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In recent years the more and more powerful GPU's available on the PC market have attracted attention as a cost effective solution for parallel (SIMD) computing. CUDA is a solid evidence of the attention that the major companies are devoting…

High Energy Physics - Lattice · Physics 2010-01-21 Viola Anselmi , Giovanni Conti , Francesco Di Renzo

Software game is a kind of application that is used not only for entertainment, but also for serious purposes that can be applicable to different domains such as education, business, and health care. Although the game development process…

Software Engineering · Computer Science 2017-11-27 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

Heterogeneous systems have become one of the most common architectures today, thanks to their excellent performance and energy consumption. However, due to their heterogeneity they are very complex to program and even more to achieve…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-26 Raúl Nozal , Jose Luis Bosque , Ramón Beivide

Gamification has been applied in software engineering to improve quality and results by increasing people's motivation and engagement. A systematic mapping has identified research gaps in the field, one of them being the difficulty of…

Software Engineering · Computer Science 2024-02-02 Óscar Pedreira , Félix García , Mario Piattini , Alejandro Cortiñas , Ana Cerdeira-Pena

WebGL is a browser feature that enables JavaScript-based control of the graphics processing unit (GPU) to render interactive 3D and 2D graphics, without the use of plug-ins. Exploiting WebGL for attacks will affect billions of users since…

Cryptography and Security · Computer Science 2019-05-01 Alex Belkin , Nethanel Gelernter , Israel Cidon

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

Artificial Intelligence · Computer Science 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

Human-Computer Interaction · Computer Science 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

OpenAI's ChatGPT Atlas introduces new capabilities for web interaction, enabling the model to analyze webpages, process user intents, and execute cursor and keyboard inputs directly within the browser. While its capacity for information…

Computation and Language · Computer Science 2025-10-31 Jingran Zhang , Ning Li , Justin Cui

This work presents a comprehensive evaluation of neural network graph compilers across heterogeneous hardware platforms, addressing the critical gap between theoretical optimization techniques and practical deployment scenarios. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-30 Alireza Furutanpey , Carmen Walser , Philipp Raith , Pantelis A. Frangoudis , Schahram Dustdar

We present a tool for exploring the design space of shaders using an interactive evolutionary algorithm integrated with the Unity editor, a well-known commercial tool for video game development. Our framework leverages the underlying…

Graphics · Computer Science 2024-01-01 Elio Sasso , Daniele Loiacono , Pier Luca Lanzi

Recent advances in artificial intelligence have been driven by the presence of increasingly realistic and complex simulated environments. However, many of the existing environments provide either unrealistic visuals, inaccurate physics, low…

We have developed several autotuning benchmarks in CUDA that take into account performance-relevant source-code parameters and reach near peak-performance on various GPU architectures. We have used them during the development and evaluation…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-11 Jiří Filipovič , Jana Hozzová , Amin Nezarat , Jaroslav Oľha , Filip Petrovič

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

Graph pattern matching is a fundamental operation for the analysis and exploration ofdata graphs. In thispaper, we presenta novel approachfor efficiently finding homomorphic matches for hybrid graph patterns, where each pattern edge may be…

Databases · Computer Science 2022-09-29 Xiaoying Wu , Dimitri Theodoratos , Nikos Mamoulis , Michael Lan

The actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a…

Robotics · Computer Science 2018-10-16 Jaime F. Fisac , Eli Bronstein , Elis Stefansson , Dorsa Sadigh , S. Shankar Sastry , Anca D. Dragan

The rapid growth of large language models (LLMs) and the continuous release of new GPU products have significantly increased the demand for distributed training across heterogeneous GPU environments. In this paper, we present a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-25 Yuxiao Wang , Yuedong Xu , Qingyang Duan , Yuxuan Liu , Lei Jiao , Yinghao Yu , Jun Wu

Large-scale distributed graph-parallel computing is challenging. On one hand, due to the irregular computation pattern and lack of locality, it is hard to express parallelism efficiently. On the other hand, due to the scale-free nature,…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-10-22 Jie Yan , Guangming Tan , Ninghui Sun

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

As graph analytics often involves compute-intensive operations, GPUs have been extensively used to accelerate the processing. However, in many applications such as social networks, cyber security, and fraud detection, their representative…

Data Structures and Algorithms · Computer Science 2018-06-28 Mo Sha , Yuchen Li , Bingsheng He , Kian-Lee Tan

This paper presents a framework for learning player embeddings in competitive games and events. Players and their win-loss relationships are modeled as a skill gap graph, which is an undirected weighted graph. The player embeddings are…

Machine Learning · Computer Science 2023-04-18 Jiasheng Wang