Related papers: Countdown $\mu$-calculus
We study pushdown vector addition systems, which are synchronized products of pushdown automata with vector addition systems. The question of the boundedness of the reachability set for this model can be refined into two decision problems…
Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…
Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, as they are widely…
This paper studies the complexity of classical modal logics and of their extension with fixed-point operators, using translations to transfer results across logics. In particular, we show several complexity results for multi-agent logics…
Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…
The notion of covariant-contravariant refinement (CC-refinement, for short) is a generalization of the notions of bisimulation, simulation and refinement. This paper introduces CC-refinement modal $\mu$-calculus (CCRML$^{\mu}$) obtained…
We investigate the computational properties of basic mathematical notions pertaining to $\mathbb{R}\rightarrow \mathbb{R}$-functions and subsets of $\mathbb{R}$, like finiteness, countability, (absolute) continuity, bounded variation,…
This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of…
We investigate the canonicity of inequalities of the intuitionistic mu-calculus. The notion of canonicity in the presence of fixed point operators is not entirely straightforward. In the algebraic setting of canonical extensions we examine…
We refine HO/N game semantics with an additional notion of pointer (mu-pointers) and extend it to first-order classical logic with completeness results. We use a Church style extension of Parigot's lambda-mu-calculus to represent proofs of…
Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…
A polarized version of Girard, Scedrov and Scott's Bounded Linear Logic is introduced and its normalization properties studied. Following Laurent, the logic naturally gives rise to a type system for the lambda-mu-calculus, whose derivations…
Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…
Among the approximation methods for the verification of counter systems, one of them consists in model-checking their flat unfoldings. Unfortunately, the complexity characterization of model-checking problems for such operational models is…
The game in which acts of participants don't have an adequate description in terms of Boolean logic and classical theory of probabilities is considered. The model of the game interaction is constructed on the basis of a non-distributive…
We study an expressive model of timed pushdown automata extended with modular and fractional clock constraints. We show that the binary reachability relation is effectively expressible in hybrid linear arithmetic with a rational and an…
This paper presents a proof-theoretic analysis of the modal $\mu$-calculus. More precisely, we prove a syntactic cut-elimination for the non-wellfounded modal $\mu$-calculus, using methods from linear logic and its exponential modalities.…
Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…
We establish the equivalence between a class of asynchronous distributed automata and a small fragment of least fixpoint logic, when restricted to finite directed graphs. More specifically, the logic we consider is (a variant of) the…
We introduce a new type of game on natural numbers of variable countable length, which can be regarded as a diagonalization of all games of fixed countable length on natural numbers. Building on previous work by Trang and Woodin, we show…