Related papers: Character Generation through Self-Supervised Vecto…
Cartoons and animation domain videos have very different characteristics compared to real-life images and videos. In addition, this domain carries a large variability in styles. Current computer vision and deep-learning solutions often fail…
Text-to-image generation is conducted through Generative Adversarial Networks (GANs) or transformer models. However, the current challenge lies in accurately generating images based on textual descriptions, especially in scenarios where the…
Novel view synthesis from a single image has recently achieved remarkable results, although the requirement of some form of 3D, pose, or multi-view supervision at training time limits the deployment in real scenarios. This work aims at…
We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images…
A large number of annotated training images is crucial for training successful scene text recognition models. However, collecting sufficient datasets can be a labor-intensive and costly process, particularly for low-resource languages. To…
Quality feature representation is key to instance image retrieval. To attain it, existing methods usually resort to a deep model pre-trained on benchmark datasets or even fine-tune the model with a task-dependent labelled auxiliary dataset.…
In this work, we study different approaches to self-supervised pretraining of object detection models. We first design a general framework to learn a spatially consistent dense representation from an image, by randomly sampling and…
We present a generative document-specific approach to character analysis and recognition in text lines. Our main idea is to build on unsupervised multi-object segmentation methods and in particular those that reconstruct images based on a…
Image generation based on text-to-image generation models is a task with practical application scenarios that fine-grained styles cannot be precisely described and controlled in natural language, while the guidance information of stylized…
Sketch-based face recognition is an interesting task in vision and multimedia research, yet it is quite challenging due to the great difference between face photos and sketches. In this paper, we propose a novel approach for photo-sketch…
We introduce VectorPainter, a novel framework designed for reference-guided text-to-vector-graphics synthesis. Based on our observation that the style of strokes can be an important aspect to distinguish different artists, our method…
We propose a method for learning landmark detectors for visual objects (such as the eyes and the nose in a face) without any manual supervision. We cast this as the problem of generating images that combine the appearance of the object as…
Learning semantic segmentation models under image-level supervision is far more challenging than under fully supervised setting. Without knowing the exact pixel-label correspondence, most weakly-supervised methods rely on external models to…
Training deep neural networks to estimate the viewpoint of objects requires large labeled training datasets. However, manually labeling viewpoints is notoriously hard, error-prone, and time-consuming. On the other hand, it is relatively…
Generative image modeling techniques such as GAN demonstrate highly convincing image generation result. However, user interaction is often necessary to obtain the desired results. Existing attempts add interactivity but require either…
In this paper we present, to the best of our knowledge, the first method to learn a generative model of 3D shapes from natural images in a fully unsupervised way. For example, we do not use any ground truth 3D or 2D annotations, stereo…
Recent methods for conditional image generation benefit from dense supervision such as segmentation label maps to achieve high-fidelity. However, it is rarely explored to employ dense supervision for unconditional image generation. Here we…
In order to bring artificial agents into our lives, we will need to go beyond supervised learning on closed datasets to having the ability to continuously expand knowledge. Inspired by a student learning in a classroom, we present an agent…
Scalable Vector Graphics (SVGs) are vital for modern image rendering due to their scalability and versatility. Previous SVG generation methods have focused on curve-based vectorization, lacking semantic understanding, often producing…
Segmenting an image into its parts is a frequent preprocess for high-level vision tasks such as image editing. However, annotating masks for supervised training is expensive. Weakly-supervised and unsupervised methods exist, but they depend…