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In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

Human-Computer Interaction · Computer Science 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Sound can complement vision in ball sports by providing subtle cues about contact dynamics. In table tennis, the brief, high-frequency sounds produced during racket-ball impacts carry information about the racket type, the surface…

Sound · Computer Science 2025-09-22 Thomas Gossard , Julian Schmalzl , Andreas Ziegler , Andreas Zell

Many works in the domain of artificial intelligence in games focus on board or video games due to the ease of reimplementing their mechanics. Decision-making problems in real-world sports share many similarities to such domains.…

Artificial Intelligence · Computer Science 2024-08-13 Carlo Nübel , Alexander Dockhorn , Sanaz Mostaghim

Given a set of sequences comprised of time-ordered events, sequential pattern mining is useful to identify frequent subsequences from different sequences or within the same sequence. However, in sport, these techniques cannot determine the…

Machine Learning · Computer Science 2021-09-01 Rory Bunker , Keisuke Fujii , Hiroyuki Hanada , Ichiro Takeuchi

Compared to frequent pattern mining, sequential pattern mining emphasizes the temporal aspect and finds broad applications across various fields. However, numerous studies treat temporal events as single time points, neglecting their…

Databases · Computer Science 2025-07-18 Shuang Liang , Lili Chen , Wensheng Gan , Philip S. Yu , Shengjie Zhao

The detection of triadic subgraph motifs is a common methodology in complex-networks research. The procedure usually applied in order to detect motifs evaluates whether a certain subgraph pattern is overrepresented in a network as a whole.…

Social and Information Networks · Computer Science 2015-09-14 Marco Winkler

Fencing is a sport that relies heavily on the use of tactics. However, most existing methods for analyzing fencing data are based on statistical models in which hidden patterns are difficult to discover. Unlike sequential games, such as…

Human-Computer Interaction · Computer Science 2020-11-04 Mingdong Zhang , Li Chen , Xiaoru Yuan , Renpei Huang , Shuang Liu , Junhai Yong

Esports has emerged as a popular genre for players as well as spectators, supporting a global entertainment industry. Esports analytics has evolved to address the requirement for data-driven feedback, and is focused on cyber-athlete…

Artificial Intelligence · Computer Science 2017-11-20 Victoria Hodge , Sam Devlin , Nick Sephton , Florian Block , Anders Drachen , Peter Cowling

The discovery of new and interesting patterns in large datasets, known as data mining, draws more and more interest as the quantities of available data are exploding. Data mining techniques may be applied to different domains and fields…

Software Engineering · Computer Science 2012-09-17 Mehdi Adda , Lei Wu , Sharon White , Yi Feng

In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…

Applications · Statistics 2018-05-08 Rodolfo Metulini

Image classifiers often use spurious patterns, such as "relying on the presence of a person to detect a tennis racket, which do not generalize. In this work, we present an end-to-end pipeline for identifying and mitigating spurious patterns…

Machine Learning · Computer Science 2022-08-19 Gregory Plumb , Marco Tulio Ribeiro , Ameet Talwalkar

Identifying combinations of players (that is, lineups) in basketball - and other sports - that perform well when they play together is one of the most important tasks in sports analytics. One of the main challenges associated with this task…

Machine Learning · Computer Science 2026-01-22 Christos Petridis , Konstantinos Pelechrinis

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

Tennis is so popular that coaches and players are curious about factors other than skill, such as momentum. This article will try to define and quantify momentum, providing a basis for real-time analysis of tennis matches. Based on the…

Machine Learning · Computer Science 2026-03-25 Ruixin Peng , Ziqing Li

The research identifies association rules that can inform marketing strategies and enhance operational efficiency. A structured methodology is applied to extract and interpret meaningful relationships within transactional data, emphasizing…

Databases · Computer Science 2024-12-30 Marina Kholod , Nikita Mokrenko

The use of Large Language Models (LLMs) in recent years has also given rise to the development of Multimodal LLMs (MLLMs). These new MLLMs allow us to process images, videos and even audio alongside textual inputs. In this project, we aim…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Charlton Teo

Predictive multiplicity refers to the phenomenon in which classification tasks may admit multiple competing models that achieve almost-equally-optimal performance, yet generate conflicting outputs for individual samples. This presents…

Machine Learning · Computer Science 2024-02-02 Hsiang Hsu , Guihong Li , Shaohan Hu , Chun-Fu , Chen

As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…

Machine Learning · Computer Science 2020-11-05 Rahul Chakwate , Madhan R A

Recent years have seen a shift from a pattern mining process that has users define constraints before-hand, and sift through the results afterwards, to an interactive one. This new framework depends on exploiting user feedback to learn a…

Artificial Intelligence · Computer Science 2022-04-12 Arnold Hien , Samir Loudni , Noureddine Aribi , Abdelkader Ouali , Albrecht Zimmermann

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

Machine Learning · Computer Science 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng