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Transparent object perception is a crucial skill for applications such as robot manipulation in household and laboratory settings. Existing methods utilize RGB-D or stereo inputs to handle a subset of perception tasks including depth and…

Robotics · Computer Science 2023-02-24 Yi Ru Wang , Yuchi Zhao , Haoping Xu , Saggi Eppel , Alan Aspuru-Guzik , Florian Shkurti , Animesh Garg

This paper presents the first attempt at stereoscopic neural style transfer, which responds to the emerging demand for 3D movies or AR/VR. We start with a careful examination of applying existing monocular style transfer methods to left and…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Dongdong Chen , Lu Yuan , Jing Liao , Nenghai Yu , Gang Hua

Virtual Reality (VR) is inaccessible to blind people. While research has investigated many techniques to enhance VR accessibility, they require additional developer effort to integrate. As such, most mainstream VR apps remain inaccessible…

Human-Computer Interaction · Computer Science 2025-08-06 Daniel Killough , Justin Feng , Zheng Xue "ZX" Ching , Daniel Wang , Rithvik Dyava , Yapeng Tian , Yuhang Zhao

Neural approaches have shown a significant progress on camera-based reconstruction. But they require either a fairly dense sampling of the viewing sphere, or pre-training on an existing dataset, thereby limiting their generalizability. In…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mohammed Brahimi , Bjoern Haefner , Zhenzhang Ye , Bastian Goldluecke , Daniel Cremers

We present a super-resolution method capable of creating a high-resolution texture map for a virtual 3D object from a set of lower-resolution images of that object. Our architecture unifies the concepts of (i) multi-view super-resolution…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 Audrey Richard , Ian Cherabier , Martin R. Oswald , Vagia Tsiminaki , Marc Pollefeys , Konrad Schindler

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

We study the problem of novel view synthesis from sparse source observations of a scene comprised of 3D objects. We propose a simple yet effective approach that is neither continuous nor implicit, challenging recent trends on view…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Pengsheng Guo , Miguel Angel Bautista , Alex Colburn , Liang Yang , Daniel Ulbricht , Joshua M. Susskind , Qi Shan

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In…

Multimedia · Computer Science 2015-09-02 Laura Toni , Gene Cheung , Pascal Frossard

We present Stable View Synthesis (SVS). Given a set of source images depicting a scene from freely distributed viewpoints, SVS synthesizes new views of the scene. The method operates on a geometric scaffold computed via…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Gernot Riegler , Vladlen Koltun

While generative models such as text-to-image, large language models and text-to-video have seen significant progress, the extension to text-to-virtual-reality remains largely unexplored, due to a deficit in training data and the complexity…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Vriksha Srihari , R. Bhavya , Shruti Jayaraman , V. Mary Anita Rajam

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

Novel view synthesis (NVS) is a challenging task requiring systems to generate photorealistic images of scenes from new viewpoints, where both quality and speed are important for applications. Previous image-based rendering (IBR) methods…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Ang Cao , Chris Rockwell , Justin Johnson

Obstacle detection is a safety-critical problem in robot navigation, where stereo matching is a popular vision-based approach. While deep neural networks have shown impressive results in computer vision, most of the previous obstacle…

Robotics · Computer Science 2023-03-07 Hongyu Li , Zhengang Li , Neset Unver Akmandor , Huaizu Jiang , Yanzhi Wang , Taskin Padir

We present view-synthesis autoencoders (VSA) in this paper, which is a self-supervised learning framework designed for vision transformers. Different from traditional 2D pretraining methods, VSA can be pre-trained with multi-view data. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Shaoteng Liu , Xiangyu Zhang , Tao Hu , Jiaya Jia

Novel View Synthesis (NVS), which tries to produce a realistic image at the target view given source view images and their corresponding poses, is a fundamental problem in 3D Vision. As this task is heavily under-constrained, some recent…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Shijie Li , Farhad G. Zanjani , Haitam Ben Yahia , Yuki M. Asano , Juergen Gall , Amirhossein Habibian

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

For decades, manufacturers have attempted to reduce or eliminate the optical aberrations that appear on the progressive addition lens' surfaces during manufacturing. Besides every effort made, some of these distortions are inevitable given…

Human-Computer Interaction · Computer Science 2022-07-15 Miguel García García , Yannick Sauer , Tamara Watson , Siegfried Wahl

Recently, the progress of learning-by-synthesis has proposed a training model for synthetic images, which can effectively reduce the cost of human and material resources. However, due to the different distribution of synthetic images…

Computer Vision and Pattern Recognition · Computer Science 2019-03-21 Tongtong Zhao , Yuxiao Yan , Jinjia Peng , Huibing Wang , Xianping Fu