Related papers: Collaborative Neural Rendering using Anime Charact…
Neural Painters is a class of models that follows a GAN framework to generate brushstrokes, which are then composed to create paintings. GANs are great generative models for AI Art but they are known to be notoriously difficult to train. To…
We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…
In an era where the exponential growth of image data driven by the Internet of Things (IoT) is outpacing traditional storage solutions, this work explores and advances the potential of Implicit Neural Representation (INR) as a…
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…
Common Representation Learning (CRL), wherein different descriptions (or views) of the data are embedded in a common subspace, is receiving a lot of attention recently. Two popular paradigms here are Canonical Correlation Analysis (CCA)…
Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving…
Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…
The rise of 3D anime-style avatars in gaming, virtual reality, and other digital media has driven significant interest in automated generation methods capable of capturing their distinctive visual characteristics. These include stylized…
A key problem in automatic analysis and understanding of scientific papers is to extract semantic information from non-textual paper components like figures, diagrams, tables, etc. Much of this work requires a very first preprocessing step:…
In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…
Incorporation of prior knowledge about organ shape and location is key to improve performance of image analysis approaches. In particular, priors can be useful in cases where images are corrupted and contain artefacts due to limitations in…
Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…
Collaborative mapping of unknown environments can be done faster and more robustly than a single robot. However, a collaborative approach requires a distributed paradigm to be scalable and deal with communication issues. This work presents…
Facial image super-resolution (SR) is an important preprocessing for facial image analysis, face recognition, and image-based 3D face reconstruction. Recent convolutional neural network (CNN) based method has shown excellent performance by…
We present a novel unsupervised feature representation learning method, Visual Commonsense Region-based Convolutional Neural Network (VC R-CNN), to serve as an improved visual region encoder for high-level tasks such as captioning and VQA.…
Maximally stable extremal regions (MSER), which is a popular method to generate character proposals/candidates, has shown superior performance in scene text detection. However, the pixel-level operation limits its capability for handling…
Resembling the rapid learning capability of human, few-shot learning empowers vision systems to understand new concepts by training with few samples. Leading approaches derived from meta-learning on images with a single visual object.…
Recent advances in deep learning have enabled the extraction of high-level features from raw sensor data which has opened up new possibilities in many different fields, including computer generated choreography. In this paper we present a…
Distinguishing between computer-generated (CG) and natural photographic (PG) images is of great importance to verify the authenticity and originality of digital images. However, the recent cutting-edge generation methods enable high…
Detecting and segmenting human skin regions in digital images is an intensively explored topic of computer vision with a variety of approaches proposed over the years that have been found useful in numerous practical applications. The first…