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Synthetic datasets are widely used for training urban scene recognition models, but even highly realistic renderings show a noticeable gap to real imagery. This gap is particularly pronounced when adapting to a specific target domain, such…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Denis Zavadski , Damjan Kalšan , Tim Küchler , Haebom Lee , Stefan Roth , Carsten Rother

Neural radiance fields (NeRF) encode a scene into a neural representation that enables photo-realistic rendering of novel views. However, a successful reconstruction from RGB images requires a large number of input views taken under static…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Barbara Roessle , Jonathan T. Barron , Ben Mildenhall , Pratul P. Srinivasan , Matthias Nießner

Current methods based on Neural Radiance Fields fail in the low data limit, particularly when training on incomplete scene data. Prior works augment training data only in next-best-view applications, which lead to hallucinations and model…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Ayush Gaggar , Todd D. Murphey

Deep vision models are now mature enough to be integrated in industrial and possibly critical applications such as autonomous navigation. Yet, data collection and labeling to train such models requires too much efforts and costs for a…

Machine Learning · Computer Science 2025-10-24 Estelle Chigot , Dennis G. Wilson , Meriem Ghrib , Fabrice Jimenez , Thomas Oberlin

Learning a 3D representation of a scene has been a challenging problem for decades in computer vision. Recent advances in implicit neural representation from images using neural radiance fields(NeRF) have shown promising results. Some of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Arnab Dey , Andrew I. Comport

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Yifan Yang , Shuhai Zhang , Zixiong Huang , Yubing Zhang , Mingkui Tan

Neural radiance fields (NeRF) bring a new wave for 3D interactive experiences. However, as an important part of the immersive experiences, the defocus effects have not been fully explored within NeRF. Some recent NeRF-based methods generate…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Yinhuai Wang , Shuzhou Yang , Yujie Hu , Jian Zhang

Recent work has shown that commonly available machine reading comprehension (MRC) datasets can be used to train high-performance neural information retrieval (IR) systems. However, the evaluation of neural IR has so far been limited to…

Computation and Language · Computer Science 2021-04-19 Revanth Gangi Reddy , Vikas Yadav , Md Arafat Sultan , Martin Franz , Vittorio Castelli , Heng Ji , Avirup Sil

Neural radiance fields (NeRFs) are a widely accepted standard for synthesizing new 3D object views from a small number of base images. However, NeRFs have limited generalization properties, which means that we need to use significant…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Paweł Batorski , Dawid Malarz , Marcin Przewięźlikowski , Marcin Mazur , Sławomir Tadeja , Przemysław Spurek

Neural Radiance Fields (NeRF) have shown remarkable performance in neural rendering-based novel view synthesis. However, NeRF suffers from severe visual quality degradation when the input images have been captured under imperfect…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Byeonghyeon Lee , Howoong Lee , Usman Ali , Eunbyung Park

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Qiang Zhang , Seung-Hwan Baek , Szymon Rusinkiewicz , Felix Heide

Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Wenpu Li , Pian Wan , Peng Wang , Jinghang Li , Yi Zhou , Peidong Liu

The state of the art in human-centric computer vision achieves high accuracy and robustness across a diverse range of tasks. The most effective models in this domain have billions of parameters, thus requiring extremely large datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Fatemeh Saleh , Sadegh Aliakbarian , Charlie Hewitt , Lohit Petikam , Xiao-Xian , Antonio Criminisi , Thomas J. Cashman , Tadas Baltrušaitis

We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone,…

We propose an application of online hard sample mining for efficient training of Neural Radiance Fields (NeRF). NeRF models produce state-of-the-art quality for many 3D reconstruction and rendering tasks but require substantial…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Juuso Korhonen , Goutham Rangu , Hamed R. Tavakoli , Juho Kannala

This paper addresses the challenges of data scarcity and high acquisition costs in training robust object detection models for complex industrial environments, such as offshore oil platforms. Data collection in these hazardous settings…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Pedro Antonio Rabelo Saraiva , Enzo Ferreira de Souza , Joao Manoel Herrera Pinheiro , Thiago H. Segreto , Ricardo V. Godoy , Marcelo Becker

Extensions of Neural Radiance Fields (NeRFs) to model dynamic scenes have enabled their near photo-realistic, free-viewpoint rendering. Although these methods have shown some potential in creating immersive experiences, two drawbacks limit…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang , Pedro Miraldo , Suhas Lohit , Moitreya Chatterjee
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