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We accelerate deep reinforcement learning-based training in visually complex 3D environments by two orders of magnitude over prior work, realizing end-to-end training speeds of over 19,000 frames of experience per second on a single GPU and…

Machine Learning · Computer Science 2021-03-15 Brennan Shacklett , Erik Wijmans , Aleksei Petrenko , Manolis Savva , Dhruv Batra , Vladlen Koltun , Kayvon Fatahalian

Due to its conceptual simplicity and generality, compressive neural representation has emerged as a promising alternative to traditional compression methods for managing massive volumetric datasets. The current practice of neural…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Kaiyuan Tang , Chaoli Wang

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the…

Graphics · Computer Science 2026-01-30 Constantin Kleinbeck , Hannah Schieber , Klaus Engel , Ralf Gutjahr , Daniel Roth

Neural radiance-density field methods have become increasingly popular for the task of novel-view rendering. Their recent extension to hash-based positional encoding ensures fast training and inference with visually pleasing results.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Radu Alexandru Rosu , Sven Behnke

In this work, we present an extension to the neural texture compression method of Weinreich and colleagues [2024]. Like them, we leverage existing block compression methods which permit to use hardware texture filtering to store a neural…

Graphics · Computer Science 2025-06-09 Belcour Laurent , Benyoub Anis

Neural image compression has surpassed state-of-the-art traditional codecs (H.266/VVC) for rate-distortion (RD) performance, but suffers from large complexity and separate models for different rate-distortion trade-offs. In this paper, we…

Image and Video Processing · Electrical Eng. & Systems 2023-02-13 Guo-Hua Wang , Jiahao Li , Bin Li , Yan Lu

Existing neural radiance fields (NeRF) methods for large-scale scene modeling require days of training using multiple GPUs, hindering their applications in scenarios with limited computing resources. Despite fast optimization NeRF variants…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Yuqi Zhang , Guanying Chen , Shuguang Cui

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

Neural Representations for Videos (NeRV) have simplified the video codec process and achieved swift decoding speeds by encoding video content into a neural network, presenting a promising solution for video compression. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Li Yu , Zhihui Li , Jimin Xiao , Moncef Gabbouj

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Modern GPUs come with dedicated hardware to perform ray/triangle intersections and bounding volume hierarchy (BVH) traversal. While the primary use case for this hardware is photorealistic 3D computer graphics, with careful algorithm design…

Vision-based robotics often separates the control loop into one module for perception and a separate module for control. It is possible to train the whole system end-to-end (e.g. with deep RL), but doing it "from scratch" comes with a high…

Robotics · Computer Science 2020-11-16 Bryan Chen , Alexander Sax , Gene Lewis , Iro Armeni , Silvio Savarese , Amir Zamir , Jitendra Malik , Lerrel Pinto

Implicit neural representation (INR) embed various signals into neural networks. They have gained attention in recent years because of their versatility in handling diverse signal types. In the context of video, INR achieves video…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Taiga Hayami , Takahiro Shindo , Shunsuke Akamatsu , Hiroshi Watanabe

In recent years, the field of learned video compression has witnessed rapid advancement, exemplified by the latest neural video codecs DCVC-DC that has outperformed the upcoming next-generation codec ECM in terms of compression ratio.…

Image and Video Processing · Electrical Eng. & Systems 2024-07-24 Zidian Qiu , Zongyao He , Zhi Jin

Voxels are a geometric representation used for rendering volumes, multi-resolution models, and indirect lighting effects. Since the memory consumption of uncompressed voxel volumes scales cubically with resolution, past works have…

Graphics · Computer Science 2024-10-21 Russel Arbore , Jeffrey Liu , Aidan Wefel , Steven Gao , Eric Shaffer

Recent advances in implicit neural representation (INR)-based video coding have demonstrated its potential to compete with both conventional and other learning-based approaches. With INR methods, a neural network is trained to overfit a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Ho Man Kwan , Ge Gao , Fan Zhang , Andrew Gower , David Bull

Depth sensing is a critical function for robotic tasks such as localization, mapping and obstacle detection. There has been a significant and growing interest in depth estimation from a single RGB image, due to the relatively low cost and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Diana Wofk , Fangchang Ma , Tien-Ju Yang , Sertac Karaman , Vivienne Sze

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…

Graphics · Computer Science 2024-09-16 Yuheng Jiang , Zhehao Shen , Yu Hong , Chengcheng Guo , Yize Wu , Yingliang Zhang , Jingyi Yu , Lan Xu

High-resolution simulations often rely on the Adaptive Mesh Resolution (AMR) technique to optimize memory consumption versus attainable precision. While this technique allows for dramatic improvements in terms of computing performance, the…

Data Structures and Algorithms · Computer Science 2013-01-03 Marc Labadens , Daniel Pomarède , Damien Chapon , Romain Teyssier , Frédéric Bournaud , Florent Renaud , Nicolas Grandjouan