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Cybersecurity educators have widely introduced hackathons to facilitate practical knowledge gaining in cybersecurity education. Introducing such events into cybersecurity courses can provide valuable learning experiences for students. The…

Human-Computer Interaction · Computer Science 2022-02-15 Abasi-amefon Obot Affia , Alexander Nolte , Raimundas Matulevičius

In the past twelve months, our team has had to move rapidly from conducting most of our user experiments in a laboratory setting, to running experiments in the wild away from the laboratory and without direct synchronous oversight from an…

Human-Computer Interaction · Computer Science 2021-04-13 Anthony Steed , Daniel Archer , Ben Congdon , Sebastian Friston , David Swapp , Felix J. Thiel

Hackathons are events in which diverse teams work together to explore, and develop solutions, software or even ideas. Hackathons have been recognized not only as public events for hacking, but also as a corporate mechanism for innovation.…

Software Engineering · Computer Science 2021-12-22 Rasmus Ulfsnes , Viktoria Stray , Nils Brede Moe , Darja Šmite

Machine learning has brought striking advances in multilingual natural language processing capabilities over the past year. For example, the latest techniques have improved the state-of-the-art performance on the XTREME multilingual…

Computation and Language · Computer Science 2021-10-08 Sebastian Ruder , Noah Constant , Jan Botha , Aditya Siddhant , Orhan Firat , Jinlan Fu , Pengfei Liu , Junjie Hu , Dan Garrette , Graham Neubig , Melvin Johnson

Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…

Human-Computer Interaction · Computer Science 2022-03-30 Fozlur Rahman , Marium Sana Mim , Feekra Baset Baishakhi , Mahmudul Hasan , Md. Kishor Morol

In this paper we describe our experiences with a tool for the development and testing of natural language grammars called GTU (German: Grammatik-Testumgebumg; grammar test environment). GTU supports four grammar formalisms under a…

cmp-lg · Computer Science 2008-02-03 Martin Volk , Dirk Richarz

Hackathons have emerged as dynamic platforms for fostering innovation, collaboration, and skill development in the technology sector. Structural differences across hackathon formats raise important questions about how event design can shape…

Human-Computer Interaction · Computer Science 2025-12-24 Sadia Nasrin Tisha , Md Nazmus Sakib , Sanorita Dey

This Innovative Practice Full Paper presents our learnings of the process to perform a Master of Science class with eduScrum integrating real world problems as projects. We prepared, performed, and evaluated an agile educational concept for…

Software Engineering · Computer Science 2021-06-24 Michael Neumann , Lars Baumann

Hackathons and similar time-bounded events have become a popular form of collaboration. They are commonly organized as in-person events during which teams engage in intense collaboration over a short period of time to complete a project…

Human-Computer Interaction · Computer Science 2022-04-27 Wendy Mendes , Albert Richard , Tähe-Kai Tillo , Gustavo Pinto , Kiev Gama , Alexander Nolte

The growing integration of Artificial Intelligence (AI) into education has intensified the need for transparency and interpretability. While hackathons have long served as agile environments for rapid AI prototyping, few have directly…

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

This paper presents the V-Lab, a VR application development framework for educational scenarios mainly involving scientific processes executed in laboratory environments such as chemistry and biology laboratories. This work is an extension…

The next generation of virtual environments for training is oriented towards collaborative aspects. Therefore, we have decided to enhance our platform for virtual training environments, adding collaboration opportunities and integrating…

Graphics · Computer Science 2007-08-07 Stéphanie Gerbaud , Nicolas Mollet , Bruno Arnaldi

Alpha-XR Mission conducted by XR Lab PJAIT focused on research related to individual and crew well-being and participatory team collaboration in ICE (isolated, confined and extreme) conditions. In this two-week mission within an analog…

Human-Computer Interaction · Computer Science 2023-07-18 Kinga Skorupska , Maciej Grzeszczuk , Anna Jaskulska , Monika Kornacka , Grzegorz Pochwatko , Wiesław Kopeć

Distance education had existed for a long time, then it has undergone a renaissance with the advent of computers and the Internet. Distance education relied on physically delivered material and assessments to students, who work offline at…

Computers and Society · Computer Science 2022-08-29 Monther Aldwairi

As large language models (LLMs) like ChatGPT become increasingly integrated into our everyday lives--from customer service and education to creative work and personal productivity--understanding how people interact with these AI systems has…

Human-Computer Interaction · Computer Science 2025-03-25 Jin Kim

These notes describe our experience with running a student seminar on average-case complexity in statistical inference using the jigsaw learning format at ETH Zurich in Fall of 2024. The jigsaw learning technique is an active learning…

Other Statistics · Statistics 2025-06-30 Anastasia Kireeva , Afonso S. Bandeira

This work is about making decisions by digital means. Funds should be distributed by the students of Heinrich-Heine-University. The proposals were made by the students themselves without further influence. For this purpose, dialog-based…

Computers and Society · Computer Science 2019-08-15 Björn Ebbinghaus

Hackathons are intensive innovation-oriented events where participants work in teams to solve problems or create projects in as little as 24 or 48 hours. These events are common in startup culture, open source communities and mainstream…

Developing speaking proficiency in a second language can be cognitively demanding and emotionally taxing, often triggering fear of making mistakes or being excluded from larger groups. While current learning tools show promise for speaking…