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Future robots are envisioned as versatile systems capable of performing a variety of household tasks. The big question remains, how can we bridge the embodiment gap while minimizing physical robot learning, which fundamentally does not…

Robotics · Computer Science 2025-03-31 Hanzhi Chen , Boyang Sun , Anran Zhang , Marc Pollefeys , Stefan Leutenegger

Imitation learning from human-provided demonstrations is a strong approach for learning policies for robot manipulation. While the ideal dataset for imitation learning is homogenous and low-variance -- reflecting a single, optimal method…

Robotics · Computer Science 2022-10-18 Kanishk Gandhi , Siddharth Karamcheti , Madeline Liao , Dorsa Sadigh

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller

A robot's ability to act is fundamentally constrained by what it can perceive. Many existing approaches to visual representation learning utilize general-purpose training criteria, e.g. image reconstruction, smoothness in latent space, or…

Learning to solve precision-based manipulation tasks from visual feedback using Reinforcement Learning (RL) could drastically reduce the engineering efforts required by traditional robot systems. However, performing fine-grained motor…

Robotics · Computer Science 2022-01-21 Rishabh Jangir , Nicklas Hansen , Sambaran Ghosal , Mohit Jain , Xiaolong Wang

Robotic manipulation of deformable and fragile objects presents significant challenges, as excessive stress can lead to irreversible damage to the object. While existing solutions rely on accurate object models or specialized sensors and…

Robotics · Computer Science 2025-10-30 Kei Ikemura , Yifei Dong , David Blanco-Mulero , Alberta Longhini , Li Chen , Florian T. Pokorny

Object recognition is an essential capability when performing various tasks. Humans naturally use either or both visual and tactile perception to extract object class and properties. Typical approaches for robots, however, require complex…

Robotics · Computer Science 2024-01-18 Avishai Sintov , Inbar Ben-David

We present a diffusion-based model recipe for real-world control of a highly dexterous humanoid robotic hand, designed for sample-efficient learning and smooth fine-motor action inference. Our system features a newly designed 16-DoF…

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Robotic reinforcement learning (RL) holds the promise of enabling robots to learn complex behaviors through experience. However, realizing this promise for long-horizon tasks in the real world requires mechanisms to reduce human burden in…

Robotics · Computer Science 2020-06-23 Laura Smith , Nikita Dhawan , Marvin Zhang , Pieter Abbeel , Sergey Levine

Manipulation of deformable objects, such as ropes and cloth, is an important but challenging problem in robotics. We present a learning-based system where a robot takes as input a sequence of images of a human manipulating a rope from an…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Ashvin Nair , Dian Chen , Pulkit Agrawal , Phillip Isola , Pieter Abbeel , Jitendra Malik , Sergey Levine

Motion mimicking is a foundational task in physics-based character animation. However, most existing motion mimicking methods are built upon reinforcement learning (RL) and suffer from heavy reward engineering, high variance, and slow…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Jiawei Ren , Cunjun Yu , Siwei Chen , Xiao Ma , Liang Pan , Ziwei Liu

Using visual model-based learning for deformable object manipulation is challenging due to difficulties in learning plannable visual representations along with complex dynamic models. In this work, we propose a new learning framework that…

Machine Learning · Computer Science 2020-03-12 Wilson Yan , Ashwin Vangipuram , Pieter Abbeel , Lerrel Pinto

Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments,…

It is desirable for future robots to quickly learn new tasks and adapt learned skills to constantly changing environments. To this end, Probabilistic Movement Primitives (ProMPs) have shown to be a promising framework to learn generalizable…

Robotics · Computer Science 2022-03-09 Joao Carvalho , Dorothea Koert , Marek Daniv , Jan Peters

Learning from demonstrations enables experts to teach robots complex tasks using interfaces such as kinesthetic teaching, joystick control, and sim-to-real transfer. However, these interfaces often constrain the expert's ability to…

Robotics · Computer Science 2026-05-12 Xinhu Li , Ayush Jain , Zhaojing Yang , Yigit Korkmaz , Erdem Bıyık

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a…

Robotics · Computer Science 2025-11-18 Sicheng Xie , Haidong Cao , Zejia Weng , Zhen Xing , Haoran Chen , Shiwei Shen , Jiaqi Leng , Zuxuan Wu , Yu-Gang Jiang

To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space…

Robotics · Computer Science 2025-08-18 Masaki Murooka , Iori Kumagai , Mitsuharu Morisawa , Fumio Kanehiro

Grasp synthesis for 3D deformable objects remains a little-explored topic, most works aiming to minimize deformations. However, deformations are not necessarily harmful -- humans are, for example, able to exploit deformations to generate…

Robotics · Computer Science 2023-09-27 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki