English
Related papers

Related papers: Path Tracing in 2D, 3D, and Physicalized Networks

200 papers

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

Human-Computer Interaction · Computer Science 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…

Networking and Internet Architecture · Computer Science 2020-11-19 Seyedmohammad Salehi , Abdullah Alnajim , Xiaoqing Zhu , Malcolm Smith , Chien-Chung Shen , Leonard Cimini

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

The visualization of a network influences the quality of the mental map that the viewer develops to understand the network. In this study, we investigate the effects of a 3D immersive visualization environment compared to a traditional 2D…

Human-Computer Interaction · Computer Science 2020-06-05 Joseph Kotlarek , Oh-Hyun Kwon , Kwan-Liu Ma , Peter Eades , Andreas Kerren , Karsten Klein , Falk Schreiber

Graphs are typically visualized as node-link diagrams. Although there is a fair amount of research focusing on crossing minimization to improve readability, little attention has been paid on how to handle crossings when they are an…

Human-Computer Interaction · Computer Science 2008-10-27 Weidong Huang

Humans routinely retrace paths in a novel environment both forwards and backwards despite uncertainty in their motion. This paper presents an approach for doing so. Given a demonstration of a path, a first network generates a path…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Ashish Kumar , Saurabh Gupta , David Fouhey , Sergey Levine , Jitendra Malik

Relational information between different types of entities is often modelled by a multilayer network (MLN) -- a network with subnetworks represented by layers. The layers of an MLN can be arranged in different ways in a visual…

Pathfinding is a very popular area in computer game development. While two-dimensional (2D) pathfinding is widely applied in most of the popular game engines, little implementation of real three-dimensional (3D) pathfinding can be found.…

Artificial Intelligence · Computer Science 2018-06-20 Diptangshu Pandit

Tracking of objects in 3D is a fundamental task in computer vision that finds use in a wide range of applications such as autonomous driving, robotics or augmented reality. Most recent approaches for 3D multi object tracking (MOT) from…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Jan-Nico Zaech , Dengxin Dai , Alexander Liniger , Martin Danelljan , Luc Van Gool

There are many methods for projecting spherical maps onto the plane. Interactive versions of these projections allow the user to centre the region of interest. However, the effects of such interaction have not previously been evaluated. In…

Human-Computer Interaction · Computer Science 2022-02-23 Kun-Ting Chen , Tim Dwyer , Yalong Yang , Benjamin Bach , Kim Marriott

We examine visual representations of data that make use of combinations of both 2D and 3D data mappings. Combining 2D and 3D representations is a common technique that allows viewers to understand multiple facets of the data with which they…

Human-Computer Interaction · Computer Science 2024-04-25 Jiayi Hong , Rostyslav Hnatyshyn , Ebrar A. D. Santos , Ross Maciejewski , Tobias Isenberg

Visualizing network data is applicable in domains such as biology, engineering, and social sciences. We report the results of a study comparing the effectiveness of the two primary techniques for showing network data: node-link diagrams and…

Human-Computer Interaction · Computer Science 2017-09-04 Mershack Okoe , Radu Jianu , Stephen Kobourov

Strategies for finding one's way through an unfamiliar environment may be helped by computer generated 2D maps, 3D virtual environments, or other navigation aids. The relative effectiveness of 2D and 3D virtual navigation aids was…

Human-Computer Interaction · Computer Science 2018-05-24 Yasmine Boumenir , Fanny Georges , Jeremy Valentin , Guy Rebillard , Birgitta Dresp-Langley

Stroking a path is one of the two basic rendering operations in vector graphics standards (e.g., PostScript, PDF, SVG). We survey path stroking rendering results from real-world software implementations of path stroking for anecdotal…

Graphics · Computer Science 2020-07-27 Mark J. Kilgard

The visual analysis of graphs in 3D has become increasingly popular, accelerated by the rise of immersive technology, such as augmented and virtual reality. Unlike 2D drawings, 3D graph layouts are highly viewpoint-dependent, making…

Human-Computer Interaction · Computer Science 2025-11-10 Lucas Joos , Gavin J. Mooney , Maximilian T. Fischer , Daniel A. Keim , Falk Schreiber , Helen C. Purchase , Karsten Klein

Shared displays are well suited to public viewing and collaboration, however they lack personal space to view private information and act without disturbing others. Combining them with Augmented Reality (AR) headsets allows interaction…

Human-Computer Interaction · Computer Science 2020-05-22 Raphaël James , Anastasia Bezerianos , Olivier Chapuis , Maxime Cordeil , Tim Dwyer , Arnaud Prouzeau

Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studies often introduce external factors that are hard to control…

Accurately drawing non-planar 3D curves in immersive Virtual Reality (VR) is indispensable for many precise 3D tasks. However, due to lack of physical support, limited depth perception, and the non-planar nature of 3D curves, it is…

Human-Computer Interaction · Computer Science 2022-10-25 Chen Chen , Matin Yarmand , Zhuoqun Xu , Varun Singh , Yang Zhang , Nadir Weibel

Humans can orient themselves in their 3D environments using simple 2D maps. Differently, algorithms for visual localization mostly rely on complex 3D point clouds that are expensive to build, store, and maintain over time. We bridge this…

In computer-aided design (CAD) systems, 2D line drawings are commonly used to illustrate 3D object designs. To reconstruct the 3D models depicted by a single 2D line drawing, an important key is finding the edge loops in the line drawing…

Computer Vision and Pattern Recognition · Computer Science 2022-03-09 Kehan Wang , Jia Zheng , Zihan Zhou
‹ Prev 1 2 3 10 Next ›