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Related papers: Relighting4D: Neural Relightable Human from Videos

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The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited to diffuse…

Graphics · Computer Science 2021-10-18 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

We present a learning-based method for estimating 4D reflectance field of a person given video footage illuminated under a flat-lit environment of the same subject. For training data, we use one light at a time to illuminate the subject and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Loc Huynh , Bipin Kishore , Paul Debevec

Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Ruichen Zheng , Peng Li , Haoqian Wang , Tao Yu

Single-image human relighting aims to relight a target human under new lighting conditions by decomposing the input image into albedo, shape and lighting. Although plausible relighting results can be achieved, previous methods suffer from…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Chaonan Ji , Tao Yu , Kaiwen Guo , Jingxin Liu , Yebin Liu

We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed synthetically, while coherently rendering cast shadows and complex…

Graphics · Computer Science 2021-06-28 Julien Philip , Sébastien Morgenthaler , Michaël Gharbi , George Drettakis

We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Zhang Chen , Anpei Chen , Guli Zhang , Chengyuan Wang , Yu Ji , Kiriakos N. Kutulakos , Jingyi Yu

Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pose-dependent appearance effects, and skin as well as clothing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Diogo Luvizon , Vladislav Golyanik , Adam Kortylewski , Marc Habermann , Christian Theobalt

In this paper, we develop a personalized video relighting algorithm that produces high-quality and temporally consistent relit videos under any pose, expression, and lighting condition in real-time. Existing relighting algorithms typically…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Jun Myeong Choi , Max Christman , Roni Sengupta

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Weiqing Xiao , Hong Li , Xiuyu Yang , Houyuan Chen , Wenyi Li , Tianqi Liu , Shaocong Xu , Chongjie Ye , Hao Zhao , Beibei Wang

Photo-realistic video portrait reenactment benefits virtual production and numerous VR/AR experiences. The task remains challenging as the reenacted expression should match the source while the lighting should be adjustable to new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Youjia Wang , Taotao Zhou , Minzhang Li , Teng Xu , Minye Wu , Lan Xu , Jingyi Yu

Lightweight creation of 3D digital avatars is a highly desirable but challenging task. With only sparse videos of a person under unknown illumination, we propose a method to create relightable and animatable neural avatars, which can be…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Wenbin Lin , Chengwei Zheng , Jun-Hai Yong , Feng Xu

In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propose an analysis-synthesis approach called Relit-NeuLF.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zhong Li , Liangchen Song , Zhang Chen , Xiangyu Du , Lele Chen , Junsong Yuan , Yi Xu

This paper introduces Comprehensive Relighting, the first all-in-one approach that can both control and harmonize the lighting from an image or video of humans with arbitrary body parts from any scene. Building such a generalizable model is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Junying Wang , Jingyuan Liu , Xin Sun , Krishna Kumar Singh , Zhixin Shu , He Zhang , Jimei Yang , Nanxuan Zhao , Tuanfeng Y. Wang , Simon S. Chen , Ulrich Neumann , Jae Shin Yoon

Simultaneous relighting and novel-view rendering of digital human representations is an important yet challenging task with numerous applications. Progress in this area has been significantly limited due to the lack of publicly available,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Timo Teufel , Pulkit Gera , Xilong Zhou , Umar Iqbal , Pramod Rao , Jan Kautz , Vladislav Golyanik , Christian Theobalt

Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…

Graphics · Computer Science 2019-08-12 Yoshihiro Kanamori , Yuki Endo

3D Gaussian Splatting (3DGS) has become a standard approach to reconstruct and render photorealistic 3D head avatars. A major challenge is to relight the avatars to match any scene illumination. For high quality relighting, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Yingyan Xu , Pramod Rao , Sebastian Weiss , Gaspard Zoss , Markus Gross , Christian Theobalt , Marc Habermann , Derek Bradley

Human modeling and relighting are two fundamental problems in computer vision and graphics, where high-quality datasets can largely facilitate related research. However, most existing human datasets only provide multi-view human images…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Taotao Zhou , Kai He , Di Wu , Teng Xu , Qixuan Zhang , Kuixiang Shao , Wenzheng Chen , Lan Xu , Jingyi Yu

Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Thomas Nestmeyer , Jean-François Lalonde , Iain Matthews , Andreas M. Lehrmann

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a teacher-student framework, where the teacher learns appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Shun Iwase , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Timur Bagautdinov , Rohan Joshi , Fabian Prada , Takaaki Shiratori , Yaser Sheikh , Jason Saragih

We present Relightable Holoported Characters (RHC), a novel person-specific method for free-view rendering and relighting of full-body and highly dynamic humans solely observed from sparse-view RGB videos at inference. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kunwar Maheep Singh , Jianchun Chen , Vladislav Golyanik , Stephan J. Garbin , Thabo Beeler , Rishabh Dabral , Marc Habermann , Christian Theobalt
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