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Related papers: Relighting4D: Neural Relightable Human from Videos

200 papers

We present a novel differentiable rendering framework for joint geometry, material, and lighting estimation from multi-view images. In contrast to previous methods which assume a simplified environment map or co-located flashlights, in this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Jingyang Zhang , Yao Yao , Shiwei Li , Jingbo Liu , Tian Fang , David McKinnon , Yanghai Tsin , Long Quan

Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Said Fahri Altindis , Adil Meric , Yusuf Dalva , Ugur Gudukbay , Aysegul Dundar

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Sida Peng , Zhen Xu , Junting Dong , Qianqian Wang , Shangzhan Zhang , Qing Shuai , Hujun Bao , Xiaowei Zhou

We present MeshLeTemp, a powerful method for 3D human pose and mesh reconstruction from a single image. In terms of human body priors encoding, we propose using a learnable template human mesh instead of a constant template as utilized by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-09 Trung Tran-Quang , Cuong Than-Cao , Hai Nguyen-Thanh , Hong Hoang Si

This paper addresses the challenge of quickly reconstructing free-viewpoint videos of dynamic humans from sparse multi-view videos. Some recent works represent the dynamic human as a canonical neural radiance field (NeRF) and a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Chen Geng , Sida Peng , Zhen Xu , Hujun Bao , Xiaowei Zhou

Accurate 3D objects relighting in diverse unseen environments is crucial for realistic virtual object placement. Due to the albedo-lighting ambiguity, existing methods often fall short in producing faithful relights. Without proper…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jingzhi Li , Zongwei Wu , Eduard Zamfir , Radu Timofte

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

We introduce a co-designed approach for human portrait relighting that combines a physics-guided architecture with a pre-training framework. Drawing on the Cook-Torrance reflectance model, we have meticulously configured the architecture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Hoon Kim , Minje Jang , Wonjun Yoon , Jisoo Lee , Donghyun Na , Sanghyun Woo

This paper presents a novel framework to recover \emph{detailed} avatar from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, texture, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-21 Hao Zhu , Xinxin Zuo , Haotian Yang , Sen Wang , Xun Cao , Ruigang Yang

Although there has been significant progress in neural radiance fields, an issue on dynamic illumination changes still remains unsolved. Different from relevant works that parameterize time-variant/-invariant components in scenes, subjects'…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changyeon Won , Hyunjun Jung , Jungu Cho , Seonmi Park , Chi-Hoon Lee , Hae-Gon Jeon

The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Xuening Zhu , Renjiao Yi , Xin Wen , Chenyang Zhu , Kai Xu

Recent 3D-aware head generative models based on 3D Gaussian Splatting achieve real-time, photorealistic and view-consistent head synthesis. However, a fundamental limitation persists: the deep entanglement of illumination and intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yating Wang , Yuan Sun , Xuan Wang , Ran Yi , Boyao Zhou , Yipengjing Sun , Hongyu Liu , Yinuo Wang , Lizhuang Ma

Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Boyi Jiang , Juyong Zhang , Jianfei Cai , Jianmin Zheng

Controlling illumination during video post-production is a crucial yet elusive goal in computational photography. Existing methods often lack flexibility, restricting users to certain relighting models. This paper introduces ReLumix, a…

A number of scientists suggested that human visual perception may emerge from image statistics, shaping efficient neural representations in early vision. In this work, a bio-inspired architecture that can accommodate several known facts in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Pablo Hernández-Cámara , Jesus Malo , Valero Laparra

The reflective nature of the human eye is an underappreciated source of information about what the world around us looks like. By imaging the eyes of a moving person, we can collect multiple views of a scene outside the camera's direct line…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Hadi Alzayer , Kevin Zhang , Brandon Feng , Christopher Metzler , Jia-Bin Huang

We present an approach to generating 3D human models from images. The key to our framework is that we predict double-sided orthographic depth maps and color images from a single perspective projected image. Our framework consists of three…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Min-Gyu Park , Ju-Mi Kang , Je Woo Kim , Ju Hong Yoon

A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Jonathan T. Barron , Jitendra Malik

Reinforcement learning is a powerful framework for robots to acquire skills from experience, but often requires a substantial amount of online data collection. As a result, it is difficult to collect sufficiently diverse experiences that…

Machine Learning · Computer Science 2021-11-08 Karl Schmeckpeper , Oleh Rybkin , Kostas Daniilidis , Sergey Levine , Chelsea Finn

We present a novel framework to reconstruct human avatars from monocular videos. Recent approaches have struggled either to capture the fine-grained dynamic details from the input or to generate plausible details at novel viewpoints, which…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yushuo Chen , Ruizhi Shao , Youxin Pang , Hongwen Zhang , Xinyi Wu , Rihui Wu , Yebin Liu