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In this work, we present Fed3DGS, a scalable 3D reconstruction framework based on 3D Gaussian splatting (3DGS) with federated learning. Existing city-scale reconstruction methods typically adopt a centralized approach, which gathers all…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Teppei Suzuki

Speckled illumination enhances widefield fluorescence microscopy by enabling optical sectioning and super resolution. In random illumination microscopy, sequences of speckled illumination patterns are used to excite fluorescent samples and…

Light field microscopy (LFM) uses a microlens array (MLA) near the sensor plane of a microscope to achieve single-shot 3D imaging of a sample without any moving parts. Unfortunately, the 3D capability of LFM comes with a significant loss of…

Image and Video Processing · Electrical Eng. & Systems 2020-09-17 Fanglin Linda Liu , Grace Kuo , Nick Antipa , Kyrollos Yanny , Laura Waller

Humans have the remarkable ability to construct consistent mental models of an environment, even under limited or varying levels of illumination. We wish to endow robots with this same capability. In this paper, we tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Tianyi Zhang , Kaining Huang , Weiming Zhi , Matthew Johnson-Roberson

A new robust and accurate approach for the detection and localization of flying objects with the purpose of highly dynamic aerial interception and agile multi-robot interaction is presented in this paper. The approach is proposed for use on…

The neural radiance field (NeRF) has made significant strides in representing 3D scenes and synthesizing novel views. Despite its advancements, the high computational costs of NeRF have posed challenges for its deployment in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Xiangyu Sun , Joo Chan Lee , Daniel Rho , Jong Hwan Ko , Usman Ali , Eunbyung Park

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

Graphics · Computer Science 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

We present fBLS -- a novel fast-folding technique to search for transiting planets, based on the fast-folding algorithm (FFA), which is extensively used in pulsar astronomy. For a given lightcurve with $N$ data points, fBLS simultaneously…

Instrumentation and Methods for Astrophysics · Physics 2022-04-13 Sahar Shahaf , Barak Zackay , Tsevi Mazeh , Simchon Faigler , Oryna Ivashtenko

In non-linear systems, where explicit analytic solutions usually can't be found, visualisation is a powerful approach which can give insights into the dynamical behaviour of models; it is also crucial for teaching this area of mathematics.…

Mathematical Software · Computer Science 2016-01-20 Robert Merrison-Hort

We present Firefly, a new browser-based interactive tool for visualizing 3D particle data sets. On a typical personal computer, Firefly can simultaneously render and enable real-time interactions with > ~10 million particles, and can…

Instrumentation and Methods for Astrophysics · Physics 2023-07-24 Alexander B. Gurvich , Aaron M. Geller

3D Gaussian splatting (3DGS) has shown its detailed expressive ability and highly efficient rendering speed in the novel view synthesis (NVS) task. The application to inverse rendering still faces several challenges, as the discrete nature…

Graphics · Computer Science 2025-07-22 Zuo-Liang Zhu , Jian Yang , Beibei Wang

Moving object detection (MOD) is a significant problem in computer vision that has many real world applications. Different categories of methods have been proposed to solve MOD. One of the challenges is to separate moving objects from…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Fateme Bahri , Moein Shakeri , Nilanjan Ray

Recent advancements in 3D Gaussian Splatting (3DGS) have substantially improved novel view synthesis, enabling high-quality reconstruction and real-time rendering. However, blurring artifacts, such as floating primitives and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Haodong Chen , Runnan Chen , Qiang Qu , Zhaoqing Wang , Tongliang Liu , Xiaoming Chen , Yuk Ying Chung

Human ability to visualize an image is usually hindered by optical scattering. Recent extensive studies have promoted imaging technique through turbid materials to a reality where color image can be restored behind scattering media in real…

Sky illumination is a core source of lighting in rendering, and a substantial amount of work has been developed to simulate lighting from clear skies. However, in reality, clouds substantially alter the appearance of the sky and…

Graphics · Computer Science 2023-04-20 Pinar Satilmis , Thomas Bashford-Rogers

Three-dimensional reconstruction of objects from shading information is a challenging task in computer vision. As most of the approaches facing the Photometric Stereo problem use simplified far-field assumptions, real-world scenarios have…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Roberto Mecca , Fotios Logothetis , Ignas Budvytis , Roberto Cipolla

Synthetic schlieren is an digital image processing optical method relying on the variation of optical index to visualize the flow of a transparent fluid. In this article, we present a step-by step, easy-to-implement and affordable…

One key vertical application that will be enabled by 6G is the automation of the processes with the increased use of robots. As a result, sensing and localization of the surrounding environment becomes a crucial factor for these robots to…

Signal Processing · Electrical Eng. & Systems 2021-02-23 Madhushanka Padmal , Dileepa Marasinghe , Vijitha Isuru , Nalin Jayaweera , Samad Ali , Nandana Rajatheva

We present SSD-GS, a physically-based relighting framework built upon 3D Gaussian Splatting (3DGS) that achieves high-quality reconstruction and photorealistic relighting under novel lighting conditions. In physically-based relighting,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

Graphics · Computer Science 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan