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The rise of datathons, also known as data or data science hackathons, has provided a platform to collaborate, learn, and innovate in a short timeframe. Despite their significant potential benefits, organizations often struggle to…

With the rapid advancement of Artificial Intelligence, particularly in Natural Language Processing, Large Language Models (LLMs) have become pivotal in educational question-answering systems, especially university admission chatbots.…

Computation and Language · Computer Science 2025-01-29 Long Nguyen , Tho Quan

Requirements elicitation interviews are a widely adopted technique, where the interview success heavily depends on the interviewer's preparedness and communication skills. Students can enhance these skills through practice interviews.…

Software Engineering · Computer Science 2023-08-31 Binnur Görer , Fatma Başak Aydemir

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

This paper presents a new educational framework for integrating generative artificial intelligence (GenAI) platforms such as ChatGPT, Claude, and Gemini into laboratory activities aimed at developing critical thinking and digital literacy…

Computers and Society · Computer Science 2025-07-02 Vasiliy Znamenskiy , Rafael Niyazov , Joel Hernandez

The GPT (Generative Pre-trained Transformer) language models are an artificial intelligence and natural language processing technology that enables automatic text generation. There is a growing interest in applying GPT language models to…

Computers and Society · Computer Science 2024-03-25 Manuel de Buenaga , Francisco Javier Bueno

Computer-mediated concerts can be enjoyed on various devices, from desktop and mobile to VR devices, often supporting multiple devices simultaneously. However, due to the limited accessibility of VR devices, relatively small audience…

Human-Computer Interaction · Computer Science 2025-03-18 Sebin Lee , Yeonho Cho , Jungjin Lee

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

The emergence of large language models has enabled vibe coding, a natural language approach to programming in which users describe intent and AI generates or revises code, potentially broadening access to programming while preserving…

Software Engineering · Computer Science 2026-04-27 Ashley J. Chen , Yijia Cao , Minghao Shao , Ramesh Karri , Muhammad Shafique

Git is widely used for collaborative software development, but it can be challenging for newcomers. While most learning tools focus on individual workflows, Git is inherently collaborative. We present GitAcademy, a browser-based learning…

Human-Computer Interaction · Computer Science 2026-02-24 Joel Bucher , Lahari Goswami , Sverrir Thorgeirsson , April Yi Wang

The digitalization of railway systems should increase the efficiency of the train operation to achieve future mobility challenges and climate goals. But this digitalization also comes with several new challenges in providing a secure and…

We propose XRAG, a novel benchmark designed to evaluate the generation abilities of LLMs in cross-lingual Retrieval-Augmented Generation (RAG) settings where the user language does not match the retrieval results. XRAG is constructed from…

Computation and Language · Computer Science 2025-05-16 Wei Liu , Sony Trenous , Leonardo F. R. Ribeiro , Bill Byrne , Felix Hieber

This workshop addresses this gap by bringing together researchers and practitioners from AI, HCI, and the learning sciences to explore how interactive systems can better support learning. We focus on the design and evaluation of human-AI…

Human-Computer Interaction · Computer Science 2026-04-29 Meng Xia , Yan Chen , Qiao Jin , Yang Shi , Paul Denny , Tiffany Barnes , Qingsong Wen , Vincent Aleven

This paper introduces the Cross-lingual Fact Extraction and VERification (XFEVER) dataset designed for benchmarking the fact verification models across different languages. We constructed it by translating the claim and evidence texts of…

Computation and Language · Computer Science 2023-10-26 Yi-Chen Chang , Canasai Kruengkrai , Junichi Yamagishi

This paper presents the journey of CodeLab: a student-organized initiative from the University of S\~ao Paulo that has grown thanks to university hackathons. It summarizes patterns, challenges, and lessons learned over 15 competitions…

Human-Computer Interaction · Computer Science 2025-08-13 Renato Cordeiro Ferreira , Renata Santos Miranda , Alfredo Goldman

The outbreak of the COVID-19 pandemic prohibited radically the collocation and face-to-face interactions of participants in coding bootcamps and similar experiences, which are key characteristics that help participants to advance technical…

Software Engineering · Computer Science 2022-03-02 Ilenia Fronza , Luis Corral , Xiaofeng Wang , Claus Pahl

In Machine Translation, assessing the quality of a large amount of automatic translations can be challenging. Automatic metrics are not reliable when it comes to high performing systems. In addition, resorting to human evaluators can be…

Computation and Language · Computer Science 2021-05-31 Vânia Mendonça , Ricardo Rei , Luisa Coheur , Alberto Sardinha , Ana Lúcia Santos

The emergence of the world-wide COVID-19 pandemic has forced academic conferences to be held entirely in a virtual manner. While prior studies have advocated the merits of virtual conferences in terms of energy and cost savings, organizers…

Computers and Society · Computer Science 2020-08-20 Dan Wang , Arun Vishwanath , Ramesh Sitaraman , Iven Mareels

In this paper, we introduce XGLUE, a new benchmark dataset that can be used to train large-scale cross-lingual pre-trained models using multilingual and bilingual corpora and evaluate their performance across a diverse set of cross-lingual…

Social and behavioral scientists increasingly aim to study how humans interact, collaborate, and make decisions alongside artificial intelligence. However, the experimental infrastructure for such work remains underdeveloped: (1) few…

Human-Computer Interaction · Computer Science 2025-10-16 Crystal Qian , Vivian Tsai , Michael Behr , Nada Hussein , Léo Laugier , Nithum Thain , Lucas Dixon