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Research on the similarity of a graph to being a tree - called the treewidth of the graph - has seen an enormous rise within the last decade, but a practically fast algorithm for this task has been discovered only recently by Tamaki (ESA…

Data Structures and Algorithms · Computer Science 2019-05-06 Max Bannach , Sebastian Berndt

Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

The dependency graph is a data architecture that models all the dependencies between the different types of assets in the game. It depicts the dependency-based relationships between the assets of a game. For example, a player must construct…

Artificial Intelligence · Computer Science 2013-01-29 Sim-Hui Tee

Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering in addition to the…

Graphics · Computer Science 2018-02-23 Stefan Eilemann , David Steiner , Renato Pajarola

This study investigates the performance of eight large multimodal model (LMM)-based chatbots on the Test of Understanding Graphs in Kinematics (TUG-K), a research-based concept inventory. Graphs are a widely used representation in STEM and…

Physics Education · Physics 2024-10-25 Giulia Polverini , Bor Gregorcic

We introduce Pixels2Play-0.1 (P2P0.1), a foundation model that learns to play a wide range of 3D video games with recognizable human-like behavior. Motivated by emerging consumer and developer use cases - AI teammates, controllable NPCs,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Yuguang Yue , Chris Green , Samuel Hunt , Irakli Salia , Wenzhe Shi , Jonathan J Hunt

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Computers and Society · Computer Science 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

Decision-making in automated driving must consider interactions with surrounding agents to be effective. However, traditional methods often neglect or oversimplify these interactions because they are difficult to model and solve, which can…

Computer Science and Game Theory · Computer Science 2025-09-03 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

We propose a new architecture for 3D information systems that takes advantage of the inherent parallelism of the GPUs. This new solution structures information as thematic layers, allowing a level of detail independent of the resolution of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Luis López , Juan Carlos Torres , Germán Arroyo , Pedro Cano , Domingo Martín

Efficient video architecture is the key to deploying video recognition systems on devices with limited computing resources. Unfortunately, existing video architectures are often computationally intensive and not suitable for such…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Yifan Jiang , Xinyu Gong , Junru Wu , Humphrey Shi , Zhicheng Yan , Zhangyang Wang

The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial. Some other game genres can rely on their story or visuals, but fighting games are all about the adversarial experience. In this paper, we will introduce…

Artificial Intelligence · Computer Science 2020-07-27 Ignacio Gajardo , Felipe Besoain , Nicolas A. Barriga

Vehicles are becoming connected entities. As a result, a likely scenario is that such entities might be literally bombarded with information from a multitude of devices. In this context, a key challenging requirement for both connected and…

Systems and Control · Computer Science 2018-04-20 Rodrigo Ordóñez-Hurtado , Giovanni Russo , Sam Sinnott , Robert Shorten

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

This paper studies the problem of modeling multi-agent dynamical systems, where agents could interact mutually to influence their behaviors. Recent research predominantly uses geometric graphs to depict these mutual interactions, which are…

Machine Learning · Computer Science 2024-06-28 Xiao Luo , Yiyang Gu , Huiyu Jiang , Hang Zhou , Jinsheng Huang , Wei Ju , Zhiping Xiao , Ming Zhang , Yizhou Sun

Graph mining workloads aim to extract structural properties of a graph by exploring its subgraph structures. General purpose graph mining systems provide a generic runtime to explore subgraph structures of interest with the help of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-07 Kasra Jamshidi , Rakesh Mahadasa , Keval Vora

With the proliferation of large irregular sparse relational datasets, new storage and analysis platforms have arisen to fill gaps in performance and capability left by conventional approaches built on traditional database technologies and…

Databases · Computer Science 2013-09-12 Rob McColl , David Ediger , Jason Poovey , Dan Campbell , David Bader

User friendly tools have lowered the requirements of high-quality game design to the point where researchers without development experience can release their own games. However, there is no established best-practice as few games have been…

Multimedia · Computer Science 2021-01-19 William Wallis , William Kavanagh , Alice Miller , Tim Storer

Path planning is a key component in mobile robotics. A wide range of path planning algorithms exist, but few attempts have been made to benchmark the algorithms holistically or unify their interface. Moreover, with the recent advances in…

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

In the past few years, mobile devices have been increasingly replacing traditional computers as their capabilities such as CPU computation, memory, RAM size, and many more, are being enhanced almost to the level of conventional computers.…

Software Engineering · Computer Science 2019-02-04 Ibrahim-Anka Salihu , Rosziati Ibrahim , Bestoun S. Ahmed , Kamal Z. Zamli , Asmau Usman
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