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Dynamic graph visualization attracts researchers' concentration as it represents time-varying relationships between entities in multiple domains (e.g., social media analysis, academic cooperation analysis, team sports analysis). Integrating…

Human-Computer Interaction · Computer Science 2022-06-13 Baofeng Chang , Sujia Zhu , Qi Jiang , Wang Xia , Jingwei Tang , Lvhan Pan , Ronghua Liang , Guodao Sun

The web is experiencing an explosive growth in the last years. New technologies are introduced at a very fast-pace with the aim of narrowing the gap between web-based applications and traditional desktop applications. The results are web…

Cryptography and Security · Computer Science 2015-07-14 Alfredo De Santis , Giancarlo De Maio , Umberto Ferraro Petrillo

This paper investigates the problem of modeling Internet images and associated text or tags for tasks such as image-to-image search, tag-to-image search, and image-to-tag search (image annotation). We start with canonical correlation…

Computer Vision and Pattern Recognition · Computer Science 2013-09-13 Yunchao Gong , Qifa Ke , Michael Isard , Svetlana Lazebnik

Interactive visualizations are crucial in ad hoc data exploration and analysis. However, with the growing number of massive datasets, generating visualizations in interactive timescales is increasingly challenging. One approach for…

Databases · Computer Science 2017-01-25 Yongjoo Park , Michael Cafarella , Barzan Mozafari

Malware, a persistent cybersecurity threat, increasingly targets interconnected digital systems such as desktop, mobile, and IoT platforms through sophisticated attack vectors. By exploiting these vulnerabilities, attackers compromise the…

Cryptography and Security · Computer Science 2025-10-09 Matteo Brosolo , Asmitha K. A. , Mauro Conti , Rafidha Rehiman K. A. , Muhammed Shafi K. P. , Serena Nicolazzo , Antonino Nocera , Vinod P

Representing games through their pixels offers a promising approach for building general-purpose and versatile game models. While games are not merely images, neural network models trained on game pixels often capture differences of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Chintan Trivedi , Antonios Liapis , Georgios N. Yannakakis

We consider the problem of automatic highlight-detection in video game streams. Currently, the vast majority of highlight-detection systems for games are triggered by the occurrence of hard-coded game events (e.g., score change, end-game),…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Charles Ringer , Mihalis A. Nicolaou

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Visual-semantic embedding is an interesting research topic because it is useful for various tasks, such as visual question answering (VQA), image-text retrieval, image captioning, and scene graph generation. In this paper, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Kazuya Ueki

As research in automatically detecting bugs grows and produces new techniques, having suitable collections of programs with known bugs becomes crucial to reliably and meaningfully compare the effectiveness of these techniques. Most of the…

Software Engineering · Computer Science 2024-10-03 Riccardo Felici , Laura Pozzi , Carlo A. Furia

Vision models with high overall accuracy often exhibit systematic errors in specific scenarios, posing potential serious safety concerns. Diagnosing bugs of vision models is gaining increased attention, however traditional diagnostic…

Artificial Intelligence · Computer Science 2024-03-05 Chaoquan Jiang , Jinqiang Wang , Rui Hu , Jitao Sang

Objective measures of image quality generally operate by comparing pixels of a "degraded" image to those of the original. Relative to human observers, these measures are overly sensitive to resampling of texture regions (e.g., replacing one…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Keyan Ding , Kede Ma , Shiqi Wang , Eero P. Simoncelli

Graphical User Interface (GUI) provides a visual bridge between a software application and end users, through which they can interact with each other. With the development of technology and aesthetics, the visual effects of the GUI are more…

Software Engineering · Computer Science 2020-09-08 Zhe Liu , Chunyang Chen , Junjie Wang , Yuekai Huang , Jun Hu , Qing Wang

Visual similarities discovery (VSD) is an important task with broad e-commerce applications. Given an image of a certain object, the goal of VSD is to retrieve images of different objects with high perceptual visual similarity. Although…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Oren Barkan , Tal Reiss , Jonathan Weill , Ori Katz , Roy Hirsch , Itzik Malkiel , Noam Koenigstein

We present World of Bugs (WOB), an open platform that aims to support Automated Bug Detection (ABD) research in video games. We discuss some open problems in ABD and how they relate to the platform's design, arguing that learning-based…

Software Engineering · Computer Science 2022-06-23 Benedict Wilkins , Kostas Stathis

While CUDA has become a major parallel computing platform and programming model for general-purpose GPU computing, CUDA-induced bug patterns have not yet been well explored. In this paper, we conduct the first empirical study to reveal…

Software Engineering · Computer Science 2019-05-30 Mingyuan Wu , Husheng Zhou , Lingming Zhang , Cong Liu , Yuqun Zhang

Physical systems can fail. For this reason the problem of identifying and reacting to faults has received a large attention in the control and computer science communities. In this paper we study the fault diagnosis problem for hybrid…

Formal Languages and Automata Theory · Computer Science 2011-06-08 Davide Bresolin , Marta Capiluppi

One of the most useful techniques to help visual data analysis systems is interactive filtering (brushing). However, visualization techniques often suffer from overlap of graphical items and multiple attributes complexity, making visual…

Graphics · Computer Science 2015-07-07 Jose Rodrigues , Luciana Romani , Agma Traina , Caetano Traina

Canvas is a pixel-based inherently inaccessible element in HTML5.Therefore web users with vision disabilities cannot benefit from Canvas and its desired semantics and functionality. Regarding to the Canvas application in designing…

Human-Computer Interaction · Computer Science 2014-02-19 Paniz Alipour Aghdam , Reza Ravanmehr

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service…

Computer Vision and Pattern Recognition · Computer Science 2018-08-16 Berta Bescos , José M. Fácil , Javier Civera , José Neira
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