Related papers: 3D Cartoon Face Generation with Controllable Expre…
We are interested in attribute-guided face generation: given a low-res face input image, an attribute vector that can be extracted from a high-res image (attribute image), our new method generates a high-res face image for the low-res input…
Unsupervised learning of 3D human faces from unstructured 2D image data is an active research area. While recent works have achieved an impressive level of photorealism, they commonly lack control of lighting, which prevents the generated…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
This paper describes a simple technique to analyze Generative Adversarial Networks (GANs) and create interpretable controls for image synthesis, such as change of viewpoint, aging, lighting, and time of day. We identify important latent…
To detect bias in face recognition networks, it can be useful to probe a network under test using samples in which only specific attributes vary in some controlled way. However, capturing a sufficiently large dataset with specific control…
We introduce CharacterGAN, a generative model that can be trained on only a few samples (8 - 15) of a given character. Our model generates novel poses based on keypoint locations, which can be modified in real time while providing…
While facial attribute manipulation of 2D images via Generative Adversarial Networks (GANs) has become common in computer vision and graphics due to its many practical uses, research on 3D attribute manipulation is relatively undeveloped.…
We propose a 3D face generative model with local weights to increase the model's variations and expressiveness. The proposed model allows partial manipulation of the face while still learning the whole face mesh. For this purpose, we…
In this paper, we propose an approach to obtain a personalized generative prior with explicit control over a set of attributes. We build upon MyStyle, a recently introduced method, that tunes the weights of a pre-trained StyleGAN face…
Despite remarkable recent progress on both unconditional and conditional image synthesis, it remains a long-standing problem to learn generative models that are capable of synthesizing realistic and sharp images from reconfigurable spatial…
Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not…
Image editing using a pretrained StyleGAN generator has emerged as a powerful paradigm for facial editing, providing disentangled controls over age, expression, illumination, etc. However, the approach cannot be directly adopted for video…
A rich set of interpretable dimensions has been shown to emerge in the latent space of the Generative Adversarial Networks (GANs) trained for synthesizing images. In order to identify such latent dimensions for image editing, previous…
In this research work, we proposed a novel ChildGAN, a pair of GAN networks for generating synthetic boys and girls facial data derived from StyleGAN2. ChildGAN is built by performing smooth domain transfer using transfer learning. It…
Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…
Recently, it has been exposed that some modern facial recognition systems could discriminate specific demographic groups and may lead to unfair attention with respect to various facial attributes such as gender and origin. The main reason…
Recent advances in generative visual models and neural radiance fields have greatly boosted 3D-aware image synthesis and stylization tasks. However, previous NeRF-based work is limited to single scene stylization, training a model to…
With the recent advances in NeRF-based 3D aware GANs quality, projecting an image into the latent space of these 3D-aware GANs has a natural advantage over 2D GAN inversion: not only does it allow multi-view consistent editing of the…
Recently, there has been a surge of diverse methods for performing image editing by employing pre-trained unconditional generators. Applying these methods on real images, however, remains a challenge, as it necessarily requires the…
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…