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Related papers: Action-conditioned On-demand Motion Generation

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Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

The recent successes in applying deep learning techniques to solve standard computer vision problems has aspired researchers to propose new computer vision problems in different domains. As previously established in the field, training data…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mehran Khodabandeh , Hamid Reza Vaezi Joze , Ilya Zharkov , Vivek Pradeep

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Yaosi Hu , Zhenzhong Chen , Chong Luo

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang

Text-to-motion generation is a crucial task in computer vision, which generates the target 3D motion by the given text. The existing annotated datasets are limited in scale, resulting in most existing methods overfitting to the small…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Ke Fan , Jiangning Zhang , Ran Yi , Jingyu Gong , Yabiao Wang , Yating Wang , Xin Tan , Chengjie Wang , Lizhuang Ma

In recent years, various state of the art autonomous vehicle systems and architectures have been introduced. These methods include planners that depend on high-definition (HD) maps and models that learn an autonomous agent's controls in an…

Robotics · Computer Science 2022-03-29 David Paz , Hengyuan Zhang , Henrik I. Christensen

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

Text-to-Motion (T2M) generation aims to synthesize realistic and semantically aligned human motion sequences from natural language descriptions. However, current approaches face dual challenges: Generative models (e.g., diffusion models)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zhengdao Li , Siheng Wang , Zeyu Zhang , Hao Tang

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Zan Wang , Yixin Chen , Baoxiong Jia , Puhao Li , Jinlu Zhang , Jingze Zhang , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Human action recognition and motion generation are two active research problems in human-centric computer vision, both aiming to align motion with textual semantics. However, most existing works study these two problems separately, without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Recent advances in 3D human motion and language integration have primarily focused on text-to-motion generation, leaving the task of motion understanding relatively unexplored. We introduce Dense Motion Captioning, a novel task that aims to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Shiyao Xu , Benedetta Liberatori , Gül Varol , Paolo Rota

Video generation remains a challenging task due to spatiotemporal complexity and the requirement of synthesizing diverse motions with temporal consistency. Previous works attempt to generate videos in arbitrary lengths either in an…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Xiaoqian Shen , Xiang Li , Mohamed Elhoseiny

Whole-body multi-modal human motion generation poses two primary challenges: creating an effective motion generation mechanism and integrating various modalities, such as text, speech, and music, into a cohesive framework. Unlike previous…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Zhe Li , Weihao Yuan , Weichao Shen , Siyu Zhu , Zilong Dong , Chang Xu

We propose UniMo, an innovative autoregressive model for joint modeling of 2D human videos and 3D human motions within a unified framework, enabling simultaneous generation and understanding of these two modalities for the first time.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Youxin Pang , Yong Zhang , Ruizhi Shao , Xiang Deng , Feng Gao , Xu Xiaoming , Xiaoming Wei , Yebin Liu

Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Prerit Gupta , Shourya Verma , Ananth Grama , Aniket Bera

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques struggle with motion diversity and smooth transitions in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Weilin Wan , Yiming Huang , Shutong Wu , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Video generation models often operate under the assumption of fixed frame rates, which leads to suboptimal performance when it comes to handling flexible frame rates (e.g., increasing the frame rate of the more dynamic portion of the video…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Sunghyun Park , Kangyeol Kim , Junsoo Lee , Jaegul Choo , Joonseok Lee , Sookyung Kim , Edward Choi