Related papers: Design of VR Engine Assembly Teaching System
The potential of using video games as well as gaming engines for educational and research purposes is promising, especially with the current progress of Industry 4.0 technologies such as augmented and virtual reality devices. However, it is…
This comprehensive literature review explores the potential of Augmented Reality and Virtual Reality technologies to enhance the design and testing of autonomous vehicles. By analyzing existing research, the review aims to identify how AR…
Many kinds of industrial projects involve the use of prefabricated modules built offsite, and installation on-site using mobile cranes. Due to their costly operation and safety concerns, utilization of such heavy lift mobile cranes requires…
Despite the current rise and promising capabilities of Extended Reality (XR) technologies, the architecture, engineering, and construction industry lacks informed guidance when choosing between these technologies, especially for complex…
The motivation of this paper is to develop a smart system using multi-modal vision for next-generation mechanical assembly. It includes two phases where in the first phase human beings teach the assembly structure to a robot and in the…
Requirement Engineering (RE) is a Software Engineering (SE) process of defining, documenting, and maintaining the requirements from a problem. It is one of the most complex processes of SE because it addresses the relation between customer…
Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…
Often neglected in traditional education, spatial thinking has played a critical role in science, technology, engineering, and mathematics (STEM) education. Spatial thinking skills can be enhanced by training, life experience, and practice.…
This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in…
As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…
Autonomous vehicles (AVs) are being rapidly introduced into our lives. However, public misunderstanding and mistrust have become prominent issues hindering the acceptance of these driverless technologies. The primary objective of this study…
Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…
Extended reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is emerging as a transformative platform for medical education. Traditional methods such as textbooks, physical models, and cadaveric…
This paper presents a generalized framework for the simulation of multiple robots and drones in highly realistic models of natural environments. The proposed simulation architecture uses the Unreal Engine4 for generating both optical and…
The connected vehicle (CV) system promises unprecedented safety, mobility, environmental, economic and social benefits, which can be unlocked using the enormous amount of data shared between vehicles and infrastructure (e.g., traffic…
Virtual Reality (VR) has repeatedly proven its effectiveness in student learning. However, despite its benefits, the student equipped with a personal headset remains isolated from the real world while immersed in a virtual space and the…
With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…
The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…
Deep Reinforcement Learning has proved to be able to solve many control tasks in different fields, but the behavior of these systems is not always as expected when deployed in real-world scenarios. This is mainly due to the lack of domain…
We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…