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Neural Radiance Fields (NeRF) achieves impressive novel view rendering performance by learning implicit 3D representation from sparse view images. However, it is difficult to reconstruct a sharp NeRF from blurry input that often occurs in…
Novel view synthesis using neural radiance fields (NeRF) is the state-of-the-art technique for generating high-quality images from novel viewpoints. Existing methods require a priori knowledge about extrinsic and intrinsic camera…
Object detection in radar imagery with neural networks shows great potential for improving autonomous driving. However, obtaining annotated datasets from real radar images, crucial for training these networks, is challenging, especially in…
Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on…
With dense inputs, Neural Radiance Fields (NeRF) is able to render photo-realistic novel views under static conditions. Although the synthesis quality is excellent, existing NeRF-based methods fail to obtain moderate three-dimensional (3D)…
In recent years, Neural Radiance Fields (NeRF) have demonstrated significant advantages in representing and synthesizing 3D scenes. Explicit NeRF models facilitate the practical NeRF applications with faster rendering speed, and also…
In recent years, the performance of novel view synthesis using perspective images has dramatically improved with the advent of neural radiance fields (NeRF). This study proposes two novel techniques that effectively build NeRF for…
Neural Radiance Field (NeRF) models are implicit neural scene representation methods that offer unprecedented capabilities in novel view synthesis. Semantically-aware NeRFs not only capture the shape and radiance of a scene, but also encode…
Recent work has shown the benefits of synthetic data for use in computer vision, with applications ranging from autonomous driving to face landmark detection and reconstruction. There are a number of benefits of using synthetic data from…
We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video…
Neural Radiance Field (NeRF) has recently emerged as a powerful representation to synthesize photorealistic novel views. While showing impressive performance, it relies on the availability of dense input views with highly accurate camera…
Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However, there are limitations. First, existing methods assume enough…
Neural radiance fields (NeRF) have revolutionized the field of image-based view synthesis. However, NeRF uses straight rays and fails to deal with complicated light path changes caused by refraction and reflection. This prevents NeRF from…
Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic…
Neural Radiation Field (NeRF) technology can learn a 3D implicit model of a scene from 2D images and synthesize realistic novel view images. This technology has received widespread attention from the industry and has good application…
We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels). The dataset is orders of…
Neural radiance field (NeRF) is an emerging view synthesis method that samples points in a three-dimensional (3D) space and estimates their existence and color probabilities. The disadvantage of NeRF is that it requires a long training time…
Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…
Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We…
Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…