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Current Simultaneous Localization and Mapping (SLAM) methods based on Neural Radiance Fields (NeRF) or 3D Gaussian Splatting excel in reconstructing static 3D scenes but struggle with tracking and reconstruction in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Mingrui Li , Yiming Zhou , Hongxing Zhou , Xinggang Hu , Florian Roemer , Hongyu Wang , Ahmad Osman

Intelligent reflecting surfaces (IRS) can improve the physical layer security (PLS) by providing a controllable wireless environment. In this paper, we propose a novel PLS technique with the help of IRS implemented by an intelligent mirror…

Information Theory · Computer Science 2021-02-01 Lei Qian , Xuefen Chi , Linlin Zhao , Anas Chaaban

The on-demand tailoring of light's spatial shape is of great relevance in a wide variety of research areas. Computer-controlled devices, such as Spatial Light Modulators (SLMs) or Digital Micromirror Devices (DMDs), offer a very accurate,…

Conventional imaging requires a line of sight to create accurate visual representations of a scene. In certain circumstances, however, obtaining a suitable line of sight may be impractical, dangerous, or even impossible. Non-line-of-sight…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Fadlullah Raji , John Murray-Bruce

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

The development of single-photon counting detectors and arrays has made tremendous steps in recent years, not the least because of various new applications in, e.g., LIDAR devices. In this work, a 3D imaging device based on real thermal…

LiDAR is an important method for autonomous driving systems to sense the environment. The point clouds obtained by LiDAR typically exhibit sparse and irregular distribution, thus posing great challenges to the detection of 3D objects,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Tai Wang , Xinge Zhu , Dahua Lin

We introduce LDL, a fast and robust algorithm that localizes a panorama to a 3D map using line segments. LDL focuses on the sparse structural information of lines in the scene, which is robust to illumination changes and can potentially…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Junho Kim , Changwoon Choi , Hojun Jang , Young Min Kim

Conflating/stitching 2.5D raster digital surface models (DSM) into a large one has been a running practice in geoscience applications, however, conflating full-3D mesh models, such as those from oblique photogrammetry, is extremely…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Shuang Song , Rongjun Qin

Levitation of optical scatterers provides a new mean to develop free-space volumetric displays. The principle is to illuminate a levitating particle displaced at high velocity in three dimensions (3D) to create images based on persistence…

Applied Physics · Physics 2019-03-27 Johann Berthelot , Nicolas Bonod

3D Time-of-Flight camera's images are affected by errors due to the diffuse (indirect) light and to the flare light. The presented method improves the 3D image reducing the distance's errors to dark surface objects. This is achieved by…

Computer Vision and Pattern Recognition · Computer Science 2009-10-01 D. Falie

We propose a visual SLAM method by predicting and updating line flows that represent sequential 2D projections of 3D line segments. While feature-based SLAM methods have achieved excellent results, they still face problems in challenging…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Qiuyuan Wang , Zike Yan , Junqiu Wang , Fei Xue , Wei Ma , Hongbin Zha

I present version 5.0 of FRELLED, the FITS Realtime Explorer of Low Latency in Every Dimension. This is a 3D data visualisation package for the popular Blender art software, designed to allow inspection of astronomical volumetric data sets…

Instrumentation and Methods for Astrophysics · Physics 2025-01-07 Rhys Taylor

In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Hansol Lim , Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum

We introduce GS-Light, an efficient, textual position-aware pipeline for text-guided relighting of 3D scenes represented via Gaussian Splatting (3DGS). GS-Light implements a training-free extension of a single-input diffusion model to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jiangnan Ye , Jiedong Zhuang , Lianrui Mu , Wenjie Zheng , Jiaqi Hu , Xingze Zou , Jing Wang , Haoji Hu

The Surface Brightness Fluctuations (SBF) Method for distance determinations of elliptical galaxies is been modeled in order to investigate the effect of the Point Spread Function (PSF). We developed a method to simulate observations of SBF…

Astrophysics · Physics 2012-07-23 D. Gouliermis , W. Brandner , D. Butler , S. Hippler

This work proposes DOFS, a pilot dataset of 3D deformable objects (DOs) (e.g., elasto-plastic objects) with full spatial information (i.e., top, side, and bottom information) using a novel and low-cost data collection platform with a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Zhen Zhang , Xiangyu Chu , Yunxi Tang , K. W. Samuel Au

Traditional 3D content representations include dense point clouds that consume large amounts of data and hence network bandwidth, while newer representations such as neural radiance fields suffer from poor frame rates due to their…

Graphics · Computer Science 2025-04-09 Yi-Zhen Tsai , Xuechen Zhang , Zheng Li , Jiasi Chen

Aiming at realizing novel vision augmentation experiences, this paper proposes the IlluminatedFocus technique, which spatially defocuses real-world appearances regardless of the distance from the user's eyes to observed real objects. With…

Human-Computer Interaction · Computer Science 2020-03-10 Tatsuyuki Ueda , Daisuke Iwai , Takefumi Hiraki , Kosuke Sato

Autonomous 3D scanning of open-world target structures via drones remains challenging despite broad applications. Existing paradigms rely on restrictive assumptions or effortful human priors, limiting practicality, efficiency, and…

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