Related papers: The Sweep Method for radiative Transfer in Arepo
The linearly-polarized solar limb spectrum that is produced by scattering processes contains a wealth of information on the physical conditions and magnetic fields of the solar outer atmosphere, but the modeling of many of its strongest…
The radiative transfer equation models the interaction of radiation with scattering and absorbing media and has important applications in various fields in science and engineering. It is an integro-differential equation involving time,…
Aims. We present an implementation of an algorithm for 3D time-dependent Monte Carlo radiative transfer. It allows one to simulate temperature distributions as well as images and spectral energy distributions of the scattered light and…
HII regions powered by ionizing radiation from massive stars drive the dynamical evolution of the interstellar medium. Fast radiative transfer methods for incorporating photoionization effects are thus essential in astrophysical…
We evaluate an efficient overset grid method for two-dimensional and three-dimensional particulate flows for small numbers of particles at finite Reynolds number. The rigid particles are discretised using moving overset grids overlaid on a…
We present a new algorithm for radiative transfer-based on a statistical Monte Carlo approach-that does not suffer from teleportation effects, on the one hand, and yields smooth results, on the other hand. Implicit Monte Carlo (IMC)…
We describe a novel adaptive ray tracing scheme to solve the equation of radiative transfer around point sources in hydrodynamical simulations. The angular resolution adapts to the local hydrodynamical resolution and hence is of use for…
This paper proposes distributed algorithms to solve robust convex optimization (RCO) when the constraints are affected by nonlinear uncertainty. We adopt a scenario approach by randomly sampling the uncertainty set. To facilitate the…
We present an efficient, trivially parallelizable algorithm to compute offset surfaces of shapes discretized using a dexel data structure. Our algorithm is based on a two-stage sweeping procedure that is simple to implement and efficient,…
We extend our framework for 3D radiative transfer calculations with a non-local operator splitting methods along (full) characteristics to spherical and cylindrical coordinate systems. These coordinate systems are better suited to a number…
The radiative transfer equation is a fundamental equation in transport theory and applications, which is a 5-dimensional PDE in the stationary one-velocity case, leading to great difficulties in numerical simulation. To tackle this…
We present describe a new computer code that solves the radiative transfer problem on multi-resolution grids. If the cloud model is from an MHD simulation on a regular cartesian grid, criteria based for example on local density or velocity…
In this paper a numerical meshless method for solving the radiative transfer equations in a slab medium with an isotropic scattering is considered. The method is based on radial basis functions to approximate the solution of an…
Non-LTE radiative transfer is a key tool for modern astrophysics: it is the means by which many key synthetic observables are produced, thus connecting simulations and observations. Radiative transfer models also inform our understanding of…
Radiative transfer (RT) simulations are a powerful tool that enables the calculation of synthetic images of a wide range of astrophysical objects. These simulations are often based on the Monte Carlo (MC) method, as it provides the needed…
Context: The Monte Carlo method is probably the most widely used approach to solve the radiative transfer problem, especially in a general 3D geometry. The physical processes of emission, absorption, and scattering are easily incorporated…
A solution of the radiative-transfer problem in arbitrary velocity fields introduced in a previous paper, has limitations in its applicability. For large-scale applications, the methods described also require large memory sets that are…
The Monte Carlo method is the most popular technique to perform radiative transfer simulations in a general 3D geometry. The algorithms behind and acceleration techniques for Monte Carlo radiative transfer are discussed extensively in the…
We present the methodology of a photon-conserving, spatially-adaptive, ray-tracing radiative transfer algorithm, designed to run on multiple parallel Graphic Processing Units (GPUs). Each GPU has thousands computing cores, making them…
A significant challenge in radiative transfer theory for atmospheres of exoplanets and brown dwarfs is the derivation of computationally efficient methods that have adequate fidelity to more precise, numerically demanding solutions. In this…