English
Related papers

Related papers: Adaptive Virtual Neuroarchitecture

200 papers

Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time. Until now, there…

Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Dillon Loh , Tomasz Bednarz , Xinxing Xia , Frank Guan

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

Machine Learning · Computer Science 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

The Artificial Neural network is a functional imitation of simplified model of the biological neurons and their goal is to construct useful computers for real world problems. The ANN applications have increased dramatically in the last few…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Nitin Malik

This positional paper outlines our vision of 'adaptive architecture', which involves the integration of robotic technology to physically change an architectural space in supporting the changing needs of its occupants, in response to the…

Robotics · Computer Science 2024-03-26 Binh Vinh Duc Nguyen , Andrew Vande Moere

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang

The growing demand for accessible therapeutic options has led to the exploration of Virtual Reality (VR) as a platform for forest bathing, which aims to reduce stress and improve cognitive functions. This paper brings together findings from…

Human-Computer Interaction · Computer Science 2024-11-12 Francisco R. Ortega , Victoria Interrante , Sara Lotemplio , Rachel Masters , Jalynn Nicoly , Zahra Borhani , Deana Davalos , Daniel Zielasko

Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way,…

Human-Computer Interaction · Computer Science 2022-03-11 Nina Döllinger , Erik Wolf , David Mal , Stephan Wenninger , Mario Botsch , Marc Erich Latoschik , Carolin Wienrich

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Forest bathing is a nature immersion practice that reduces stress, restores mental resources, and has a wide variety of use cases in the treatment of mental illnesses. Since many people who need the benefits of forest bathing have little…

Human-Computer Interaction · Computer Science 2023-09-06 Rachel Masters , Francisco Ortega , Victoria Interrante

Virtual humans play a pivotal role in social virtual environments, shaping users' VR experiences. The diversity in available options and users' preferences can result in a heterogeneous mix of appearances among a group of virtual humans.…

Human-Computer Interaction · Computer Science 2024-06-28 David Mal , Nina Döllinger , Erik Wolf , Stephan Wenninger , Mario Botsch , Carolin Wienrich , Marc Erich Latoschik

Technological advances are redefining the relationship between physical and virtual spaces. Traditionally, when users engage in virtual reality, they are completely cutoff from the physical space. Similarly, they are unable to access…

Human-Computer Interaction · Computer Science 2025-10-28 Yuichi Hiroi , Yuji Hatada , Takefumi Hiraki

Monitoring wellbeing and stress is one of the problems covered by ambient intelligence, as stress is a significant cause of human illnesses directly affecting our emotional state. The primary aim was to propose a deliberation architecture…

Robotics · Computer Science 2023-09-19 Mohannad Babli , Jaime A Rincon , Eva Onaindia , Carlos Carrascosa , Vicente Julian

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…

Human-Computer Interaction · Computer Science 2020-08-31 Jason Rambach , Gergana Lilligreen , Alexander Schäfer , Ramya Bankanal , Alexander Wiebel , Didier Stricker

Vision-and-Language Navigation (VLN) requires an agent to follow natural-language instructions, explore the given environments, and reach the desired target locations. These step-by-step navigational instructions are crucial when the agent…

Computation and Language · Computer Science 2020-05-08 Yubo Zhang , Hao Tan , Mohit Bansal

Artificial Neural Networks (ANNs) were devised as a tool for Artificial Intelligence design implementations. However, it was soon became obvious that they are unable to fulfill their duties. The fully autonomous way of ANNs working,…

Artificial Intelligence · Computer Science 2018-12-13 Emanuel Diamant

The prevalence of smart wearable devices is increasing exponentially and we are witnessing a wide variety of fascinating new services that leverage the capabilities of these wearables. Wearables are truly changing the way mobile computing…

Operating Systems · Computer Science 2017-11-27 Harini Kolamunna , Kanchana Thilakarathna , Diego Perino , Dwight Makaroff , Aruna Seneviratne

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

A profound challenge for A-Life is to construct agents whose behavior is 'life-like' in a deep way. We propose an architecture and approach to constructing networks driving artificial agents, using processes analogous to the processes that…

Neural and Evolutionary Computing · Computer Science 2022-02-01 Addison Wood , Jory Schossau , Nick Sabaj , Richard Liu , Mark Reimers

Image aesthetics assessment has been challenging due to its subjective nature. Inspired by the scientific advances in the human visual perception and neuroaesthetics, we design Brain-Inspired Deep Networks (BDN) for this task. BDN first…

Computer Vision and Pattern Recognition · Computer Science 2016-03-16 Zhangyang Wang , Shiyu Chang , Florin Dolcos , Diane Beck , Ding Liu , Thomas S. Huang
‹ Prev 1 4 5 6 7 8 10 Next ›