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In this paper we address the problem of neural face reenactment, where, given a pair of a source and a target facial image, we need to transfer the target's pose (defined as the head pose and its facial expressions) to the source image, by…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Various controls over the generated data can be extracted from the latent space of a pre-trained GAN, as it implicitly encodes the semantics of the training data. The discovered controls allow to vary semantic attributes in the generated…

Machine Learning · Computer Science 2022-01-28 Perla Doubinsky , Nicolas Audebert , Michel Crucianu , Hervé Le Borgne

Image manipulation on the latent space of the pre-trained StyleGAN can control the semantic attributes of the generated images. Recently, some studies have focused on detecting channels with specific properties to directly manipulate the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Yuanjie Yan , Jian Zhao , Furao Shen

Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by…

Computer Vision and Pattern Recognition · Computer Science 2020-11-20 Yunfan Liu , Qi Li , Zhenan Sun , Tieniu Tan

We propose, WarpGAN, a fully automatic network that can generate caricatures given an input face photo. Besides transferring rich texture styles, WarpGAN learns to automatically predict a set of control points that can warp the photo into a…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Yichun Shi , Debayan Deb , Anil K. Jain

Previous approaches to generate shapes in a 3D setting train a GAN on the latent space of an autoencoder (AE). Even though this produces convincing results, it has two major shortcomings. As the GAN is limited to reproduce the dataset the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Moritz Ibing , Isaak Lim , Leif Kobbelt

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

In this paper, we proposed a generative model that learns to synthesize the 4D facial expression with the neutral landmark. Existing works mainly focus on the generation of sequences guided by expression labels, speech, etc, while they are…

Graphics · Computer Science 2026-03-12 Xin Lu , Zhengda Lu , Yiqun Wang , Jun Xiao

Recent studies have shown remarkable success in the unsupervised image to image (I2I) translation. However, due to the imbalance in the data, learning joint distribution for various domains is still very challenging. Although existing…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Jihye Back

Generative adversarial networks have been widely used in image synthesis in recent years and the quality of the generated image has been greatly improved. However, the flexibility to control and decouple facial attributes (e.g., eyes, nose,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-26 Xiao Cui , Wengang Zhou , Yang Hu , Weilun Wang , Houqiang Li

Recent advances in face manipulation using StyleGAN have produced impressive results. However, StyleGAN is inherently limited to cropped aligned faces at a fixed image resolution it is pre-trained on. In this paper, we propose a simple and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Shuai Yang , Liming Jiang , Ziwei Liu , Chen Change Loy

Geometry- and appearance-controlled full-body human image generation is an interesting but challenging task. Existing solutions are either unconditional or dependent on coarse conditions (e.g., pose, text), thus lacking explicit geometry…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Linzi Qu , Jiaxiang Shang , Hui Ye , Xiaoguang Han , Hongbo Fu

Caricature is a type of artistic style of human faces that attracts considerable attention in the entertainment industry. So far a few 3D caricature generation methods exist and all of them require some caricature information (e.g., a…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Zipeng Ye , Mengfei Xia , Yanan Sun , Ran Yi , Minjing Yu , Juyong Zhang , Yu-Kun Lai , Yong-jin Liu

We propose a simple yet powerful Landmark guided Generative Adversarial Network (LandmarkGAN) for the facial expression-to-expression translation using a single image, which is an important and challenging task in computer vision since the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Hao Tang , Nicu Sebe

In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Naima Otberdout , Claudio Ferrari , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

We introduce an approach for 3D head avatar generation and editing with multi-modal conditioning based on a 3D Generative Adversarial Network (GAN) and a Latent Diffusion Model (LDM). 3D GANs can generate high-quality head avatars given a…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Wamiq Reyaz Para , Abdelrahman Eldesokey , Zhenyu Li , Pradyumna Reddy , Jiankang Deng , Peter Wonka

Encoder-decoder based architecture has been widely used in the generator of generative adversarial networks for facial manipulation. However, we observe that the current architecture fails to recover the input image color, rich facial…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Arbish Akram , Nazar Khan