolution through elevated…

Computational Engineering, Finance, and Science · Computer Science 2021-06-03 Yu-Hsiang Lan , Paul Fischer , Elia Merzari , Misun Min

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo

Computing spherical harmonic decompositions is a ubiquitous technique that arises in a wide variety of disciplines and a large number of scientific codes. Because spherical harmonics are defined by integrals over spheres, however, one must…

General Relativity and Quantum Cosmology · Physics 2015-06-25 David R. Fiske

We study shortest-path routing in large weighted, undirected graphs, where expanding search frontiers raise time and memory costs for exact solvers. We propose \emph{SPHERE}, a query-aware partitioning heuristic that adaptively splits the…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-16 Robert Fabian Lindermann , Paul-Niklas Ken Kandora , Simon Caspar Zeller , Adrian Asmund Fessler , Steffen Rebennack
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