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Knowing the geometrical and acoustical parameters of a room may benefit applications such as audio augmented reality, speech dereverberation or audio forensics. In this paper, we study the problem of jointly estimating the total surface…

Sound · Computer Science 2021-07-30 Prerak Srivastava , Antoine Deleforge , Emmanuel Vincent

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

Sound · Computer Science 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Learning-based methods have become ubiquitous in speaker localization. Existing systems rely on simulated training sets for the lack of sufficiently large, diverse and annotated real datasets. Most room acoustics simulators used for this…

Sound · Computer Science 2023-05-26 Prerak Srivastava , Antoine Deleforge , Archontis Politis , Emmanuel Vincent

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

Sound · Computer Science 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

Acoustic environment characterization opens doors for sound reproduction innovations, smart EQing, speech enhancement, hearing aids, and forensics. Reverberation time, clarity, and direct-to-reverberant ratio are acoustic parameters that…

Sound · Computer Science 2020-10-22 Paul Callens , Milos Cernak

Dynamic parameterization of acoustic environments has drawn widespread attention in the field of audio processing. Precise representation of local room acoustic characteristics is crucial when designing audio filters for various audio…

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-26 Chunxi Wang , Maoshen Jia , Meiran Li , Changchun Bao , Wenyu Jin

In the context of building acoustics and the acoustic diagnosis of an existing room, this paper introduces and investigates a new approach to estimate mean absorption coefficients solely from a room impulse response (RIR). This inverse…

Neural and Evolutionary Computing · Computer Science 2021-09-02 Cédric Foy , Antoine Deleforge , Diego Di Carlo

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

We present a method for blind acoustic parameter estimation from single-channel reverberant speech. The method is structured into three stages. In the first stage, a variational auto-encoder is trained to extract latent representations of…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-30 Philipp Götz , Cagdas Tuna , Andreas Brendel , Andreas Walther , Emanuël A. P. Habets

Quick simulations for iterative evaluations of multi-design variables and boundary conditions are essential to find the optimal acoustic conditions in building design. We propose to use the reduced basis method (RBM) for realistic room…

Computational Engineering, Finance, and Science · Computer Science 2023-02-01 Hermes Sampedro Llopis , Cheol-Ho Jeong , Allan P. Engsig-Karup

The reverberation time (T60) and the direct-to-reverberant ratio (DRR) are commonly used to characterize room acoustic environments. Both parameters can be measured from an acoustic impulse response (AIR) or using blind estimation methods…

Sound · Computer Science 2019-10-23 Nicholas J. Bryan

We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…

Sound · Computer Science 2020-11-19 Eric Bezzam , Robin Scheibler , Cyril Cadoux , Thibault Gisselbrecht

The estimation of reverberation time from real-world signals plays a central role in a wide range of applications. In many scenarios, acoustic conditions change over time which in turn requires the estimate to be updated continuously.…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-11 Philipp Götz , Cagdas Tuna , Andreas Walther , Emanuël A. P. Habets

Modeling room acoustics in a field setting involves some degree of blind parameter estimation from noisy and reverberant audio. Modern approaches leverage convolutional neural networks (CNNs) in tandem with time-frequency representation.…

Audio and Speech Processing · Electrical Eng. & Systems 2023-03-15 Christopher Ick , Adib Mehrabi , Wenyu Jin

The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-08 Zeyu Xu , Adrian Herzog , Alexander Lodermeyer , Emanuël A. P. Habets , Albert G. Prinn

Several established parameters and metrics have been used to characterize the acoustics of a room. The most important are the Direct-To-Reverberant Ratio (DRR), the Reverberation Time (T60) and the reflection coefficient. The acoustic…

Sound · Computer Science 2015-10-05 James Eaton , Nikolay D. Gaubitch , Alastair H. Moore , Patrick A. Naylor

We study the problem of learning robust acoustic models in adverse environments, characterized by a significant mismatch between training and test conditions. This problem is of paramount importance for the deployment of speech recognition…

Sound · Computer Science 2022-06-30 Dino Oglic , Zoran Cvetkovic , Peter Sollich , Steve Renals , Bin Yu

The inference of the absorption configuration of an existing room solely using acoustic signals can be challenging. This research presents two methods for estimating the room dimensions and frequency-dependent absorption coefficients using…

Sound · Computer Science 2023-04-26 Yuanxin Xia , Cheol-Ho Jeong
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