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Related papers: Free-HeadGAN: Neural Talking Head Synthesis with E…

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Current audio-driven 3D head generation methods mainly focus on single-speaker scenarios, lacking natural, bidirectional listen-and-speak interaction. Achieving seamless conversational behavior, where speaking and listening states…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Lei Zhu , Lijian Lin , Ye Zhu , Jiahao Wu , Xuehan Hou , Yu Li , Yunfei Liu , Jie Chen

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Huiwen Luo , Koki Nagano , Han-Wei Kung , Mclean Goldwhite , Qingguo Xu , Zejian Wang , Lingyu Wei , Liwen Hu , Hao Li

Motion transfer of talking-head videos involves generating a new video with the appearance of a subject video and the motion pattern of a driving video. Current methodologies primarily depend on a limited number of subject images and 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Haomiao Ni , Jiachen Liu , Yuan Xue , Sharon X. Huang

In this paper, we investigate an open research task of generating 3D cartoon face shapes from single 2D GAN generated human faces and without 3D supervision, where we can also manipulate the facial expressions of the 3D shapes. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Hao Wang , Wenhao Shen , Guosheng Lin , Steven C. H. Hoi , Chunyan Miao

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

In this paper, we proposed a generative model that learns to synthesize the 4D facial expression with the neutral landmark. Existing works mainly focus on the generation of sequences guided by expression labels, speech, etc, while they are…

Graphics · Computer Science 2026-03-12 Xin Lu , Zhengda Lu , Yiqun Wang , Jun Xiao

Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Stefano Berretti , Mohamed Daoudi

In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…

Graphics · Computer Science 2022-12-09 Zhentao Yu , Zixin Yin , Deyu Zhou , Duomin Wang , Finn Wong , Baoyuan Wang

Audio-driven talking face generation has garnered significant interest within the domain of digital human research. Existing methods are encumbered by intricate model architectures that are intricately dependent on each other, complicating…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Dong Zhao , Jiaying Shi , Wenjun Li , Shudong Wang , Shenghui Xu , Zhaoming Pan

Talking Head Generation aims at synthesizing natural-looking talking videos from speech and a single portrait image. Previous 3D talking head generation methods have relied on domain-specific heuristics such as warping-based facial motion…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Tong Shi , Melonie de Almeida , Daniela Ivanova , Nicolas Pugeault , Paul Henderson

Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Duomin Wang , Yu Deng , Zixin Yin , Heung-Yeung Shum , Baoyuan Wang

This paper presents a novel approach for generating 3D talking heads from raw audio inputs. Our method grounds on the idea that speech related movements can be comprehensively and efficiently described by the motion of a few control points…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Federico Nocentini , Claudio Ferrari , Stefano Berretti

We propose a method to transfer pose and expression between face images. Given a source and target face portrait, the model produces an output image in which the pose and expression of the source face image are transferred onto the target…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Petr Jahoda , Jan Cech

While recent 3D-aware generative models have shown photo-realistic image synthesis with multi-view consistency, the synthesized image quality degrades depending on the camera pose (e.g., a face with a blurry and noisy boundary at a side…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Kyungmin Jo , Wonjoon Jin , Jaegul Choo , Hyunjoon Lee , Sunghyun Cho

Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yue Wu , Yu Deng , Jiaolong Yang , Fangyun Wei , Qifeng Chen , Xin Tong

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Zhenhui Ye , Ziyue Jiang , Yi Ren , Jinglin Liu , JinZheng He , Zhou Zhao

Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering quality from steep viewpoints by conditioning the random…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Florian Barthel , Wieland Morgenstern , Paul Hinzer , Anna Hilsmann , Peter Eisert